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| Some recent topics started on our forums | |
| Using DLL | Hi. I have to write a program that uses a DLL written in C. I looked up the google, and everything i found is to use Java Native Interface, but if i understood correctry, first you write program in Java, then code the DLL in C/C++. Well, that's n... |
| Posted July 5, 2006 8:18:20 AM | |
| Why this works? | Why this works, when it shouldn't (atleast i think so): char* do_something() { char t[101]; .. // do something with string t return &t; } Now i am creating object t in scope of this function, also i am returning at the end of the fun... |
| Posted December 13, 2005 8:16:54 AM | |
| Irrlicht + VC++ 2005 not working?! | Hi, When i am using Irrlicht with VC++ 2003, i have no problems. But when i try to use it with VC++ 2005, i get error createDevice is unresolved external. (I am linking with irrlicht.lib) Has anyone had similar problem, or i am missing something... |
| Posted November 22, 2005 3:27:42 AM | |
| Unresolved external when using my own class ? (Solved) | Hi, i am having this strange problem: i have a class (cPlayer) which has static member variable cMesh: class cPlayer: public cObject { public: cPlayer(); ~cPlayer(); .... private: static cMesh *m_Mesh; }; Btw, cMes... |
| Posted October 29, 2005 11:09:02 AM | |
| Do you use Skype? | Hi, i was wondering how much of you use Skype ? |
| Posted August 31, 2005 9:55:06 AM | |
| Strange performance problems [partially solved] | Hi, I am writing a 2D game, and i am suprised by VERY bad performance. I am drawing only 2 triangles(NO TEXTURES), and some lines(bullets). The thing is that fps is around 80 and after 5 or so seconds it drops to 15, then again for some time i... |
| Posted August 27, 2005 11:58:44 AM | |
| boost:python | Hi, I have downloaded boost library and compiled it with bjam.(For projects I am use Microsoft Visual C++ 2003). I want to emmbed Python into my app, and i have trouble building dll. When i compile it says "unresolved external ...". The tutorials s... |
| Posted August 22, 2005 4:25:19 PM | |
| Lua, Python | Hi, last few days i was reading Python documentation and learning Python, and when time came to embbed(right word?) it into my app i find it very anoying with all these DECREF,INCREF . So i want to ask for advice, someone who tried both Lua and Pyth... |
| Posted August 21, 2005 8:51:24 AM | |
| PythonWin IDE, where? | Hi, i have heard good things about PythonWin IDE, i googled it but i couldn't find where i can download it, so, anybody know where i can download it? |
| Posted August 20, 2005 11:13:08 AM | |
| Ray vs Ray (2D) | Hi, i feel so stupid, but here it goes: lets say Ray has these components: Vector2 Origin; Vector2 Direction;(normalized) then, any point on ray P = Origin + Direction*t; when i want to find where two ray's intersect, i do this: P1... |
| Posted August 5, 2005 6:19:52 AM | |
| View All Topics Started By This User | |
| Some recent replies made on our forums | |
| Bungel | Something is wrong (it seems your game can't load textures): But i am running Windows 7, that may be the problem :) |
| Posted February 14, 2009 5:46:45 AM | |
| Corridors Demo (Otte Engine) | Looks nice, but i would like to see it in action! Any chance you will post actual demo here? |
| Posted July 25, 2007 5:08:09 AM | |
| Battle Teams | The game is very nice. I like the idea and looks of it. But it is very unstable, maybe its because i am using windows vista... |
| Posted May 1, 2007 6:27:08 AM | |
| Urban Warfare BETA - FullSail Project [SCREENS ADDED] | Why is it so hard to make a zip/rar ? :) Alse screens are required if you want someone to download it! |
| Posted March 6, 2007 11:48:02 AM | |
| ray traced pixel offset mapping | Here's what i get: I am using X1950 Pro. |
| Posted March 4, 2007 4:43:50 AM | |
| Arctic Terrain | Very nice, looking forward for demo! |
| Posted January 3, 2007 5:20:35 PM | |
| The Garden OpenGL Demo | Quote:Original post by BoSoft and an animated sykbox It isn't working(at least for me) or you forgot to enable it . |
| Posted January 2, 2007 2:58:24 PM | |
| The Garden OpenGL Demo | Quote:Original post by BoSoft @Jnz86: Thanks for the hint, I had an old driver installed which didn't care about a small error I made. I have fixed the error and updated the download. Here is the new .exe if you don't want to download everything a... |
| Posted January 2, 2007 2:27:15 PM | |
| The Garden OpenGL Demo | Crashes for me, here's the log file: Initializing... Loading Shaders... Shader Validation ID: 0: Link successful. The GLSL vertex shader will run in hardware. The GLSL fragment shader will run in hardware. Validation failed - samplers of... |
| Posted January 1, 2007 6:44:58 PM | |
| Rage Hard Physics | Very nice looking screenshots, you have good artists. Keep up the good work, it seems it will be very nice game :) |
| Posted October 26, 2006 10:34:14 AM | |
| View All Replies Made By This User | |