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| Some recent topics started on our forums | |
| tile texture problems | I am working on a 2D side scrolling tile based game using OpenGL. I am trying to contain more than one world texture in one big bitmap file and when I render the tiles I just use the correct TexCoord's. But when I am rendering I get fu... |
| Posted December 1, 2005 4:35:54 PM | |
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| Some recent replies made on our forums | |
| tile texture problems | Oh wow.. thank you guys so much! I didn't even realize that the LoadTGA function I was using assigned linear filtering! I have tried sooooo long to make those stupid lines go away and now poof! They are gone! Problem solved! :) |
| Posted December 2, 2005 8:06:49 PM | |
| tile texture problems | And I forgot to add, whats strange is that the lines are not always present, but only when the camera is at certain Y positions. As you move up and down they appear and dissapear.. its very frustrating! |
| Posted December 1, 2005 11:53:41 PM | |
| tile texture problems | I set it to GL_CLAMP, but I still get that stupid loop around. I thought it was just with the textures I had put together in one big file, but even with any texture that is transparent at the top and not at the bottom, it makes a line at the top... |
| Posted December 1, 2005 5:31:58 PM | |
| best image format? | does anyone know a good program for creating/editing PNG files? I use photoshop 7 but it doesnt support that filetype, and I cant find a good converter either to go from TGA -> PNG... |
| Posted October 10, 2005 11:45:20 PM | |
| View All Replies Made By This User | |