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| Some recent replies made on our forums | |
| questions about multithreading | Yeah, please let me know if it works. I did something like what you do now in an OS-course a couple of years ago (also on solaris machines), just without the pthreads =) I will take it personal if it doesn't work =) |
| Posted October 27, 2005 6:23:52 PM | |
| c++ problem | First of all, don't give up because when this works you will have learned a lot. But everybody needs a brake sometimes, just take the time you need! Before the loop, you init count to 54. In the loop, you increase count by one, then fseek... |
| Posted October 27, 2005 8:17:37 AM | |
| c++ problem | When you read in the width and height attributes, you probably would like to use fread(&width, sizeof(int), (size_t)1, fptr); instead of fread(&width, sizeof(byte), (size_t)1, fptr); because the variable youre reading into is of type int... |
| Posted October 27, 2005 4:39:22 AM | |
| questions about multithreading | Hello again... Even though you can't make envp global, just declare a global variable char **myEnvp; and then, in the main function, use myEnvp = envp; in your my_function, if you need envp, use myEnvp instead... does this solve the... |
| Posted October 27, 2005 3:25:54 AM | |
| questions about multithreading | A mix of what TDragon and superpig says, with a little added stuff will lead to void *my_function(void *params) { // Put your execve() in here } To be able to reach your arguments to execve from this function, I guess you have to use global... |
| Posted October 26, 2005 6:19:31 PM | |
| Won't run in window | I don't know exactly what may be wrong with your initialization here, but maybe it has got something to do with your D3DPRESENT_PARAMETERS structure... For example, the DirectX SDK documentation among other things states that "For windowed mode, the... |
| Posted October 25, 2005 6:21:00 PM | |
| View All Replies Made By This User | |