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| Some recent topics started on our forums | |
| Poor Textured Quad Performance | Hi, I'm working on a 2D tile engine in C# using DX9. I've gotten to the point where I can draw the tiles on the screen and have found that my framerate is horrible. I'm getting around 20 fps and all I'm doing is drawing one set of... |
| Posted August 5, 2003 1:25:56 AM | |
| Transparency on 2D Tiles with VB/DX8 | Okay, let me start by saying that after years of lurking, "thinking about it" and lofty starts I’m finally working on a project I can actually finish; so please bear with me. I’m working on a simple 2D dungeon game using tile... |
| Posted September 12, 2002 12:34:08 AM | |
| View All Topics Started By This User | |
| Some recent replies made on our forums | |
| Pulling off a huge space scene | I used this tutorial to create a decent looking starfield texture for a skybox: http://gallery.artofgregmartin.com/tuts_arts/making_a_star_field.html I was only able to get partway through the tutorial before the "artistic touch" portion t... |
| Posted May 27, 2006 1:53:55 AM | |
| Freeware UML Tool | quote: I can finally try out the UML additions to Visio I’ve found the UML additions to Visio to be not so great although it might be Visio and not the UML additions. I learnt UML using Rational Rose and I haven’t found anything be... |
| Posted September 12, 2003 12:14:15 AM | |
| computer professinal | Hey, Still need replies? Name_Dave_Witwicki_ Job title: Programmer/Analyst Company you work for:_Manitoba_Public_Insurance_ Email or phone #(preferably phone #):_dwitwicki@yahoo.com_ 1. What Kind of programming language(s) do you work wit... |
| Posted September 9, 2003 11:59:15 PM | |
| GRR! I HATE YOU AMAZON! | With regards to the original topic, I’ve had very good experiences with both amazon.com and .ca. Here’s something interesting tho, I thought I’d check the link that was posted cuz I’m planning on buying a particular bo... |
| Posted August 28, 2003 2:34:52 AM | |
| Laptop fullscreen resolution and quake | Hey, I don’t know if Quake specifically does this, but it is possible with laptops to get them to "spread out" a lower resolution across the screen. The last laptop I had, had a setting in the BIOS that allowed you turn it on/off for a... |
| Posted August 26, 2003 1:11:28 AM | |
| Are you actually a real programmer? | *raises hand* |
| Posted August 23, 2003 12:02:07 AM | |
| will .net take over the game industry? | QuakeII.NET |
| Posted August 13, 2003 12:16:58 AM | |
| Consensus on which Languages to learn. | I recently acquired a(nother) 2 year college diploma and have found that unless you have a degree, your best bets for business application programming right now are VB6, Java and pretty soon VB.NET/C# in Canada. In the US its a bit different in that... |
| Posted August 12, 2003 1:40:08 AM | |
| Poor Textured Quad Performance | quote: you should also batch all your triangles(or quads) so that each VB contains 1000 or so vertices. So instead of having one VB with 3840 vertices in it, break it out in to chunks of around 1000? Open your eyes and free your mind... |
| Posted August 7, 2003 10:47:44 PM | |
| Poor Textured Quad Performance | quote:Essentially, try to avoid locking the buffer as much as possible, as it’s a terribly slow operation. You can count on each lock operation costing you as much as 1 millisecond per lock (usually less, but it depends on how many ve... |
| Posted August 6, 2003 11:36:57 PM | |
| View All Replies Made By This User | |