|
||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||||
| Some recent topics started on our forums | |
| EAT!? | Well, I finally put our (buggy) 1W1B entry online, hope you like it. Clicky |
| Posted December 28, 2005 8:54:58 PM | |
| veggies? | Recently got back from the pub, half-drunk and hacking away at my 1W1B entry, which depicts graphic simulations of creature on creature carnage and/or consumption, and started wondering.. any other veggies on gdnet? I've been a vegetaria... |
| Posted November 19, 2005 3:16:12 AM | |
| GoFOOPs! | I just received the GoF "design patters" tome, for those of you who that have read this book, in hindsight: -what kind of perspective should i take when i read this? -if you could read this book again for the first time, how would you read it? ... |
| Posted November 24, 2005 5:00:14 AM | |
| EAT!? (1W1B) java entry | Hello all, So I submitted an entry into the 1W1B contest, written in java 1.42. Just thought I'd post here in case anyone is interested. It runs as either an applet or an executable. I haven't made the source available, as it's an ugly lump of sp... |
| Posted November 21, 2005 6:36:25 AM | |
| Picking my nodes | Hi everyone, I'm working on a 2d tile engine, and using A* for pathfinding. Instead of using every tile as a node, I want to have nodes placed only where they're needed (doorways, corners, etc). I was originally going to do this by manua... |
| Posted October 27, 2005 12:31:51 PM | |
| View All Topics Started By This User | |
| Some recent replies made on our forums | |
| The Retro Renaissance Game Development Challenge! | So... I squashed all of my bugs and had the game in a playable state for the deadline, but couldn't bear releasing it with all the features I had to cut out. I decided to not submit it and later release the game as it was meant to be. It sounds li... |
| Posted October 14, 2010 1:32:58 AM | |
| The Retro Renaissance Game Development Challenge! | Wow, good job Endurion!! I'm using the grace period to fix a few bugs (of which there are many). Here's a screenshot: |
| Posted October 5, 2010 1:24:45 PM | |
| The Retro Renaissance Game Development Challenge! | Crunch time!! |
| Posted October 2, 2010 4:28:48 AM | |
| The Retro Renaissance Game Development Challenge! | My entry is coming along well, although I'm starting to feel the deadline looming. I'm doing a vertical space shooter and the modern element is an online high score system. I'll post a screenshot soon... |
| Posted September 25, 2010 3:20:52 AM | |
| The Retro Renaissance Game Development Challenge! | Cool, I'm in! |
| Posted September 15, 2010 4:50:05 AM | |
| Questionnaire (games and guitars) | I play bass guitar and 2d games. |
| Posted December 15, 2009 4:29:12 PM | |
| Lighting For 2D OpenGL Game | Maybe this could give you some ideas? |
| Posted March 13, 2009 8:20:37 PM | |
| MAGIC Game Dev Contest - Results are in! | Unfortunately, I've had some things come up over the past couple days and I won't be able to submit my entry on time. I'll still finish it up over the next day or two and post it in the "your announcements" forum. Anyway, here's a screenshot:... |
| Posted June 10, 2007 12:15:55 PM | |
| MAGIC Game Dev Contest - Results are in! | Sad news. Our hearts go out to him. |
| Posted June 6, 2007 3:30:01 PM | |
| MAGIC Game Dev Contest - Results are in! | I'm doing a 2D sidescroller. It's almost kinda working. |
| Posted June 5, 2007 6:00:52 PM | |
| View All Replies Made By This User | |