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| Some recent topics started on our forums | |
| Cryptex of Time - New screens | As game is moving towards completion I just wanted to post a few more screens to show off the progression. It's a 3D puzzlegame losely based on the Cryptexidea of turning wheels to solve puzzles. Move along in 4 different worlds to solve myster... |
| Posted July 19, 2007 9:43:53 AM | |
| Chosen - Creative writers needed | Project name: Chosen - WIP title Brief description: Chosen is a eventdriven online multiplayer adventure. See 'Additional Info' Target aim: Prototype build. Alternative businessplan Compensation: Potential revenue, contracted - wil... |
| Posted May 19, 2009 9:45:30 AM | |
| Gamedeveloper offering his help | Hi, my name is Andreas Jirenius and I've been working in the game industry both as a hobbyist and professional for a while now. Throughout the time I've been involved in almost all different aspect of gamedeveloping and have a broad experience in m... |
| Posted July 3, 2008 10:30:59 AM | |
| Cryptex of Time - released | I tried to find my old thread where I was looking for help in here. As I've spend a lot of time in here I would just like to post and say that the game is actually released now and that it is very well possible to create games in this scale and finis... |
| Posted January 1, 2008 7:39:18 PM | |
| Freehand - 2D vector primitives | I'm fiddling around with a couple of ideas of a game and need your help guys. Do anyone of you know how to calculate freehand drawings into simple 2d primitives? What I mean is basically like in Flash, or these physics techdemos you've probably se... |
| Posted October 4, 2007 2:32:57 AM | |
| Free hand - 2D Vector primitives | I'm fiddling around with a couple of ideas of a game and need your help guys. Do anyone of you know how to calculate freehand drawings into simple 2d primitives? What I mean is basically like in Flash, or these physics techdemos you've probably se... |
| Posted October 4, 2007 2:33:41 AM | |
| Gathering dev team for next casual game | Team name: SOLO development Project name: Ponder Brief description: As my latest game, Cryptex of Time, now is going through the last paneltests I am starting up with my next game. This one will require a smaller team of 3-4 experience... |
| Posted September 14, 2007 4:59:23 AM | |
| Cryptex of Time - prerelease | Just wanted to show of a small video before the release this autumn. Hope you like it and maybe care to comment CRYPTEX OF TIME ... and before you comment it: yes it's the face from RE4 and it IS a placeholder ;) |
| Posted August 4, 2007 6:25:14 PM | |
| Cryptex of Time - Finishing up | Team name: SOLO development Project name: Cryptex Of Time Brief description: This game I've been working on for half a year is now in the state of being finished. I've mainly created everything myself but as I have a publisher wait... |
| Posted July 19, 2007 7:25:34 AM | |
| Cryptex of Time | Cryptex of Time (working title) is my first project aimed for the commercial casual game market. I've been working on this title for 2 months now and all modelling, texturing, 2D, audio and code has (so far) been made by me. A beta is to be rel... |
| Posted March 6, 2007 11:10:42 PM | |
| View All Topics Started By This User | |
| Some recent replies made on our forums | |
| [MMO] Looking for testers to play our game | Hi Raul Congratulations to a very nice nice progress so far. I'm quite impressed with how far you have come with a project like this with only two guys in the team. Well done! Now I'm not applying for the position as a tester but was interes... |
| Posted December 1, 2010 6:11:26 PM | |
| looking for a team for an mmorpg-ish game | Im no fan of the bashing that's been going on but now you have been in here and answered things 3 times and still don't care about editing due to the MANDATORY posting template. Earlier, I surely would like that information but now it's getting... |
| Posted November 27, 2010 3:31:03 AM | |
| Chain Reaction: Escape [UDK] - needed 3d/2d artists, flash programmers | I am just curious about what kind of role the flash programmer will have in the project. I'm a professional flashdeveloper and would like some more info about this. best regards Andreas |
| Posted October 19, 2010 4:32:25 PM | |
| Zunar Games - Read Within | zobadof: You´re still not even making an effort following the rules of this forum (or even to read them I suppose) and stil you expect people to spend a lot of their precious time to create games for you? You want professional developers but stil... |
| Posted September 4, 2010 7:02:00 AM | |
| Game designer(s) needed for fine point games | Tman: I would consider not to be so defensive against the replies given to you. Personally I've been developing a few games and also published a few during the years. In my experience acting professional both in manners, expression and quality of... |
| Posted August 30, 2010 7:52:31 AM | |
| iPhone programmer looking for artist (possible pay) | :D well, there's maturity! |
| Posted August 11, 2010 4:29:59 AM | |
| OpenSource Lightcycle Game - gathering a development team | Word: I am not trying to be a pain the ***. But you obviously didn't read the link I sent you. Quote:Original post by Word Please read Destiny's post on unity forums for more information about copyright issues. (topic: http://forum.unity3d.... |
| Posted July 15, 2010 11:10:55 AM | |
| OpenSource Lightcycle Game - gathering a development team | Hodgman: If you are looking at the media done so far they are trying to copy all design and IP as genuine as possible. A great idea but definitely a violation. |
| Posted July 15, 2010 7:15:20 AM | |
| OpenSource Lightcycle Game - gathering a development team | Guess I have to be the punk this time and points towards the GameDev - policy when it comes to violations of IP and trademarks. Please read the sticky post to get a better understanding of the policy: http://www.gamedev.net/community/forums/topic.... |
| Posted July 15, 2010 5:41:34 AM | |
| War For the Over World | KyleM: With all respect. This aint the way the industry is working. Nor the way this forum is working. Please read this "read before posting" Sticky thread at: http://www.gamedev.net/community/forums/topic.asp?topic_id=485134 And you'll see the po... |
| Posted June 5, 2010 9:06:15 AM | |
| View All Replies Made By This User | |