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| Some recent topics started on our forums | |
| PhoenixCore 0.1 - A 2d OpenGL Renderer | PhoenixCore is a 2d renderer written in C++ using OpenGL. This has been a hobby project of mine for quite some time, and I recently decided to rewrite most of it from scratch- 3 months later, I have PhoenixCore. This 'engine' is very basic, provid... |
| Posted January 27, 2010 2:49:09 PM | |
| View All Topics Started By This User | |
| Some recent replies made on our forums | |
| Why do I hate programming so much... | Balance, Grasshopper. Programming with me has always been about one thing- a thirst for knowledge and understanding. I started programming at the age of seven on a commodore 64 ( man, was basic awesome back then ). I've programming in co... |
| Posted June 28, 2010 7:24:27 PM | |
| Urban Space Squirrels - Stage Editor | Excellent job! Keep up the good work. |
| Posted June 28, 2010 5:20:01 PM | |
| New flowers in our games | Quote:Original post by qimmer This is becoming so redecilous. Everytime you make a new model, you paste it into your old game, and post it like its a whole new game. I think 90% of all indie game developers have seen your games now. I believe tha... |
| Posted June 28, 2010 5:18:42 PM | |
| Brunhilda and the Dark Crystal | Fantastic, congrats on the release. |
| Posted June 27, 2010 12:18:57 AM | |
| New flowers in our games | Quote:Original post by shurcool Quote:Original post by gimbal_ okay, after about 4/5 IOTD entries for these games I'm finally curious: what is it that you actually *do* in them? It's actually pretty bizarre yet neat and interesting. http://www.... |
| Posted June 27, 2010 12:15:34 AM | |
| Spice Road -Bandits | Excellent work. I'm glad you seemed to have focused more on gameplay and storyline moreso than graphics, a lot of us would agree that a lot mainstream games seem to have forgotten about those two components. A funded sequel with better graphics... |
| Posted June 6, 2010 1:24:09 PM | |
| A little C++ quiz | Quote:Original post by Zahlman Quote:Original post by legalize Best way I have found to evaluate someone's programming skill [etc.] Best suggestion I've heard in a long time. :) Agreed. The best measure of how well you're gonna work with... |
| Posted June 30, 2009 11:35:26 PM | |
| Color swapping in textures [SDL + OpenGL] | Replacing one single color with another on the vertex level isn't really possible. However you can "colorize" on the vertex level just by calling glColor before each vertex (or using a color array, depending on your method of rend... |
| Posted January 26, 2009 8:48:38 AM | |
| Color swapping in textures [SDL + OpenGL] | You're not very specific about the question; however, if you're looking to replace every instance of a color in a texture with another color, it's a fairly simple problem. First, you need to get all the texture data from opengl. Second, iterate t... |
| Posted January 25, 2009 11:01:04 PM | |
| View All Replies Made By This User | |