| Books @ GameDev.net |
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| (Click on the book title or cover for complete details) | |||
| Book | Info [Sort by: Rating | Title | Date published] | Buy it now | |
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Focus On 3D Terrain Programming
by Trent Polack Published: December 2002 Rating: ![]() |
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Real-Time 3D Terrain Engines Using C++ and DirectX 9
by Greg Snook Published: June 2003 Rating: ![]() |
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