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| Some recent topics started on our forums | |
| Javascript Popup Window | I have a basic popup window with javascript: function CouponPopup(url, title, info1, info2, width, height) { try { var winWidth = parseInt(width)+17; var winHeight = parseInt(height)+65; var popupWin = window.open('about:blank'... |
| Posted October 3, 2007 7:28:46 PM | |
| MySQL Optimization Question | I have a MySQL table: (pseudo-code) ListingFieldData(ParentListingID INT, Value LONGTEXT) A basic search queries the Value, and returns all of the ParentListingIDs relevant to the query. (There may be 30+ ListingFieldData rows per each Pare... |
| Posted September 29, 2007 8:51:31 PM | |
| PHP/Apache, script breaks permissions. | I was recently hired to write a simple PHP script for a client wishing to send out mailing lists to his fans. It's a relatively simple script that uses the mail() function at it's core. I fully tested the script on my own server and things w... |
| Posted January 4, 2007 5:07:43 PM | |
| OpenPlay Tiger Fix/Patch | Here is a fix/patch for OpenPlay on Tiger with XCode 2. I know the software is pretty deprecated and unsupported, but I still find it useful, and I'm sure there are others. So here it is: OpenPlayer 2.2r2 Fix/Patch for Tiger |
| Posted December 7, 2006 7:17:45 PM | |
| Impostors Perspective Error | I posted recently about impostor theory. I've made progress, but I am not yet satisfied. Currently, I have my impostor system implemented almost flawlessly. Creating the impostor billboard mesh works perfectly. When it comes to rendering the i... |
| Posted October 30, 2006 12:58:20 AM | |
| Impostor Theory (Rendering) | Hi. I am trying to implement dynamic 2D impostors (in 3D) as explained here: http://www.gamasutra.com/features/20060105/davis_01.shtml I have a pretty good grasp on the theory behind it, and have even started implementing the system. However,... |
| Posted October 25, 2006 12:05:43 PM | |
| gluUnProject() Question | (Note: I am using my own equivalent of the glu library for portability reasons; the function is pretty much exactly the same) I am confused what the purpose of the "WinZ" parameter to gluUnProject(WinXYZ,...,ObjXYZ&,...) is? As far as I know, t... |
| Posted October 21, 2006 12:01:52 PM | |
| Low-Poly Test Model | This is a low-poly test model I made not only to test my game engine with, but to also test my skills as a modeler - and also because I was bored. It's only my 3rd attempt at actually trying to make a model more detailed than just a few col... |
| Posted October 5, 2006 11:10:07 PM | |
| Using Lua Userdata | I've got the following Lua5 script which is the frontend to a very basic interface to my engine's SceneManager and scene graph: --Lua5 GSceneManager = SceneManager() PKNode = SceneNode("root") print(PKNode) GSceneManager:Attach(PKNode) ... |
| Posted January 4, 2006 10:55:21 AM | |
| Accessing Lua identifier names from C/C++ | Does anybody know if it's possible to access the identifier name strings of Lua5 variables from C/C++? I suspect it involves some sort of global table, but I can't figure it out and there seems to be no information on the topic. To give you a... |
| Posted November 25, 2005 8:30:29 PM | |
| View All Topics Started By This User | |
| Some recent replies made on our forums | |
| MySQL Optimization Question | I'm issuing the commands via PHP. I've been trying to get ahold of my client for the past few days so I can access their PhpMyAdmin, but communication is slow. MySQL 5.0.18, PHP 4.3.11 (GoDaddy Shared Hosting) I originally tried the listingID=... |
| Posted September 30, 2007 1:19:02 PM | |
| MySQL Optimization Question | I think DISTINCT works as advertised - not sure what went wrong. Either way, I'm still having issues. Here's the query: (A) SELECT SQL_BIG_RESULT DISTINCT(listingID) FROM vamm_v1a1_listing_field_data The above returns only 1 listingID,... |
| Posted September 29, 2007 11:18:41 PM | |
| Best Free Game Engine for a Strategy Game ? | Overlooked and underappreciated: WildMagic3 and WildMagic4 http://www.geometrictools.com It's the foundation for anything you could ever need. An intermediate C++ programmer with no prior knowledge of the engine could probably have a game prot... |
| Posted May 31, 2007 10:51:29 AM | |
| The Sims Online Remake | Quote:Blizzard served them a ceast and desist, and they were forced to stop. This only means that Blizzard (and/or their lawyers) believed that Freecraft violated their rights. The Freecraft developers obviously couldn't afford the legal cost... |
| Posted April 21, 2007 1:34:39 AM | |
| Commerical MMORPG Developer Opp | Quote:Personally, in my belief, Middleware is for people who do not have resources nor will to develop a quality engine, let alone a quality project. I can agree with that to an extent. But my thinking is: A graphic designer doesn't code Illus... |
| Posted April 20, 2007 10:31:28 PM | |
| The Sims Online Remake | I can read the blue on white/red fine. It's the font & oblique style that's hard to read. The busy background doesn't help either. All you need to do is put a semi-transparent background color behind the text, change the font styl... |
| Posted April 20, 2007 10:13:08 PM | |
| Making a MMORPG: Mission Impossible? | My point of view: when you've exceled, both technically and artistically, to a point where you can ignore the opinions of great minds - only then are you ready for the true challenge. In this case, when you're advanced enough to be able to in... |
| Posted April 15, 2007 10:31:30 PM | |
| Scythe Physics Editor | Awesome. Something about the arrows make this really cool. ;-) |
| Posted April 10, 2007 5:36:59 PM | |
| MMORPG Game idea I've wanted to share ^_^ | Quote:Why does magic exlude advanced tech? Because magic is holy and science is blasphemy :-P |
| Posted March 23, 2007 1:39:53 PM | |
| MMORPG Game idea I've wanted to share ^_^ | Cut the guy a break. He has a valid and unique idea buried in there somewhere... Word of advice: dont list a bunch of stats and whatnot. These belong in a spreadsheet buried deep in your project folder, not in your design statement :-) When I see... |
| Posted March 23, 2007 8:09:43 AM | |
| View All Replies Made By This User | |