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| Some recent topics started on our forums | |
| Ray tracer performance | Hi, i am mading a real time ray tracer just for fun, when i get an idea i adding it to the code, sometimes i making some bugfixes in it. After a few years ago (when cpu's that can run it smoothly being invented :D) i will add it to my existing game e... |
| Posted June 17, 2010 2:34:48 PM | |
| TitaniumGL, opengl multiwrapper for your game (opengl,d3d,multicore soft-render) | This tool can be very usefull for some developers, so i post it here, i hope this is the right place, becouse i dont want to spam. Let me introduct TitaniumGL: TitaniumGL is a multiwrapper to your application, targetted developers who are deve... |
| Posted April 3, 2010 10:23:25 AM | |
| 3NITRO engine small techdemos | Images from my engine. Features: -OpenGL -Win32/Linux -Its not using shaders. -Cell shading (soft) -Motion Blur (soft) -HDR/Bloom (soft) -Overbright (soft) -Reflections ..stb.. first techdemo and later techdemos will be available to do... |
| Posted July 12, 2006 1:33:36 AM | |
| CPUslowemu | CPUslowemu is a tool that created primarily to help you in application development. CPUslowemu can emulate the speed a lot of common older cpu-s, without making bounce in the cpu load. CPUslowemu is FREEWARE. screenshot: http://legend.uw.hu/proje... |
| Posted October 24, 2008 7:58:56 PM | |
| Japanese vs Hungarian engine competition | If you want to join, please DO NOT post it here. Contact directly me at: MSN: gerilegend (no-spam) freemail (no-spam) hu ICQ: 428333374 YAHOO: gerilgfx please note, this compo is only for hungarian and japanese persons. -------------... |
| Posted June 7, 2007 7:55:11 PM | |
| View All Topics Started By This User | |
| Some recent replies made on our forums | |
| FreeGLUT Game Mode Problem | Hi. I got the same problem. I use the precompiled gcc binaries. 2.6 and 2.4 is both affected. I used openglut before, but now i tryed to freeglut too, becouse openglut does not supports antialiasing properly. I am using freeglut under linux too, but... |
| Posted November 19, 2010 9:08:05 AM | |
| Bad Jokes | char charmander[]="char"; |
| Posted August 24, 2010 3:26:18 PM | |
| Ray tracer performance | some new shot: i rendered it with bigger res too |
| Posted June 20, 2010 9:22:51 AM | |
| Ray tracer performance | i tested your code on my pentium4 laptop succesfully, it rund on 1-4 fps on its default window size. |
| Posted June 18, 2010 5:02:02 PM | |
| Ray tracer performance | if this case, i will try it on my p4 laptop, that has sse2. (btw this K7-s are survivors, like the old 400 celerons was in theyr time, you should support them ;) ) |
| Posted June 18, 2010 2:02:06 PM | |
| Ray tracer performance | same crash. applog contains just this: Logging started. |
| Posted June 18, 2010 8:42:55 AM | |
| Ray tracer performance | Thanks for your reply. What GPU is needed to your software to reach 30 fps in 800x800? (ps i wanted to check the benchmark on your page ,,Arauna benchmark’ but it drwatson'd at my computer: 2x1666 amd k7/msi k7d/1 gbyte ram/xp sp3/radeo... |
| Posted June 18, 2010 3:30:07 AM | |
| TitaniumGL, opengl multiwrapper for your game (opengl,d3d,multicore soft-render) | You just compared a game engine (ogre3d) with a rendering api (opengl). Your oppinion is pointless. Your inrofmations about 3dlabs cards are also deficient, there are several 3dlabs card who supports d3d acceleration. (the ones who are not su... |
| Posted June 5, 2010 9:17:11 AM | |
| TitaniumGL, opengl multiwrapper for your game (opengl,d3d,multicore soft-render) | new version, 2010/06/01 out. Some missing texture formats added. A bug, related to display list, fixed. war3 in opengl mode, wrapped to d3d |
| Posted June 1, 2010 2:48:15 PM | |
| Sailor Moon Dating Simulator 4 | i translated the 5. file too, but i am now must wayt to my notebook adapter to recive on post, becouse i killed it :| |
| Posted May 8, 2010 4:16:31 PM | |
| View All Replies Made By This User | |