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| Some recent topics started on our forums | |
| World At War - MultiPlayer FPS - Looking for artists and level Designers | Team name: MMOInteractive - Non-registered Project name: Worlds at War Brief description: Worlds at War is a multiplayer Online FPS sort of like Combat Arms. My Goal is to start out small with up to 16 players per game. Once we ha... |
| Posted December 31, 2010 11:24:01 AM | |
| ICEWorlds MMO Creation Package | Team name: MMO Interactive Project name: ICEWorlds MMO Creation Package Brief description: ICEWorlds is aiming to be a free easy to use and get Started with MMO Creation Package. It takes advantage of the many components that comes with I... |
| Posted November 12, 2010 9:44:32 PM | |
| Computer crash/Virus | This afternoon while looking through these forums I got a real nasty virus I have been trying to deal with for the rest of the afternoon and evening. It was the FakeSpypro virus. I am completely lost as to what to try next. I got the virus and at fir... |
| Posted November 5, 2010 9:29:09 PM | |
| Paged Terrain question | I am using Ogre3D for a MMO Client and so I am using Ogre's new Paged terrain. I have my world broken up into regions each region being 1 terrain page. The Idea is that when the player moves to with in a certain distance of the edge of the region... |
| Posted November 5, 2010 1:09:33 PM | |
| ICEWorlds MMO Creation Package | I would like to introduce ICEWorlds MMO Creation Package. About ICEWorlds: ICE stands for Internet Communications Engine which is the Networking library used in ICEWorlds. ICEWorlds started out as the ICEPlayer Demo which was a rewrite of the Pl... |
| Posted November 5, 2010 1:49:22 AM | |
| Converting A class to a ByteBuffer (RedDwarf Server) | I am using the RedDwarf Server (Project Darkstar) and I am trying to convert my packet class to a ByteBuffer. Packet Class: package common; import java.io.ByteArrayOutputStream; import java.io.IOException; import java.io.ObjectOutputStre... |
| Posted September 7, 2010 6:14:19 PM | |
| Guild Design issues | I am trying to design the guild system for a Historically based MMO (yes I know if you look up my other posts you will find that I move around alot but I have finally landed a job as the Lead Programmer for a Indie Dev. team). The server is being cre... |
| Posted July 30, 2010 1:33:44 AM | |
| Problem with Lua | I am trying to add Lua to my server for scripting but I keep getting errors when loading scripts. Here is my code: Kill kill = new Kill("test"); Quests.QuestManager questMgr = Quests.QuestManager.getInstance(); Lua lua =... |
| Posted July 25, 2010 5:41:35 PM | |
| IronPython Question | This is a scripting question however it since hardly any one ever goes into the scripting section I am placing it here. Mods if you want to move it that is ok. I was trying to get Lua working with my C# Server however after running into probl... |
| Posted July 25, 2010 8:24:45 PM | |
| YoVille Style MMOs | Just wondering what you guys thought were the most important aspects of YoVille and Club Penguin style MMOs. I am trying to put together a list of features that I should spend the most amount of my time working on. So far I have character c... |
| Posted July 17, 2010 1:51:36 AM | |
| View All Topics Started By This User | |
| Some recent replies made on our forums | |
| EarthShadow Recruitment (Updated) | Quote:Original post by slayerstudios Hello I have noticed you do not have a website. Us here at Slayer Studios can make a complete custom designed website for you and then give you your own domain name. The charge is $10 a month for the domain na... |
| Posted January 3, 2011 10:01:29 PM | |
| World At War - MultiPlayer FPS - Looking for artists and level Designers | The Servers will be hosted by us. I have been playing Combat Arms alot the past couple days and I am learning alot of how not to do things! One of the major things with Combat Arms that completely ruins the game is all the Hackers. I will be... |
| Posted January 1, 2011 4:51:31 PM | |
| Team for 3D Flight combat game | Quote:Original post by Nikolay116 I am sorry, what is erlang? Heres the website for Erlang: http://www.erlang.org/ It's a programming language designed for distributed environments I believe. Theres another person on these forums making a... |
| Posted December 22, 2010 6:30:06 PM | |
| (Closed) | PM me if you would like to take a look at my MMO Engine which uses Ogre3D for rendering and Ice for Networking. Here's some information on the engine: http://www.ogre3d.org/forums/viewtopic.php?f=11&t=61422 |
| Posted December 17, 2010 10:59:10 AM | |
| Hadeon Online - (M) MORPG | Seems like from your story idea that every person will be THE Hero. For a MMO you really can't have a story thats based on a single hero and have every person be that hero. For a MMO you need a story involving many heros and let the players be t... |
| Posted December 13, 2010 11:27:06 AM | |
| [MMO] Lead Artist and Art Director Online social/MMO startup! | I know you said no feedback however normally you should only have 1 post per project which includes all available jobs your seeking help for listed in the 1 thread. You have 2 posts started back to back for the same project. Also you say the tea... |
| Posted December 11, 2010 9:29:57 PM | |
| ICEWorlds MMO Creation Package | Major update to first Post! Looking for a Client Programmer Also offering Free Prototyping services to indies with no budget |
| Posted December 11, 2010 5:27:33 PM | |
| [UPDATED 12/18!] Artist looking for Paid Work. | Yeah you could just link to them but IMO its even better to just show them like I did using the img tag < img src="link to image" > but if you want I can edit my first post and remove the images from there. |
| Posted December 11, 2010 2:52:19 PM | |
| [UPDATED 12/18!] Artist looking for Paid Work. | It would help if you put those images into img tags so we can see them! |
| Posted December 11, 2010 2:44:32 PM | |
| ICEWorlds MMO Creation Package | I am once again in need of some help! I need some one who has access to a couple PCs or Dedicated servers who can test out my Distributed Authentication server. It should be ready to be deployed to several different Servers and load balance... |
| Posted December 10, 2010 7:34:17 PM | |
| View All Replies Made By This User | |