|
||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||||
| Some recent topics started on our forums | |
| PaperWorld | PaperWorld is a singleplayer simulation game experience prototype we developed for "Game Concept Challenge 09". Its made with Leadwerks 2.2 engine in C++ GCC is a competition that lasts for 7 weeks in which teams comes up with a concept and... |
| Posted May 1, 2009 9:52:35 AM | |
| Implementing Sound. | Okej, i have been thinking alot lately on implementing sounds to my OpenGl and SDL based game. though im not sure what and how i can use things like for example SDL_Mixer. So is there like a "easy" way to implement the SDL_Mixer and add for exam... |
| Posted April 28, 2005 5:24:17 PM | |
| View All Topics Started By This User | |
| Some recent replies made on our forums | |
| PaperWorld | Yea were currently trying to improve it for SGA ( swedish game awards ) and the skybox looking like a box is intentional. floating clouds is on the To Do List :) |
| Posted May 4, 2009 8:07:05 PM | |
| Implementing Sound. | Thanks that helped. but if i want to use a .mid sound it whines and i found out that i had to do it more like this: FMUSIC_LoadSong *load = FMUSIC_ *** FMUSIC_PlaySong(FMUSIC_FREE, load); *** I dont know how it should look here. could you... |
| Posted May 11, 2005 3:17:46 AM | |
| Dev-C++ Tutorials? | Quote:Original post by Rob Loach Dev-C++ is an IDE you can use to compile C++ programs using GCC. You might be looking for some "C++" articles instead? The best resource for C++ is having a physical book in front of you. What book/books would... |
| Posted April 28, 2005 5:40:34 PM | |
| A reminder for posting in For Beginners | Even though im a so called "newb" i still agree whit the fact that its easier to learn a language as for example Basic or Java and then switch to C++. Thought it feals like if i would have started whit c++ i might have been better on it :)... ... |
| Posted April 28, 2005 5:36:21 PM | |
| Playing sound in a Windows C++ game... | Hi, i have been thinking on useing SDL_Mixer in a game project that me and my friends are working on, though i have had a hard time to find how to use it. since im already useing SDL and OpenGl in the project i feal like the sound is missin... |
| Posted April 28, 2005 4:42:18 AM | |
| View All Replies Made By This User | |