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| Some recent topics started on our forums | |
| 2.5D for Nowhere Else And Beyond | Hi, I'm currently working on a Online Multiplayer RPG, which works directly on the browser (http://www.nowhere-else.org) After 18 Month of development which is done at the same time as the player are using the system, and after quie... |
| Posted May 9, 2006 8:58:49 PM | |
| Looking for beta testers of a small Windows Mobile game | Team name: Not a team as it's single man project: me, Alain Bertrand. Project name: Rolling Cubes Brief description: The game will be a sliding puzzle like, where you need to put back the cubes on a cell of the same color (multiple solu... |
| Posted February 23, 2009 5:42:14 AM | |
| Released a simple Sudoku grid generator and solver (Open source) | Hi, For those who wish to take a look at how a Sudoku grid can be generated in C# and / or solved: you can now download the source code (and all the project files VS 2005) for it: http://www.nodalideas.com/download/OpenSudoku.zip Or if you j... |
| Posted November 7, 2007 6:03:41 AM | |
| New web RPG maker | After about 2 years of development of our own web MMORPG (http://www.nowhere-else.org) we decided to put parts of our game engine in the hands of nearly everybody. So we took our code, removed the look&feel of our game, removed parts which for the mo... |
| Posted November 26, 2006 4:51:49 AM | |
| I offer a: Simple path finding algorithm | Hi, As the development of my own game is going on, I was looking for a small but yet working path finding code... which would need to be coded in javascript. So far I didn't found something existing, which was fitting the need, so I de... |
| Posted August 16, 2005 10:51:41 AM | |
| Artists/programmers needed to complete the team for a MMORPG | -UPDATED- Project name: Nowhere Else and Beyond Brief description: Nowhere Else and Beyond takes place in a fantasy world where the Earth Gluers and Island Levitators are in a constant battle for supremacy over the land. Characters are encour... |
| Posted June 27, 2005 10:42:42 AM | |
| Nowhere else and beyond | Nowhere else and beyond is a heroic fantasy MMORPG on a world where two main fractions are fighting an endless fight: the Earth glues and the Island levitators. You will be able to help one, the other or both fractions in some way. Of cours... |
| Posted April 4, 2005 1:59:37 PM | |
| Some one to help me with quests writing | Hi, I'm looking for some people who could help me with quest creations on a heroic fantasy game. The game engine is fully finished, all the required things are working, and there is even player but quests are never enough even if some are alr... |
| Posted April 4, 2005 8:16:46 AM | |
| New free web RPG need beta testers | Hi, I'm working hard on a brand new heroic fantasy RPG which will run fully within your web browser. No plugins needed, but it require a quiet new web browser (IE 6, Mozilla 1.x, Firefox, Safari OS 10.3 etc...).... I didn't tested Opera so le... |
| Posted March 5, 2005 12:22:29 AM | |
| View All Topics Started By This User | |
| Some recent replies made on our forums | |
| Looking for beta testers of a small Windows Mobile game | Build a Windows version for XP or Vista (with installer and un-installer). So those which have windows and not a windows mobile can help me debug it too ;-) Download link. The website still need to done. |
| Posted February 26, 2009 10:39:11 AM | |
| Help, piss poor perfomance with GDI+ | I would suggest to check WPF as it will be definitively faster than GDI. Or you may directly "paint" on the memory of a bitmap and then put the bitmap on the screen in the paint event. That's the fastest way with GDI. |
| Posted April 23, 2008 2:59:53 AM | |
| Released a simple Sudoku grid generator and solver (Open source) | Well, there is only 2 "solvers" which contain a bit of strategy. The two others are just brute force. Where one of the 2 brute force just tries randomly (and takes for ever) and the second one goes through it one after the other..... |
| Posted November 10, 2007 6:51:15 AM | |
| Released a simple Sudoku grid generator and solver (Open source) | Yet another update... The last for today. I added another solver which seems to be able to solve any Sudoku, even the hardest one, and produce harder puzzle as well. So you now have 3 levels of puzzle generated. I'm still however not sure about... |
| Posted November 8, 2007 11:09:51 AM | |
| Released a simple Sudoku grid generator and solver (Open source) | Ok updated the source code. Now the grid generator, puzzle generator and strategy are separated from the GUI, with a easy to extend "framework". If you create a new solver, you just need to extend the correct class and define one attribute and y... |
| Posted November 8, 2007 5:38:24 AM | |
| Released a simple Sudoku grid generator and solver (Open source) | Well if I would really want to have a good Sudoku generator and/or solver I would need to implement quite a few strategy which I don't have yet. To do so, I would tend to create an abstract class "Solver" and extend it with the different strategy so... |
| Posted November 8, 2007 12:12:21 AM | |
| C# sux! Or I do? | Didn't checked your code yet... But a little hint: if you are using multiple threads (which seems to be the case) be sure you handle correctly the data access over the threads, that means if a thread need to modify the data, use a lock, and use the... |
| Posted October 17, 2007 7:57:29 AM | |
| C#, sockets and cross-platform multiplayer? | Depending of your needs (speed mainly), you may also check to use Remoting instead of directly coding with socket. I have a running project working on Linux for the server and windows for the clients where all the communication is done via Remot... |
| Posted October 17, 2007 5:55:32 AM | |
| Nowhere Else and Beyond | Check out the engine page. To download the free 2D web game engine. Fully modular, requires only PHP / MySQL and Apache (can be run on your windows machine with XAMPP). Full source code and documentation included. |
| Posted April 30, 2007 3:10:29 AM | |
| 2D Graphic artist looking for some project to work for. | Hi, I can certainly use your skill for our 2D web MORPG. - We have realtime 2D maps (not the sort of map where you click and then the server send you a new image. We really have maps where you can walk over). - We have right now over 33k regis... |
| Posted November 27, 2006 1:27:33 AM | |
| View All Replies Made By This User | |