username | status | games |
---|---|---|
GOBBluth89 | ever_owned | 107 |
GOBBluth89 | own | 102 |
Predicting Board Game Collections
GOBBluth89’s Collection
About
This report details the results of training and evaluating a classification model for predicting games for a user’s boardgame collection.
To view games predicted by the model, go to Section 5.
Collection
The data in this project comes from BoardGameGeek.com. The data used is at the game level, where an individual observation contains features about a game, such as its publisher, categories, and playing time, among many others.
I train a classification model at the user level to learn the relationship between game features and games that a user owns - what predicts a user’s collection?
I evaluate the model’s performance on a training set of historical games via resampling, then validate the model’s performance on a set aside set of newer relases. I then refit the model on the training and validation in order and predict upcoming releases in order to find new games that the user is most likely to add to their collection.
username | years | type | Own | |
---|---|---|---|---|
no | yes | |||
GOBBluth89 | -3500-2020 | train | 24428 | 90 |
GOBBluth89 | 2021-2022 | valid | 9885 | 12 |
GOBBluth89 | 2023-2028 | test | 9099 | NA |
Types of Games
What types of game does the user own? The following plot displays the most frequent publishers, mechanics, designers, artists, etc that appear in a user’s collection.
Show the code
|>
collection filter(own == 1) |>
collection_by_category(
games = games_raw
|>
) plot_collection_by_category()+
ylab("feature")
The following plot shows the years in which games in the user’s collection were published. This can usually indicate when someone first entered the hobby.
Games in Collection
What games does the user currently have in their collection? The following table can be used to examine games the user owns, along with some helpful information for selecting the right game for a game night!
Use the filters above the table to sort/filter based on information about the game, such as year published, recommended player counts, or playing time.
Show the code
|>
collection filter(own == 1) |>
prep_collection_datatable(
games = games_raw
|>
) filter(!is.na(image)) |>
collection_datatable()
Modeling
I’ll now the examine predictive models trained on the user’s collection.
For an individual user, I train a predictive model on their collection in order to predict whether a user owns a game. The outcome, in this case, is binary: does the user have a game listed in their collection or not? This is the setting for training a classification model, where the model aims to learn the probability that a user will add a game to their collection based on its observable features.
How does a model learn what a user is likely to own? The training process is a matter of examining historical games and finding patterns that exist between game features (designers, mechanics, playing time, etc) and games in the user’s collection.
I make use of many potential features for games, the vast majority of which are dummies indicating the presence or absence of the presence or absence of things such as a publisher/artist/designer. The “standard” BGG features for every game contain information that is typically listed on the box its playing time, player counts, or its recommended minimum age.
I train models to predict whether a user owns a game based only on information that could be observed about the game at its release: playing time, player count, mechanics, categories, genres, and selected designers, artists, and publishers. I do not make use of BGG community information, such as its average rating, weight, or number of user ratings. This is to ensure the model can predict newly released games without relying on information from the BGG community.
What Predicts A Collection?
A predictive model gives us more than just predictions. We can also ask, what did the model learn from the data? What predicts the outcome? In the case of predicting a boardgame collection, what did the model find to be predictive of games a user has in their collection?
To answer this, I examine the coefficients from a model logistic regression with ridge regularization (which I will refer to as a penalized logistic regression).
Positive values indicate that a feature increases a user’s probability of owning/rating a game, while negative values indicate a feature decreases the probability. To be precise, the coefficients indicate the effect of a particular feature on the log-odds of a user owning a game.
The following visualization shows the path of each feature as it enters the model, with highly influential features tending to enter the model early with large positive or negative effects. The dotted line indicates the level of regularization that was selected during tuning.
Show the code
|>
model_glmnet pluck("wflow", 1) |>
trace_plot.glmnet(max.overlaps = 30)+
facet_wrap(~params$username)
Partial Effects
What are the effects of individual features?
Use the buttons below to examine the effects different types of predictors had in predicting the user’s collection.
Assessment
How well did the model do in predicting the user’s collection?
This section contains a variety of visualizations and metrics for assessing the performance of the model(s). If you’re not particularly interested in predictive modeling, skip down further to the predictions from the model.
The following displays the model’s performance in resampling on a training set, a validation set, and a holdout set of upcoming games.
Show the code
|>
metrics mutate_if(is.numeric, round, 3) |>
pivot_wider(
names_from = c(".metric"),
values_from = c(".estimate")) |>
::gt() |>
gt::sub_missing() |>
gtgt_options()
username | wflow_id | type | .estimator | mn_log_loss | roc_auc | pr_auc |
---|---|---|---|---|---|---|
GOBBluth89 | glmnet | resamples | binary | 0.017 | 0.943 | 0.170 |
GOBBluth89 | glmnet | test | binary | 0.003 | — | — |
GOBBluth89 | glmnet | valid | binary | 0.008 | 0.926 | 0.071 |
An easy way to visually examine the performance of classification model is to view a separation plot.
I plot the predicted probabilities from the model for every game (during resampling) from lowest to highest. I then overlay a blue line for any game that the user does own. A good classifier is one that is able to separate the blue (games owned by the user) from the white (games not owned by the user), with most of the blue occurring at the highest probabilities (left side of the chart).
Show the code
|>
preds filter(type %in% c('resamples', 'valid')) |>
plot_separation(outcome = params$outcome)
I can more formally assess how well each model did in resampling by looking at the area under the ROC curve (roc_auc). A perfect model would receive a score of 1, while a model that cannot predict the outcome will default to a score of 0.5. The extent to which something is a good score depends on the setting, but generally anything in the .8 to .9 range is very good while the .7 to .8 range is perfectly acceptable.
Show the code
|>
preds nest(data = -c(username, wflow_id, type)) |>
mutate(roc_curve = map(data, safely( ~ .x |> safe_roc_curve(truth = params$outcome)))) |>
mutate(result = map(roc_curve, ~ .x |> pluck("result"))) |>
select(username, wflow_id, type, result) |>
unnest(result) |>
plot_roc_curve()
Top Games in Training
What were the model’s top games in the training set?
Show the code
|>
preds filter(type == 'resamples') |>
prep_predictions_datatable(
games = games,
outcome = params$outcome
|>
) predictions_datatable(outcome = params$outcome,
remove_description = T,
remove_image = T,
pagelength = 15)
Top Games in Validation
What were the model’s top games in the validation set?
Show the code
|>
preds filter(type %in% c("valid")) |>
prep_predictions_datatable(
games = games,
outcome = params$outcome
|>
) predictions_datatable(
outcome = params$outcome,
remove_description = T,
remove_image = T,
pagelength = 15)
Top Games by Year
Displaying the model’s top games for individual years in recent years.
Show the code
|>
preds filter(type %in% c('resamples', 'valid')) |>
top_n_preds(
games = games,
outcome = params$outcome,
top_n = 15,
n_years = 15
|>
) gt_top_n(collection = collection |> prep_collection())
Rank | 2008 | 2009 | 2010 | 2011 | 2012 | 2013 | 2014 | 2015 | 2016 | 2017 | 2018 | 2019 | 2020 | 2021 | 2022 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | Battlestar Galactica: The Board Game | Middle-Earth Quest | Earth Reborn | Mansions of Madness | Wiz-War (Eighth Edition) | Caverna: The Cave Farmers | Star Wars: Imperial Assault | Star Wars: X-Wing Miniatures Game – The Force Awakens Core Set | Star Wars: Rebellion | Gloomhaven | Cosmic Encounter: 42nd Anniversary Edition | Unmatched: Battle of Legends, Volume One | Unmatched: Little Red Riding Hood vs. Beowulf | Unmatched: Battle of Legends, Volume Two | The Lord of the Rings: The Card Game – Revised Core Set |
2 | A Game of Thrones: The Card Game | Warhammer: Invasion | Battles of Westeros | A Game of Thrones: The Board Game (Second Edition) | Descent: Journeys in the Dark (Second Edition) | NFL Game Day | Alchemists | Pandemic Legacy: Season 1 | Agricola (Revised Edition) | Century: Spice Road | The Lord of the Rings: The Card Game – Two-Player Limited Edition Starter | Unmatched: Robin Hood vs. Bigfoot | Unmatched: Jurassic Park – InGen vs Raptors | Boonlake | Unmatched: Redemption Row |
3 | Android | Age of Conan: The Strategy Board Game | Runewars | The Lord of the Rings: The Card Game | Galaxy Trucker: Anniversary Edition | Glass Road | Pandemic: Contagion | Star Wars: Armada | Junk Art | Stop Thief! | Rising Sun | Unmatched Game System | Unmatched: Cobble & Fog | Experior Existencial | Unmatched: Hell's Kitchen |
4 | Space Alert | Bunny Bunny Moose Moose | War of the Ring Collector's Edition | Rune Age | Android: Netrunner | BattleLore: Second Edition | Pandemic: The Cure | The King Is Dead | Scythe | Twilight Imperium: Fourth Edition | Everdell | Maracaibo | Unmatched: Buffy the Vampire Slayer | Galaxy Trucker (Second Edition) | Unmatched: Jurassic Park – Dr. Sattler vs. T. Rex |
5 | Dixit | Endeavor | Space Hulk: Death Angel – The Card Game | Letters from Whitechapel | Star Wars: The Card Game | Relic | Spyfall | Blood Rage | Sherlock Holmes Consulting Detective: Jack the Ripper & West End Adventures | My Little Scythe | Concordia Venus | Star Wars: Outer Rim | Gloomhaven: Jaws of the Lion | Arkham Horror: The Card Game (Revised Edition) | Unmatched: Houdini vs. The Genie |
6 | Mutant Chronicles Collectible Miniatures Game | Chaos in the Old World | DungeonQuest (Third Edition) | Gears of War: The Board Game | Star Wars: X-Wing Miniatures Game | Blueprints | Port Royal | Forbidden Stars | Terraforming Mars | Bunny Kingdom | Newton | Era: Medieval Age | Century: Golem Edition – An Endless World | Mind MGMT: The Psychic Espionage “Game.” | アンドーンテッド:ノルマンディー・プラス (Undaunted: Normandy Plus) |
7 | Wasabi! | Revolution! | Sid Meier's Civilization: The Board Game | King of Tokyo | Pax Porfiriana | Eldritch Horror | Akrotiri | Mysterium | Dead of Winter: The Long Night | Dungeon of Mandom VIII | Railroad Ink: Blazing Red Edition | Aftermath | Undaunted: North Africa | Crowded Cave Adventures | Undaunted: Stalingrad |
8 | Call of Cthulhu: The Card Game | Small World | Merchants & Marauders | Mage Knight Board Game | Il Vecchio | Impulse | Fields of Arle | Ashes Reborn: Rise of the Phoenixborn | Arkham Horror: The Card Game | Azul | Root | Tapestry | Hues and Cues | Cascadia | Bardsung |
9 | Le Havre | At the Gates of Loyang | Escape from the Aliens in Outer Space | Dark Moon | Rex: Final Days of an Empire | Ici Londres | Deception: Murder in Hong Kong | Mombasa | Codenames: Deep Undercover | Fallout | Fireball Island: The Curse of Vul-Kar | Marvel Champions: The Card Game | Star Wars: Armada – Galactic Republic Fleet Starter | Bloodborne: The Board Game | Frosthaven |
10 | World of Warcraft: The Adventure Game | Chronicle | Wars of the Roses: Lancaster vs. York | Ora et Labora | Love Letter | Blood Bound | Camel Up | Oh My Goods! | Sakura Arms | Indulgence | Blackout: Hong Kong | The Isle of Cats | Star Wars: Armada – Separatist Alliance Fleet Starter | Pendulum Fighters | Quacks & Co.: Quedlinburg Dash |
11 | Cosmic Encounter | Shipyard | Merkator | A Few Acres of Snow | Smash Up | Suburbia + Inc. | The Battle at Kemble's Cascade | Love Letter: Adventure Time | Perdition's Mouth: Abyssal Rift | Century: Golem Edition | Camel Up (Second Edition) | Blitzkrieg!: World War Two in 20 Minutes | Alma Mater | Unfathomable | Return to Dark Tower |
12 | Snow Tails | Tarantel Tango | The Hobbit | Ascending Empires | Merchant of Venus (Second Edition) | Tash-Kalar: Arena of Legends | Roll for the Galaxy | Specter Ops | Love Letter: Premium Edition | Downforce | Azul: Stained Glass of Sintra | Century: Golem Edition – Eastern Mountains | The Pet Cemetery | Railroad Ink Challenge: Lush Green Edition | Agricola 15 |
13 | Senji | Skyline 3000 | Horus Heresy | Space Empires 4X | Clash of Cultures | The Ravens of Thri Sahashri | AquaSphere | A Game of Thrones: The Card Game (Second Edition) | Let Them Eat Cake | Folklore: The Affliction | Brikks | Silver & Gold | Project: ELITE | Thakhi: la senda de los dioses | Resist! |
14 | Ice Flow | Cyclades | Lords of Scotland | Belfort | Suburbia | Sails of Glory | Blue Moon Legends | Arboretum | Iberia | Herbaceous | Dinosaur Tea Party | Century: A New World | Merv: The Heart of the Silk Road | Evil Corp | Warhammer: The Horus Heresy – Age of Darkness |
15 | Toledo | Arcana | Labyrinth: The War on Terror, 2001 – ? | Discworld: Ankh-Morpork | Scripts and Scribes: The Dice Game | Hanamikoji | Isle of Trains | Mafia de Cuba | Inis | Flick 'em Up!: Giant Edition | Neon Gods | Dune | Rogue Dungeon | Ark Nova | Planet Unknown |
Predictions
New and Upcoming Games
What were the model’s top predictions for new and upcoming board game releases?
Show the code
|>
new_preds filter(type == 'upcoming') |>
# imposing a minimum threshold to filter out games with no info
filter(usersrated >= 1) |>
# removing this goddamn boxing game that has every mechanic listed
filter(game_id != 420629) |>
prep_predictions_datatable(
games = games_new,
outcome = params$outcome
|>
) predictions_datatable(outcome = params$outcome)
Older Games
What were the model’s top predictions for older games?