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| Some recent topics started on our forums | |
| Finding rotation angles from a normal | Hello, sorry if this is a newbie question, but it's really puzzling me since I have a very modest math knowledge. I would like to know or to see an example of how to calculate the 3 rotation angles for a vertex point, knowing its normal. For ex... |
| Posted September 26, 2010 12:35:41 PM | |
| Help needed for parsing algorithm | I'm trying to find a clever way to parse the following text file (well, a part of it) so that it would be organized in nodes (i'd like to end up with a c# treeview). version // NODE { number 8.2 } morphBinaryFile grizzly.... |
| Posted April 11, 2010 12:19:57 PM | |
| C#: populating treeview recursively | Hi, I'm trying to populate a treeview getting data from an array, but I get a GPF and can't understand what's going on. Here is the function I'm using: private void PopulateTreeView(int parentId, TreeNode parentNode) { ... |
| Posted April 10, 2010 12:37:46 PM | |
| C vs. C++ extern | Hi, I have a problem using extern declarations in a C/C++ mixed solution. The following code works perfectly if both files are .cpp //main.cpp int myVar; //client.cpp extern int myVar; void test() { myVar=99; } But if I rename clien... |
| Posted May 14, 2009 11:12:24 AM | |
| C++ multi-level tree search | Hi, I'm not very experienced with C++ and here is a screenshot that shows what I'd like to accomplish: I'd like to be able to use a recursive function or an automated mechanism that can find all the children values of a certain node. For example: ... |
| Posted April 10, 2009 6:56:47 PM | |
| VC++ : change menu text colors | This seems to be a quite difficult task, and I could not find any reference or sample. I know how to change the background color of a window menubar, but how can you change the text color as well ? Is it possible ? |
| Posted March 31, 2009 7:27:51 PM | |
| memset: compile error | Hi, I'm using VC++ 2003 and I'm getting a compile error with the following code: #include <cstring> MEMORYSTATUS memory; memset(&memory,sizeof(MEMORYSTATUS),0); cube.cpp(151) : error C2501: 'memset' : missing storage-class or type spe... |
| Posted March 31, 2009 6:39:34 PM | |
| 16bit depth buffer issue | Hi, I'm developing a small application on an iPhone, which has a 16 bit depth buffer. I obviously ran into z-buffer fighting when rendering the terrain. Reading some at www.opengl.org, they advise to use a multipass tecnique: 12.080 There is... |
| Posted January 9, 2009 7:07:56 PM | |
| [SOLVED] glDrawElements issue (screenshots provided) | Hello, I have a problem figuring out how to address indicies for a later call at glDrawElements. I have a 1x1 test grid (so just 2 triangles) which is rendered correctly using glDrawArrays. The 6 verticies are setup like this (in this screenshot the... |
| Posted January 6, 2009 6:15:31 AM | |
| C++ question | Hi guys, what does the following expression ? result = (float) nX + ( ( nTri == 1 || nTri == 2 || nTri == 5 ) ? 1 : 0.0f ); Thanks ! |
| Posted December 31, 2008 10:37:18 AM | |
| View All Topics Started By This User | |
| Some recent replies made on our forums | |
| Finding rotation angles from a normal | Thank you very much wforl, that helped to solve problem 2 ! |
| Posted September 27, 2010 3:19:45 AM | |
| Finding rotation angles from a normal | Well, I prepared an image that should explain better what I'm trying to do. Basically is a terrain with some objects deployed on it. First problem: object are deployed vertical to ground plane (red ones), while I'd like to have them p... |
| Posted September 26, 2010 4:48:24 PM | |
| Finding rotation angles from a normal | Thanks for your answer Bob. What if I'd not care about the rotation angle around the normal, and I'd just like to gather the other two ? |
| Posted September 26, 2010 3:09:37 PM | |
| Help needed for parsing algorithm | Thanks but too complicate. |
| Posted April 11, 2010 1:34:10 PM | |
| C#: populating treeview recursively | That's right, I can see now that it just makes an infinite loop. But still can't figure out how to make a recursion out of it. |
| Posted April 10, 2010 1:07:03 PM | |
| C vs. C++ extern | Well I think it's better if I start to convert those C files into C++: I guess mixing both C/C++ can be done but in my case, having a quite complex project, it's better to uniform sources. |
| Posted June 2, 2009 2:04:52 PM | |
| C vs. C++ extern | Thank you very much, again ! |
| Posted June 2, 2009 11:48:33 AM | |
| C vs. C++ extern | Thanks for your help guys ! In the header.h file I have put the following code as you suggested, but with a little difference: #ifdef __cplusplus extern "C" { #endif int myVar; #ifdef __cplusplus } #endif I ran a test including the... |
| Posted June 2, 2009 7:20:39 AM | |
| C++ multi-level tree search | I hope now is a bit more clear. |
| Posted April 10, 2009 7:37:54 PM | |
| C++ multi-level tree search | I edited the post, since I'm using a structure array: struct BranchesStructure { int treeID; int parent; float length; int meshPoints; int meshSteps; float startRadius; float endRadius; float directionAngle; int paren... |
| Posted April 10, 2009 7:07:51 PM | |
| View All Replies Made By This User | |