|
||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||||
| Some recent topics started on our forums | |
| FullScreen and OS cursor | Hello, I have some quick question. I'm trying to create a mouse cursor under fullscreen mode of OpenGL. I've seen that many games ( usually MMO's ) have a OS cursor system in fullscreen mode of the game - thats why it hase independedt thread of mo... |
| Posted March 4, 2010 6:52:49 PM | |
| Ether Fields | High Resoluton: http://img69.imageshack.us/img69/47/screen112.png Ether Fields MMORPG Game It uses EDGE Game Engine <- my own www.Ether-Fields.pl |
| Posted December 20, 2009 12:00:00 PM | |
| 2D text + depth test | Hello, I'm writing a game, and I found some ( not so big ) problem. I have a players on the scene and I'm trying to print theyrs nick. So I just use gluUnproject and I'm recieving a 2D window position of 3D point. My question: how to use... |
| Posted January 17, 2010 3:03:31 PM | |
| View All Topics Started By This User | |
| Some recent replies made on our forums | |
| FullScreen and OS cursor | I'm using AllegroGL to initialize the window. GUI is rendering afret whole 3D part, and then my own mouse curosor onto the main framebufer. Flip at the end. I tried to find all chain of functions that are call when window init. But theres no... |
| Posted March 5, 2010 9:55:06 AM | |
| 2D text + depth test | Done: [img]http://img194.imageshack.us/img194/179/screen4ui.png[/img] |
| Posted January 17, 2010 4:53:06 PM | |
| 2D text + depth test | I tried AION to find some solutions, and there are that kind of hiding texts. I'll try some 3D text, and post if it works. |
| Posted January 17, 2010 3:42:27 PM | |
| Ether Fields | Some more movies on YT: Cinematic : http://youtu.be/MNC4om0edlk How its made in EF World Editor : http://youtu.be/VfZWb8Frk54 |
| Posted December 29, 2009 3:07:25 PM | |
| View All Replies Made By This User | |