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| Some recent topics started on our forums | |
| Bezier Marz | The goal of this project was to be able to view a planet from far away as well as close up. I also wanted to be able to view real sample data as well as a procedural planet. The source data for the images are six 4096 x 4096 heightmaps (32 bit he... |
| Posted April 1, 2010 7:26:48 PM | |
| View All Topics Started By This User | |
| Some recent replies made on our forums | |
| Smoke with ParticleSystem | What I've used in the past is a sequence of smoke images. You start out with a small puff, have it expand then dissipate or shrink away. You can do this by combining a sprite like yours with a noise function, like layered perlin noise. So your s... |
| Posted November 23, 2010 5:44:30 PM | |
| Un-named iPhone Game | Call it "Wild Bill Kelso". |
| Posted October 10, 2010 11:47:56 PM | |
| Render DirectX in c# form picturebox? | You might want to check this out. http://www.codeproject.com/KB/game/XNA_and_WinForms.aspx?msg=3004569 You can use the managed windows forms as a gui and use unmanaged DirectX but it's a bit of a pain. WBK |
| Posted August 18, 2009 11:27:37 PM | |
| Mundo 0.12.2 Released | This scene is looking great, but it could have used a little more cowbell. |
| Posted April 25, 2009 8:13:41 PM | |
| Bee Invaders | Does the bee sting the invaders, or does it use harsh language? |
| Posted December 19, 2008 5:09:18 PM | |
| Cube with triangle strips and vertex normals | The Microsoft DirectX documentation is helpful. |
| Posted December 2, 2008 2:09:53 PM | |
| Mesh generation | Google marching cubes |
| Posted December 2, 2008 2:08:14 PM | |
| Beautiful village(demo) | Where are the zombies? |
| Posted October 14, 2008 5:29:35 PM | |
| Multithreading and Terrain Distress | What I do is put the vertex buffer in the quad, but have a manager class for the quads, and put the index buffer(s) there, since they don't change in my implementation. |
| Posted September 29, 2008 10:18:48 PM | |
| nGENE 0.1 - 3D game engine | Looks great. Especially the shrubberies. |
| Posted September 3, 2008 1:56:03 AM | |
| View All Replies Made By This User | |