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| Some recent topics started on our forums | |
| "3D Planets" - first iPhone app | This is our first iPhone app, "3D Planets". It was chosen for a few reasons, not least of which is the fact that it was a relatively simple 3D application to develop while learning the ropes of iPhone development, as well as the submission process... |
| Posted June 29, 2009 3:35:49 PM | |
| Web 3D Solar system ( and planetarium ) | With all of the recent planet related posts, I thought I'd show this one. It's a Web 3D ( Shockwave ) based Solar System, showing the various planets. Information is dynamically streamed in at each planet ( or camera stop ) as a .PNG, so tha... |
| Posted September 19, 2008 3:53:03 PM | |
| View All Topics Started By This User | |
| Some recent replies made on our forums | |
| "3D Planets" - first iPhone app | I've just submitted the v1.1 update. This is a LOT smoother on older iPhones, as well as allowing you to view a cut-away core of each planet. Mal |
| Posted July 1, 2009 9:23:21 AM | |
| Gamebryo LightSpeed adds PhysX to Wii development | > Gamebryo and the newly announced Gamebryo LightSpeed™ are the only third party engines with NVIDIA PhysX technology directly coordinated with the Wii toolset. Hmmm... doesn't Unity 3D also use PhysX, and is available to license on... |
| Posted March 9, 2009 5:02:47 PM | |
| Web 3D Solar system ( and planetarium ) | Hi folks, Thanks for the feedback so far... I'll bring up the possibility of having a blend as part of the PNG backgrounds, where the information is shown - that should help it feel more open. I'll also get the information changed ( regardin... |
| Posted September 21, 2008 6:24:29 AM | |
| Eximion system test needs help | Hi Eximon, Good luck with your development on a new 3D web plugin, and games portal! Starting one from scratch is a brave move! I'm sure you've already been over this, but I though I'd post just in case. If you would like to focus j... |
| Posted May 4, 2007 1:28:30 PM | |
| Last Dawn | Nice work on the update - the helicopter doesn't appear now in infinite mode. One thing though - it seems to run quite a bit slower, what all changes did you make to it? Mal |
| Posted May 2, 2007 8:08:15 AM | |
| Last Dawn | > Still, considering the level of positive feedback I've received here, I may > consider making a new version, as seeing you all respond is really motivating > and inspiring. An update would be awesome! One last tweak - a number of... |
| Posted April 17, 2007 10:24:21 AM | |
| Scythe Physics Editor | Nice work - allowing modelling artists to also set up physics visually is a great goal! There has been talk of creating something similar in the open source Blender app ( which has both modelling, and built in games engine ) - if you would like to... |
| Posted April 10, 2007 11:02:45 AM | |
| Last Dawn | Congratulations on an excellent game! If you're not developing it any further, would you be able to fix a bug - it seems that, when I choose the third "No one is coming to save you" option ( ie keep zapping more and more zombies until yo... |
| Posted April 6, 2007 7:54:29 AM | |
| View All Replies Made By This User | |