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| Some recent replies made on our forums | |
| I'm a coder, not a business man. HELP! | If this is your 4th year project, then does your school own it? I know everything I tured into my school was no longer mine. |
| Posted November 20, 2009 6:31:14 PM | |
| Rounding and a few questions about floats | Hope this will help... what every computer scientist should know about floating point numbers |
| Posted October 20, 2009 6:59:42 PM | |
| What to download? | With some googling it seems it supports J2ME for games: http://www.mobiledia.com/phones/samsung/propel.html So you will want to look into J2ME, and I hear Eclipse is a good IDE to use. http://www.devx.com/wireless/Article/29233 |
| Posted February 10, 2009 2:50:44 PM | |
| What to download? | It depends, what phone you are trying to target? |
| Posted February 10, 2009 4:20:42 AM | |
| Continuous Updating in MFC | Why not just return true in the OnIdle function? BOOL CDXMFCApp::OnIdle(LONG lCount) { CWinApp::OnIdle(lCount); GameLoop(); return true; // Always want more time } |
| Posted October 7, 2008 4:24:44 AM | |
| fullscreen pixel bleeding problem | Have you tried on other computers/video cards? |
| Posted September 28, 2008 8:34:48 PM | |
| fullscreen pixel bleeding problem | What are you using? C++/DirectX? How are you creating the device? |
| Posted September 27, 2008 12:14:28 AM | |
| Shortest way to do an if | I think what you want is a flags system so you can do something like: if( player.status & (PLAYER_JUMP | PLAYER_ATTACK) ) { ... } but would require more work elsewhere in code to track which jump and which attack. Hope this helps. |
| Posted September 26, 2008 11:03:35 PM | |
| I Want To Be a Game Designer... | try https://www.digipen.edu/prospective-students/academics/degree-programs/bs-game-design/ Or https://www.digipen.edu/prospective-students/academics/degree-programs/ba-game-design/ Let me know how it goes. |
| Posted September 19, 2008 1:20:26 AM | |
| Dilemna: cannot convert * to ** or invalid types for array subscript | Try this. void clearBoard(COLOR board[]) { for(int y = 0; y < BOARD_HEIGHT; y++) { for(int x = 0; x < BOARD_WIDTH; x++) { board[x + y*BOARD_WIDTH] = NONE; //invalid types COLOR[int] for array subscript } } } void... |
| Posted May 10, 2008 3:36:41 PM | |
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