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| Some recent topics started on our forums | |
| [updated] DirectX 11 auto-exposure controlled HDR and an auto-focus depth-blur effect | Dear all, This is my first graphics demo using the DirectX 11 API, In this demo, I've implemented an auto-exposure controlled HDR effect and an auto-focused depth-blur effect entirely using the GPU. For the HDR effect, the auto-exposure cont... |
| Posted May 25, 2010 1:20:18 AM | |
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| Some recent replies made on our forums | |
| QuarkLight Raytracer | Hi, it is a nice work! Since I'm also writing a ray-tracer in my spare time, would u mind telling me more details on how did u perform Anti-Aliasing in QuarkLight Raytracer? Thanks a lot. |
| Posted August 13, 2009 11:52:36 PM | |
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