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| Some recent topics started on our forums | |
| mRPG basic isometric game/engine source. | So a few years ago I started working on this game/engine for fun, since then I've been busy doing other things and haven't done anything with it so I figured I'll upload the code in case anyone might be interested. Keep in mind that I'm an am... |
| Posted November 20, 2010 6:21:05 AM | |
| mRPG | This is an isometric tile-based RPG i'm working on. It's in pretty early stages right now. I'm writing it in C++ with DirectX9. Currently you can only walk around and warp to other maps using map triggers. There are also basic NPCs... |
| Posted April 17, 2006 9:47:27 PM | |
| mRPG | I've posted here before and i haven't really done much since then (no time). This is supposed to be an isometric tile-based RPG. So far it has the following features: -Loading images from custom files that contain image data, frame delay, offset... |
| Posted March 2, 2007 8:46:17 AM | |
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| Some recent replies made on our forums | |
| mRPG | Quote:Too true. Are you using BMP- format for your sprites? I'm using a custom file format that i made which contains PNGs. |
| Posted March 19, 2007 4:49:13 PM | |
| mRPG | Here you go: http://ensilzah.googlepages.com/mRPGBUILD.zip |
| Posted March 5, 2007 11:30:21 PM | |
| mRPG | I'm afraid I'll have to disappoint on that one as well. The NPCs are walking around at random, and the player mouse-click movement is just a simple walk in direction X, walk in direction Y until you reach the target tile or bump into somet... |
| Posted March 5, 2007 12:48:02 PM | |
| mRPG | Currently there is no network code. I use the term 'client' to differentiate it from the map editor. I might add networking features in the future though. |
| Posted March 4, 2007 2:10:24 PM | |
| mRPG | I'm using Direct3D. |
| Posted March 3, 2007 1:02:08 AM | |
| Panther3D Engine - GUI System | Looking nice. I'm currently working on simple windowing system for my game/engine, any resources you'd recommend? |
| Posted February 23, 2007 10:54:08 PM | |
| Air Blimbs | Hmm, reminds me of Netstorm. =o |
| Posted January 12, 2007 12:40:36 PM | |
| mRPG | I'm not really sure about the setting yet. Concentrating more on the technical side at the moment. Might be Sci-Fiish though, mars and such. |
| Posted April 24, 2006 2:30:29 PM | |
| mRPG | Yup, i did the sprites, or sprite rather, as it's just different coloring. I copied the limb positions for the walking animation from some other sprites i saw though. |
| Posted April 18, 2006 4:33:51 PM | |
| View All Replies Made By This User | |