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| Some recent topics started on our forums | |
| OpenGL Line (GL_LINES) [-1px, -1px] offset issue | Hi I've been working on a new GUI library and I'm currently moving the rendering from software rendering to OpenGL. The problem that I'm having, is that the lines appear to have a -1px X and Y offset as opposed to quads which render perfectly... |
| Posted December 18, 2009 12:55:24 AM | |
| VNXView - The VNX Window System | I just thought I had to share a lil window system with you I created the other day for the VNX engine, which I my half finished 3d engine without any real exciting demos for that matter. I designed the window system ontop of a not so impressive... |
| Posted December 14, 2005 8:12:08 PM | |
| View All Topics Started By This User | |
| Some recent replies made on our forums | |
| OpenGL Line (GL_LINES) [-1px, -1px] offset issue | Oh that makes sense. The bottom left pixel in the corner is also missing which supports your solution since it suggest that vertical lines have a -1px x offset and horizontal lines have a -1px y offset. Cheers for the quick reply. I think I'll fud... |
| Posted December 18, 2009 1:27:33 AM | |
| VNXView - The VNX Window System | Sorry for the late reply. This is meant to be an in game window system, however since I was working on a display manager in Linux, I though that I might as well just use the same window system. Note that things got a lot more complicated then wh... |
| Posted December 23, 2005 7:42:26 AM | |
| VNXView - The VNX Window System | I'm glad you like it. That's not exactly a game it showing there, it was a simple demo I made when I was coding the engine to illustrate how to use B-Splines for flight paths. This engine was designed for Augmented Reality, so it overlays virtual env... |
| Posted December 15, 2005 6:40:56 AM | |
| View All Replies Made By This User | |