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| Some recent topics started on our forums | |
| How do you pass a float to a shader program? | Hi Guys, I am new to shader programming (like 1 Hr new :) and I can't work out how to send a float value from C++ to my shader. The shader itself is working fine. If I set the 'nTest' value manually from within the shader I can make my object l... |
| Posted December 7, 2010 4:47:39 AM | |
| Increasing the size of an array | Hi Guys, Is there a way to increase the size of an array within the program itself? For example, turn test[10] into test[10000] during program execution. Because each array will be computationally expensive I dont want to have a large array... |
| Posted November 18, 2010 1:36:26 AM | |
| Problems using scroll wheel | Hi guys, I have setup a message handler for detecting movement of the scroll wheel, which is all good. case WM_MOUSEWHEEL: { g_mouseZ=GET_WHEEL_DELTA_WPARAM(wParam); } break; But, the problem I am having is that wParam seems to be holdi... |
| Posted September 9, 2010 8:18:36 PM | |
| WPA encryption | Does anyone know of a good (and fast) API that can be used to encode WPA keys (same as used for wireless). I have found a routine to do this in pure C++ calls but it is relatively slow, encoding at about 1 key per every 2 seconds. Thanks in adv... |
| Posted June 1, 2010 10:15:45 PM | |
| Detecting how many cores a system has | Is there a way to detect how many cores a CPU has (in a win32 system)? Thanks in advance :) |
| Posted June 5, 2010 7:01:29 AM | |
| Win32 cant detect button press | Hi Guys, I am playing with Parent windows and child windows. All is working as I want except I cant detect the press of IDC_MAIN_BUTTON in the child window. #include<windows.h> #include"resource.h" #define IDC_MAIN_EDIT WM_USER+1 #d... |
| Posted May 24, 2010 4:02:22 AM | |
| GPS API for windows | Does anyone know of a GPS API for Windows (in C++) that will work with any reciever? Thanks in advance. |
| Posted May 6, 2010 5:11:14 PM | |
| Basic thread question | If I have a main program running and then create a new thread within the program, is it possible to pass the HWND of a window that is created within the new thread back to the main program? The reason for this is that I want to have a 'loader' scr... |
| Posted January 24, 2010 12:33:29 AM | |
| Problems buidling a terrain | Hi Guys, I have been trying to get a terrain class / function working for use in a project I am working on. I am so close but when I call Engine::draw() I get a bunch of last chance exceptions. I am pretty sure if this function or 3 lines... |
| Posted November 20, 2009 5:41:00 AM | |
| Problems creating a triangle plane | Hi, I am currently trying to create a triangle plane (grid) - derived from Frank Luna's DirectX9c book. It compiles ok but throws exceptions around this line in my 'framework.cpp' file. d3dDevice->SetVertexDeclaration(VertexPos::Decl); ... |
| Posted November 15, 2009 2:43:55 AM | |
| View All Topics Started By This User | |
| Some recent replies made on our forums | |
| Multiplayer Game | That is exactly how I would go about it :) |
| Posted January 1, 2011 6:32:08 AM | |
| Beginner networking questions | Correct. Writing a lobby shouldn't be too hard though |
| Posted January 1, 2011 6:19:28 AM | |
| D3D9 & HLSL First Triangle (nothing appears on screen) | Try with D3DRS_LIGHTING on or off. I had the same issues recently and it didn't show up because of lack of normals. |
| Posted December 11, 2010 5:41:38 PM | |
| Dev-C++ doesn't work anymore | Try "\r\n" and se if that works. |
| Posted December 11, 2010 5:31:54 PM | |
| How do you pass a float to a shader program? | Oh man, silly mistake. Thanks for your help, though. That was awesome of you to point that out. Good to know I am on the right track, anyway :) |
| Posted December 7, 2010 5:01:44 AM | |
| Need some info to get started with network programming | I use winsock. It's not that hard. :) |
| Posted December 3, 2010 5:30:15 PM | |
| Literature available | Or here... |
| Posted November 27, 2010 2:45:24 AM | |
| Using FD_WRITE event handler | UDP preserves packet boundaries. But, then you get other potential issues. |
| Posted November 25, 2010 5:01:49 AM | |
| D3DXCreateText | I'll dig up some of my code shortly for you (On a different PC). I use D3DXCreateText() all the time and it works well. At glance I can't see anything wrong - but there must be something going on :) |
| Posted November 18, 2010 3:03:14 PM | |
| Increasing the size of an array | Worked it out. All good it->nItem1 etc... Thanks for your help on this guys! |
| Posted November 18, 2010 3:51:09 AM | |
| View All Replies Made By This User | |