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| Some recent topics started on our forums | |
| Atanua - real time logic simulator | As my final year project at school, I wrote a real time logic simulator called Atanua. Atanua has an intuitive, OpenGL accelerated user interface, with which the user can place components and wires. Components include all common logic blocks, incl... |
| Posted March 29, 2008 12:56:12 AM | |
| TMDC is over | TMDC is overPosted by: sol_hsa at January 10, 2008 6:46:57 AMThe text mode demo competition is over. All of the 90 entries, as well as results and screenshots can be found at http://tAAt.fi/tmdc/. We’ve also created a handy ISO containing all o... |
| Posted January 10, 2008 6:46:57 AM | |
| TMDCX reminder | TMDCX reminderPosted by: Sol_HSA at November 29, 2007 6:52:53 AMText Mode Demo Competition 10 reminder - the deadline is 12.12, so there’s still time! Code a cool text mode demo and win some cool prizes at http://tAAt.fi/tmdc/ |
| Posted November 30, 2007 12:52:53 AM | |
| Text mode demo competition 10 | Text mode demo competition 10Posted by: Jari Komppa at November 6, 2007 10:24:42 AMThe 10th pseudoannual text mode demo competition is on - http://taat.fi/tmdc/ - go grab the invitation demo, print out a few flyers to spread the word, and enter... |
| Posted November 6, 2007 4:24:42 AM | |
| c64, zxspectrum & ascii art photoshop cs2 filters | Yo. I just released three photoshop cs2 filters: - Koalizer - convert graphics to (near) c64 koala paint format - ZXSpectrumizer - convert graphics to (near) zx spectrum format - AsciiFitter - convert graphics to ASCII art available for fr... |
| Posted May 19, 2007 1:46:17 PM | |
| Ambrose3D 1.0 released | Ambrose3D 1.0 releasedPosted by: Jari Komppa at April 15, 2007 8:42:19 AMAmbrose3D is a simple, but useful 3d-engine in C/C++ based on OpenGL and SDL. It does not include too many buzzword features, but it’s complete enough to be useful st... |
| Posted April 15, 2007 8:42:19 AM | |
| ESCAPI 2.1 released | ESCAPI 2.1 releasedPosted by: Jari Komppa at March 29, 2007 8:36:40 AMExtremely Simple Capture API version 2.1 has been released. ESCAPI is a simple DLL interface to use video capture devices (i.e. webcams), along with a simple example that uses S... |
| Posted March 29, 2007 2:36:40 AM | |
| Visual Basic.NET or Delphi guru help needed | Team name: None Project name: ESCAPI, web camera API Brief description: Example code for a freely distributed library Target aim: So what I'd love is for someone who knows visual basic or delphi to check out ESCAPI 2.0, and write an ex... |
| Posted January 21, 2007 11:12:12 AM | |
| TMDC9 Prizes Revealed | TMDC9 Prizes RevealedPosted by: TMDC Organizing at October 8, 2006 1:52:27 PM |
| Posted October 8, 2006 1:52:27 PM | |
| View All Topics Started By This User | |
| Some recent replies made on our forums | |
| 2D Concept Artist - Looking for Work (working for free) | I would have replied on devmaster where you crossposted, but they don't allow replies in the hiring board.. Based on what I found by searching for your name, you've just started sketching and basically just tried to copy some existing de... |
| Posted April 11, 2009 2:58:00 AM | |
| NeHe tutorial licenses | I'd say everything under NeHe is considered general knowledge.. so as long as you're not starting a new tutorial site and just copy NeHe as is and claim that you made it, you should be safe. |
| Posted April 3, 2009 1:47:45 AM | |
| Atanua - real time logic simulator | Quote:Original post by swiftcoder I found that one eventually. SDL calls the Apple key META instead. I've added those, they'll appear in the next version. |
| Posted April 5, 2008 3:26:15 PM | |
| Atanua - real time logic simulator | Quote:Original post by MattHughes This is awesome. If only the wires were easier to select. You can tune the picking settings in the atanua.xml file. |
| Posted April 2, 2008 3:16:30 AM | |
| Atanua - real time logic simulator | Quote:Original post by swiftcoder Very nice! I will point this out to my architecture Prof - any info available as to licensing terms for small classroom use? The licensing has been designed so that it's pretty cheap for small classroom use. Ask h... |
| Posted April 1, 2008 11:59:21 AM | |
| Rotating images in photoshop | I think that looks ok.. =) Depending on your photoshop version you can pick between different filter modes; "bicubic sharper" might, for example, generate results that are closer to what you might be expecting. |
| Posted September 11, 2007 3:54:36 AM | |
| School Project: Century Combat | Quote:All music in the movie is from Hans Zimmer, I trust the licensing negotiations were tough? =) |
| Posted September 7, 2007 2:37:58 AM | |
| Tic Tac Toe Design Problems | if ( (board[1], board[4], board[7] == X ) ) This does not do what you expect it to do.. what you wanted was probably: if ( (board[1] == X && board[4] == X && board[7] == X ) ) |
| Posted August 31, 2007 4:00:59 AM | |
| Getting OpenGL | Later opengl versions are built on top of opengl1.1 using extensions. To save yourself the headache, get Glee or Glew (both linked from http://www.opengl.org/sdk/) - they are easy to use libraries that will enable you to use opengl2.1 directly w... |
| Posted August 1, 2007 4:53:20 AM | |
| Noise in HLSL | You probably will want to create a noise texture and use that. |
| Posted July 4, 2007 8:47:36 AM | |
| View All Replies Made By This User | |