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| Some recent topics started on our forums | |
| GPU Water Simulation | My practice on GPU programming.It seem not so realistic,is there any suggestions?Thanks a lot |
| Posted August 28, 2006 2:55:22 PM | |
| Sample Framework is out of work | Hello,everybody I use DirectX9 Sample Browser to installe a EmptyProject as CartoonShade,and then add a class called CCartoonMesh to it(without modify the code generated by VS.NET2003).But each time I try to compile the project, VS.NET2003 report e... |
| Posted April 24, 2005 11:41:43 PM | |
| How to retrive position and normal from a mesh? | Hello,I'm writing a cartoon shading,first I retrive the vertex buffer from a mesh,but after that I don't know how to get position normal and texture coordinate from the vertex buffer ,any suggestions? Thanks! |
| Posted April 20, 2005 1:09:12 AM | |
| View All Topics Started By This User | |
| Some recent replies made on our forums | |
| A GLSL Demo | parallax mapping looks good. |
| Posted September 1, 2006 8:41:23 PM | |
| GPU Water Simulation | Hello every body,first of all thanks again for your suggestions. Quote:Original post by sensate Can you please post a wireframe of the water surface? I'm trying to work out of that is a perturbed mesh or not (It looks to be)? I'm sorry,I ca... |
| Posted August 30, 2006 2:42:17 AM | |
| Advanced Water Rendering | good work.It is amazing.How do you deal with the water surface,it looks great. |
| Posted August 30, 2006 2:04:58 AM | |
| Entity and model classes | Quote:Original post by SAE Superman would the CEntity->getModel()->render() way be better? I want to Seperate Entity date from its operation(just like visiter pattern).in this way I can add new Materials(by Materials I mean shader and its... |
| Posted August 16, 2006 8:28:23 PM | |
| Entity and model classes | I Seperate Entity date from its operation Entity mesh EntityListener(it equals to material) load unload render SimpleEntityRenderer: public EntityListener XFileListener:public EntityListener SimpleEntityRender renderer render() ... |
| Posted August 8, 2006 9:02:45 PM | |
| How To Develop a Demo RTS/FPS Engine? | Try www.devmaster.net there are a lot of engine avaiable(inclue open source free engine). Check out yake(a complete engine) or OGRE(just a graphic engine). |
| Posted August 8, 2006 8:42:58 PM | |
| Sample Framework is out of work | Is this problem caused by unicode? Thanks a lot!!! |
| Posted April 24, 2005 11:45:02 PM | |
| View All Replies Made By This User | |