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| Some recent topics started on our forums | |
| Lemonade, My donation to a national organization! | Hello Everyone, Long time lurker, former game developer... these days I'm flying solo. As a first whack at a flash and a facebook app, I created Lemonade Day: The Game as a donation for the national organization (prepared4life) that puts o... |
| Posted April 7, 2010 10:50:46 AM | |
| View All Topics Started By This User | |
| Some recent replies made on our forums | |
| how to WaitForIdle ? | For the most part, I agree with Evil Steve's sentiment... this is rarely a good idea. You can achieve an kind of "idle" state by putting a Query into the command buffer and then spin-locking on GetData. In reality, this just tells you when t... |
| Posted December 16, 2010 8:40:33 AM | |
| Optimum Programmable Shader Flow | One thing to remember when dealing with performance best practices is that it is a game with trump cards: 1) local observed results trump internet observed results (*) 2) observed results (of any kind) trump theoretical performance (**) (*) th... |
| Posted December 14, 2010 1:28:25 PM | |
| View All Replies Made By This User | |