LCOV - code coverage report
Current view: top level - src/compiler - load-elimination.cc (source / functions) Hit Total Coverage
Test: app.info Lines: 470 531 88.5 %
Date: 2019-01-20 Functions: 47 64 73.4 %

          Line data    Source code
       1             : // Copyright 2016 the V8 project authors. All rights reserved.
       2             : // Use of this source code is governed by a BSD-style license that can be
       3             : // found in the LICENSE file.
       4             : 
       5             : #include "src/compiler/load-elimination.h"
       6             : 
       7             : #include "src/compiler/common-operator.h"
       8             : #include "src/compiler/js-graph.h"
       9             : #include "src/compiler/node-properties.h"
      10             : #include "src/compiler/simplified-operator.h"
      11             : #include "src/heap/factory.h"
      12             : #include "src/objects-inl.h"
      13             : 
      14             : namespace v8 {
      15             : namespace internal {
      16             : namespace compiler {
      17             : 
      18             : namespace {
      19             : 
      20   340309981 : bool IsRename(Node* node) {
      21   340309981 :   switch (node->opcode()) {
      22             :     case IrOpcode::kCheckHeapObject:
      23             :     case IrOpcode::kFinishRegion:
      24             :     case IrOpcode::kTypeGuard:
      25      783218 :       return !node->IsDead();
      26             :     default:
      27             :       return false;
      28             :   }
      29             : }
      30             : 
      31   338805855 : Node* ResolveRenames(Node* node) {
      32   678095575 :   while (IsRename(node)) {
      33             :     node = node->InputAt(0);
      34             :   }
      35   338805856 :   return node;
      36             : }
      37             : 
      38     1876300 : bool MayAlias(Node* a, Node* b) {
      39     1430584 :   if (a != b) {
      40      752362 :     if (!NodeProperties::GetType(a).Maybe(NodeProperties::GetType(b))) {
      41             :       return false;
      42      522211 :     } else if (IsRename(b)) {
      43       24150 :       return MayAlias(a, b->InputAt(0));
      44      498060 :     } else if (IsRename(a)) {
      45      275202 :       return MayAlias(a->InputAt(0), b);
      46      222858 :     } else if (b->opcode() == IrOpcode::kAllocate) {
      47       66721 :       switch (a->opcode()) {
      48             :         case IrOpcode::kAllocate:
      49             :         case IrOpcode::kHeapConstant:
      50             :         case IrOpcode::kParameter:
      51             :           return false;
      52             :         default:
      53             :           break;
      54             :       }
      55      156137 :     } else if (a->opcode() == IrOpcode::kAllocate) {
      56       44409 :       switch (b->opcode()) {
      57             :         case IrOpcode::kHeapConstant:
      58             :         case IrOpcode::kParameter:
      59             :           return false;
      60             :         default:
      61             :           break;
      62             :       }
      63             :     }
      64             :   }
      65             :   return true;
      66             : }
      67             : 
      68             : bool MustAlias(Node* a, Node* b) {
      69   169233864 :   return ResolveRenames(a) == ResolveRenames(b);
      70             : }
      71             : 
      72             : }  // namespace
      73             : 
      74    67791362 : Reduction LoadElimination::Reduce(Node* node) {
      75    33895681 :   if (FLAG_trace_turbo_load_elimination) {
      76           0 :     if (node->op()->EffectInputCount() > 0) {
      77           0 :       PrintF(" visit #%d:%s", node->id(), node->op()->mnemonic());
      78           0 :       if (node->op()->ValueInputCount() > 0) {
      79           0 :         PrintF("(");
      80           0 :         for (int i = 0; i < node->op()->ValueInputCount(); ++i) {
      81           0 :           if (i > 0) PrintF(", ");
      82           0 :           Node* const value = NodeProperties::GetValueInput(node, i);
      83           0 :           PrintF("#%d:%s", value->id(), value->op()->mnemonic());
      84             :         }
      85           0 :         PrintF(")");
      86             :       }
      87           0 :       PrintF("\n");
      88           0 :       for (int i = 0; i < node->op()->EffectInputCount(); ++i) {
      89           0 :         Node* const effect = NodeProperties::GetEffectInput(node, i);
      90           0 :         if (AbstractState const* const state = node_states_.Get(effect)) {
      91             :           PrintF("  state[%i]: #%d:%s\n", i, effect->id(),
      92           0 :                  effect->op()->mnemonic());
      93           0 :           state->Print();
      94             :         } else {
      95             :           PrintF("  no state[%i]: #%d:%s\n", i, effect->id(),
      96           0 :                  effect->op()->mnemonic());
      97             :         }
      98             :       }
      99             :     }
     100             :   }
     101    33895681 :   switch (node->opcode()) {
     102             :     case IrOpcode::kMapGuard:
     103        6835 :       return ReduceMapGuard(node);
     104             :     case IrOpcode::kCheckMaps:
     105      186718 :       return ReduceCheckMaps(node);
     106             :     case IrOpcode::kCompareMaps:
     107        7398 :       return ReduceCompareMaps(node);
     108             :     case IrOpcode::kEnsureWritableFastElements:
     109        9390 :       return ReduceEnsureWritableFastElements(node);
     110             :     case IrOpcode::kMaybeGrowFastElements:
     111       13040 :       return ReduceMaybeGrowFastElements(node);
     112             :     case IrOpcode::kTransitionElementsKind:
     113         938 :       return ReduceTransitionElementsKind(node);
     114             :     case IrOpcode::kLoadField:
     115     1135557 :       return ReduceLoadField(node);
     116             :     case IrOpcode::kStoreField:
     117     1751601 :       return ReduceStoreField(node);
     118             :     case IrOpcode::kLoadElement:
     119       36004 :       return ReduceLoadElement(node);
     120             :     case IrOpcode::kStoreElement:
     121       62913 :       return ReduceStoreElement(node);
     122             :     case IrOpcode::kTransitionAndStoreElement:
     123         579 :       return ReduceTransitionAndStoreElement(node);
     124             :     case IrOpcode::kStoreTypedElement:
     125        5840 :       return ReduceStoreTypedElement(node);
     126             :     case IrOpcode::kEffectPhi:
     127      608191 :       return ReduceEffectPhi(node);
     128             :     case IrOpcode::kDead:
     129             :       break;
     130             :     case IrOpcode::kStart:
     131             :       return ReduceStart(node);
     132             :     default:
     133    29601642 :       return ReduceOtherNode(node);
     134             :   }
     135             :   return NoChange();
     136             : }
     137             : 
     138             : namespace {
     139             : 
     140        1712 : bool IsCompatible(MachineRepresentation r1, MachineRepresentation r2) {
     141        1712 :   if (r1 == r2) return true;
     142         258 :   return IsAnyTagged(r1) && IsAnyTagged(r2);
     143             : }
     144             : 
     145             : }  // namespace
     146             : 
     147       40490 : Node* LoadElimination::AbstractElements::Lookup(
     148             :     Node* object, Node* index, MachineRepresentation representation) const {
     149      353220 :   for (Element const element : elements_) {
     150      314435 :     if (element.object == nullptr) continue;
     151             :     DCHECK_NOT_NULL(element.index);
     152             :     DCHECK_NOT_NULL(element.value);
     153      252103 :     if (MustAlias(object, element.object) && MustAlias(index, element.index) &&
     154        1712 :         IsCompatible(representation, element.representation)) {
     155             :       return element.value;
     156             :     }
     157             :   }
     158             :   return nullptr;
     159             : }
     160             : 
     161             : LoadElimination::AbstractElements const*
     162       36875 : LoadElimination::AbstractElements::Kill(Node* object, Node* index,
     163             :                                         Zone* zone) const {
     164       69572 :   for (Element const element : this->elements_) {
     165       66110 :     if (element.object == nullptr) continue;
     166       42871 :     if (MayAlias(object, element.object)) {
     167       33413 :       AbstractElements* that = new (zone) AbstractElements(zone);
     168      300717 :       for (Element const element : this->elements_) {
     169      267304 :         if (element.object == nullptr) continue;
     170             :         DCHECK_NOT_NULL(element.index);
     171             :         DCHECK_NOT_NULL(element.value);
     172      363087 :         if (!MayAlias(object, element.object) ||
     173             :             !NodeProperties::GetType(index).Maybe(
     174      346649 :                 NodeProperties::GetType(element.index))) {
     175      111829 :           that->elements_[that->next_index_++] = element;
     176             :         }
     177             :       }
     178       33413 :       that->next_index_ %= arraysize(elements_);
     179             :       return that;
     180             :     }
     181             :   }
     182        3462 :   return this;
     183             : }
     184             : 
     185       14486 : bool LoadElimination::AbstractElements::Equals(
     186             :     AbstractElements const* that) const {
     187       14486 :   if (this == that) return true;
     188       38185 :   for (size_t i = 0; i < arraysize(elements_); ++i) {
     189       39437 :     Element this_element = this->elements_[i];
     190       39437 :     if (this_element.object == nullptr) continue;
     191       20043 :     for (size_t j = 0;; ++j) {
     192       27570 :       if (j == arraysize(elements_)) return false;
     193       26318 :       Element that_element = that->elements_[j];
     194       26318 :       if (this_element.object == that_element.object &&
     195        6330 :           this_element.index == that_element.index &&
     196             :           this_element.value == that_element.value) {
     197             :         break;
     198             :       }
     199       20043 :     }
     200             :   }
     201       29923 :   for (size_t i = 0; i < arraysize(elements_); ++i) {
     202       30982 :     Element that_element = that->elements_[i];
     203       30982 :     if (that_element.object == nullptr) continue;
     204       11498 :     for (size_t j = 0;; ++j) {
     205       17115 :       if (j == arraysize(elements_)) return false;
     206       16056 :       Element this_element = this->elements_[j];
     207       16056 :       if (that_element.object == this_element.object &&
     208        4558 :           that_element.index == this_element.index &&
     209             :           that_element.value == this_element.value) {
     210             :         break;
     211             :       }
     212       11498 :     }
     213             :   }
     214             :   return true;
     215             : }
     216             : 
     217             : LoadElimination::AbstractElements const*
     218        7218 : LoadElimination::AbstractElements::Merge(AbstractElements const* that,
     219             :                                          Zone* zone) const {
     220        7218 :   if (this->Equals(that)) return this;
     221        1505 :   AbstractElements* copy = new (zone) AbstractElements(zone);
     222       13545 :   for (Element const this_element : this->elements_) {
     223       12040 :     if (this_element.object == nullptr) continue;
     224       13940 :     for (Element const that_element : that->elements_) {
     225       12550 :       if (this_element.object == that_element.object &&
     226         763 :           this_element.index == that_element.index &&
     227             :           this_element.value == that_element.value) {
     228         756 :         copy->elements_[copy->next_index_++] = this_element;
     229         756 :         break;
     230             :       }
     231             :     }
     232             :   }
     233        1505 :   copy->next_index_ %= arraysize(elements_);
     234        1505 :   return copy;
     235             : }
     236             : 
     237           0 : void LoadElimination::AbstractElements::Print() const {
     238           0 :   for (Element const& element : elements_) {
     239           0 :     if (element.object) {
     240             :       PrintF("    #%d:%s @ #%d:%s -> #%d:%s\n", element.object->id(),
     241             :              element.object->op()->mnemonic(), element.index->id(),
     242             :              element.index->op()->mnemonic(), element.value->id(),
     243           0 :              element.value->op()->mnemonic());
     244             :     }
     245             :   }
     246           0 : }
     247             : 
     248      702719 : Node* LoadElimination::AbstractField::Lookup(Node* object) const {
     249   170135552 :   for (auto pair : info_for_node_) {
     250   168983473 :     if (pair.first->IsDead()) continue;
     251   168983474 :     if (MustAlias(object, pair.first)) return pair.second.value;
     252             :   }
     253             :   return nullptr;
     254             : }
     255             : 
     256             : namespace {
     257             : 
     258             : bool MayAlias(MaybeHandle<Name> x, MaybeHandle<Name> y) {
     259      349128 :   if (!x.address()) return true;
     260      178812 :   if (!y.address()) return true;
     261      154124 :   if (x.address() != y.address()) return false;
     262             :   return true;
     263             : }
     264             : 
     265             : }  // namespace
     266             : 
     267             : class LoadElimination::AliasStateInfo {
     268             :  public:
     269             :   AliasStateInfo(const AbstractState* state, Node* object, Handle<Map> map)
     270        1274 :       : state_(state), object_(object), map_(map) {}
     271             :   AliasStateInfo(const AbstractState* state, Node* object)
     272     1608846 :       : state_(state), object_(object) {}
     273             : 
     274             :   bool MayAlias(Node* other) const;
     275             : 
     276             :  private:
     277             :   const AbstractState* state_;
     278             :   Node* object_;
     279             :   MaybeHandle<Map> map_;
     280             : };
     281             : 
     282     5522542 : LoadElimination::AbstractField const* LoadElimination::AbstractField::Kill(
     283             :     const AliasStateInfo& alias_info, MaybeHandle<Name> name,
     284             :     Zone* zone) const {
     285   183838459 :   for (auto pair : this->info_for_node_) {
     286   173137405 :     if (pair.first->IsDead()) continue;
     287   173137406 :     if (alias_info.MayAlias(pair.first)) {
     288             :       AbstractField* that = new (zone) AbstractField(zone);
     289     1168589 :       for (auto pair : this->info_for_node_) {
     290      829633 :         if (!alias_info.MayAlias(pair.first) ||
     291             :             !MayAlias(name, pair.second.name)) {
     292             :           that->info_for_node_.insert(pair);
     293             :         }
     294             :       }
     295             :       return that;
     296             :     }
     297             :   }
     298             :   return this;
     299             : }
     300             : 
     301           0 : void LoadElimination::AbstractField::Print() const {
     302           0 :   for (auto pair : info_for_node_) {
     303             :     PrintF("    #%d:%s -> #%d:%s\n", pair.first->id(),
     304             :            pair.first->op()->mnemonic(), pair.second.value->id(),
     305           0 :            pair.second.value->op()->mnemonic());
     306             :   }
     307           0 : }
     308             : 
     309           0 : LoadElimination::AbstractMaps::AbstractMaps(Zone* zone)
     310           0 :     : info_for_node_(zone) {}
     311             : 
     312      120349 : LoadElimination::AbstractMaps::AbstractMaps(Node* object,
     313             :                                             ZoneHandleSet<Map> maps, Zone* zone)
     314             :     : info_for_node_(zone) {
     315      120349 :   object = ResolveRenames(object);
     316      240703 :   info_for_node_.insert(std::make_pair(object, maps));
     317      120352 : }
     318             : 
     319      102723 : bool LoadElimination::AbstractMaps::Lookup(
     320             :     Node* object, ZoneHandleSet<Map>* object_maps) const {
     321      205446 :   auto it = info_for_node_.find(ResolveRenames(object));
     322      102723 :   if (it == info_for_node_.end()) return false;
     323       49239 :   *object_maps = it->second;
     324       49239 :   return true;
     325             : }
     326             : 
     327       92034 : LoadElimination::AbstractMaps const* LoadElimination::AbstractMaps::Kill(
     328             :     const AliasStateInfo& alias_info, Zone* zone) const {
     329    28328629 :   for (auto pair : this->info_for_node_) {
     330    28163395 :     if (alias_info.MayAlias(pair.first)) {
     331             :       AbstractMaps* that = new (zone) AbstractMaps(zone);
     332       65477 :       for (auto pair : this->info_for_node_) {
     333       27809 :         if (!alias_info.MayAlias(pair.first)) that->info_for_node_.insert(pair);
     334             :       }
     335             :       return that;
     336             :     }
     337             :   }
     338             :   return this;
     339             : }
     340             : 
     341       34185 : LoadElimination::AbstractMaps const* LoadElimination::AbstractMaps::Merge(
     342             :     AbstractMaps const* that, Zone* zone) const {
     343       34185 :   if (this->Equals(that)) return this;
     344             :   AbstractMaps* copy = new (zone) AbstractMaps(zone);
     345       32194 :   for (auto this_it : this->info_for_node_) {
     346       14854 :     Node* this_object = this_it.first;
     347       14854 :     ZoneHandleSet<Map> this_maps = this_it.second;
     348             :     auto that_it = that->info_for_node_.find(this_object);
     349       14855 :     if (that_it != that->info_for_node_.end() && that_it->second == this_maps) {
     350             :       copy->info_for_node_.insert(this_it);
     351             :     }
     352             :   }
     353        8670 :   return copy;
     354             : }
     355             : 
     356      115053 : LoadElimination::AbstractMaps const* LoadElimination::AbstractMaps::Extend(
     357             :     Node* object, ZoneHandleSet<Map> maps, Zone* zone) const {
     358             :   AbstractMaps* that = new (zone) AbstractMaps(zone);
     359             :   that->info_for_node_ = this->info_for_node_;
     360      115053 :   object = ResolveRenames(object);
     361      115054 :   that->info_for_node_[object] = maps;
     362      115054 :   return that;
     363             : }
     364             : 
     365           0 : void LoadElimination::AbstractMaps::Print() const {
     366             :   AllowHandleDereference allow_handle_dereference;
     367           0 :   StdoutStream os;
     368           0 :   for (auto pair : info_for_node_) {
     369           0 :     os << "    #" << pair.first->id() << ":" << pair.first->op()->mnemonic()
     370             :        << std::endl;
     371             :     ZoneHandleSet<Map> const& maps = pair.second;
     372           0 :     for (size_t i = 0; i < maps.size(); ++i) {
     373           0 :       os << "     - " << Brief(*maps[i]) << std::endl;
     374             :     }
     375           0 :   }
     376           0 : }
     377             : 
     378       58287 : bool LoadElimination::AbstractState::Equals(AbstractState const* that) const {
     379       58287 :   if (this->elements_) {
     380        7282 :     if (!that->elements_ || !that->elements_->Equals(this->elements_)) {
     381             :       return false;
     382             :     }
     383       51005 :   } else if (that->elements_) {
     384             :     return false;
     385             :   }
     386     1796852 :   for (size_t i = 0u; i < arraysize(fields_); ++i) {
     387     1798221 :     AbstractField const* this_field = this->fields_[i];
     388     1798221 :     AbstractField const* that_field = that->fields_[i];
     389     1798221 :     if (this_field) {
     390      148706 :       if (!that_field || !that_field->Equals(this_field)) return false;
     391     1723867 :     } else if (that_field) {
     392             :       return false;
     393             :     }
     394             :   }
     395       56098 :   if (this->maps_) {
     396       37684 :     if (!that->maps_ || !that->maps_->Equals(this->maps_)) {
     397             :       return false;
     398             :     }
     399       37256 :   } else if (that->maps_) {
     400             :     return false;
     401             :   }
     402             :   return true;
     403             : }
     404             : 
     405      570184 : void LoadElimination::AbstractState::Merge(AbstractState const* that,
     406             :                                            Zone* zone) {
     407             :   // Merge the information we have about the elements.
     408      570184 :   if (this->elements_) {
     409             :     this->elements_ = that->elements_
     410             :                           ? that->elements_->Merge(this->elements_, zone)
     411       14679 :                           : nullptr;
     412             :   }
     413             : 
     414             :   // Merge the information we have about the fields.
     415    18245688 :   for (size_t i = 0; i < arraysize(fields_); ++i) {
     416    18245685 :     if (this->fields_[i]) {
     417      437166 :       if (that->fields_[i]) {
     418      225916 :         this->fields_[i] = this->fields_[i]->Merge(that->fields_[i], zone);
     419             :       } else {
     420      211250 :         this->fields_[i] = nullptr;
     421             :       }
     422             :     }
     423             :   }
     424             : 
     425             :   // Merge the information we have about the maps.
     426      570187 :   if (this->maps_) {
     427       53530 :     this->maps_ = that->maps_ ? that->maps_->Merge(this->maps_, zone) : nullptr;
     428             :   }
     429      570187 : }
     430             : 
     431           0 : bool LoadElimination::AbstractState::LookupMaps(
     432             :     Node* object, ZoneHandleSet<Map>* object_map) const {
     433      354370 :   return this->maps_ && this->maps_->Lookup(object, object_map);
     434             : }
     435             : 
     436      235404 : LoadElimination::AbstractState const* LoadElimination::AbstractState::SetMaps(
     437             :     Node* object, ZoneHandleSet<Map> maps, Zone* zone) const {
     438      235403 :   AbstractState* that = new (zone) AbstractState(*this);
     439      235403 :   if (that->maps_) {
     440      115053 :     that->maps_ = that->maps_->Extend(object, maps, zone);
     441             :   } else {
     442      240700 :     that->maps_ = new (zone) AbstractMaps(object, maps, zone);
     443             :   }
     444      235406 :   return that;
     445             : }
     446             : 
     447      165716 : LoadElimination::AbstractState const* LoadElimination::AbstractState::KillMaps(
     448             :     const AliasStateInfo& alias_info, Zone* zone) const {
     449      165716 :   if (this->maps_) {
     450       92033 :     AbstractMaps const* that_maps = this->maps_->Kill(alias_info, zone);
     451       92034 :     if (this->maps_ != that_maps) {
     452       18834 :       AbstractState* that = new (zone) AbstractState(*this);
     453       18834 :       that->maps_ = that_maps;
     454       18834 :       return that;
     455             :     }
     456             :   }
     457      146883 :   return this;
     458             : }
     459             : 
     460           0 : LoadElimination::AbstractState const* LoadElimination::AbstractState::KillMaps(
     461             :     Node* object, Zone* zone) const {
     462             :   AliasStateInfo alias_info(this, object);
     463      164980 :   return KillMaps(alias_info, zone);
     464             : }
     465             : 
     466           0 : Node* LoadElimination::AbstractState::LookupElement(
     467             :     Node* object, Node* index, MachineRepresentation representation) const {
     468       64156 :   if (this->elements_) {
     469       40490 :     return this->elements_->Lookup(object, index, representation);
     470             :   }
     471             :   return nullptr;
     472             : }
     473             : 
     474             : LoadElimination::AbstractState const*
     475       62853 : LoadElimination::AbstractState::AddElement(Node* object, Node* index,
     476             :                                            Node* value,
     477             :                                            MachineRepresentation representation,
     478             :                                            Zone* zone) const {
     479       62853 :   AbstractState* that = new (zone) AbstractState(*this);
     480       62853 :   if (that->elements_) {
     481             :     that->elements_ =
     482       39188 :         that->elements_->Extend(object, index, value, representation, zone);
     483             :   } else {
     484             :     that->elements_ =
     485       23665 :         new (zone) AbstractElements(object, index, value, representation, zone);
     486             :   }
     487       62853 :   return that;
     488             : }
     489             : 
     490             : LoadElimination::AbstractState const*
     491       48540 : LoadElimination::AbstractState::KillElement(Node* object, Node* index,
     492             :                                             Zone* zone) const {
     493       48540 :   if (this->elements_) {
     494             :     AbstractElements const* that_elements =
     495       36875 :         this->elements_->Kill(object, index, zone);
     496       36875 :     if (this->elements_ != that_elements) {
     497       33413 :       AbstractState* that = new (zone) AbstractState(*this);
     498       33413 :       that->elements_ = that_elements;
     499       33413 :       return that;
     500             :     }
     501             :   }
     502       15127 :   return this;
     503             : }
     504             : 
     505     1754407 : LoadElimination::AbstractState const* LoadElimination::AbstractState::AddField(
     506             :     Node* object, size_t index, Node* value, MaybeHandle<Name> name,
     507             :     Zone* zone) const {
     508     1754405 :   AbstractState* that = new (zone) AbstractState(*this);
     509     1754405 :   if (that->fields_[index]) {
     510             :     that->fields_[index] =
     511      582884 :         that->fields_[index]->Extend(object, value, name, zone);
     512             :   } else {
     513     2343042 :     that->fields_[index] = new (zone) AbstractField(object, value, name, zone);
     514             :   }
     515     1754405 :   return that;
     516             : }
     517             : 
     518           0 : LoadElimination::AbstractState const* LoadElimination::AbstractState::KillField(
     519             :     Node* object, size_t index, MaybeHandle<Name> name, Zone* zone) const {
     520             :   AliasStateInfo alias_info(this, object);
     521     1153048 :   return KillField(alias_info, index, name, zone);
     522             : }
     523             : 
     524     1153585 : LoadElimination::AbstractState const* LoadElimination::AbstractState::KillField(
     525             :     const AliasStateInfo& alias_info, size_t index, MaybeHandle<Name> name,
     526             :     Zone* zone) const {
     527     1153585 :   if (AbstractField const* this_field = this->fields_[index]) {
     528      510104 :     this_field = this_field->Kill(alias_info, name, zone);
     529      510104 :     if (this->fields_[index] != this_field) {
     530      160533 :       AbstractState* that = new (zone) AbstractState(*this);
     531      160533 :       that->fields_[index] = this_field;
     532      160533 :       return that;
     533             :     }
     534             :   }
     535      993051 :   return this;
     536             : }
     537             : 
     538             : LoadElimination::AbstractState const*
     539      290818 : LoadElimination::AbstractState::KillFields(Node* object, MaybeHandle<Name> name,
     540             :                                            Zone* zone) const {
     541             :   AliasStateInfo alias_info(this, object);
     542     9103723 :   for (size_t i = 0;; ++i) {
     543     9394541 :     if (i == arraysize(fields_)) return this;
     544     9110515 :     if (AbstractField const* this_field = this->fields_[i]) {
     545             :       AbstractField const* that_field =
     546     4832820 :           this_field->Kill(alias_info, name, zone);
     547     4832739 :       if (that_field != this_field) {
     548        6711 :         AbstractState* that = new (zone) AbstractState(*this);
     549        6711 :         that->fields_[i] = that_field;
     550      208315 :         while (++i < arraysize(fields_)) {
     551      194893 :           if (this->fields_[i] != nullptr) {
     552      179624 :             that->fields_[i] = this->fields_[i]->Kill(alias_info, name, zone);
     553             :           }
     554             :         }
     555             :         return that;
     556             :       }
     557             :     }
     558     9103723 :   }
     559             : }
     560             : 
     561           0 : Node* LoadElimination::AbstractState::LookupField(Node* object,
     562             :                                                   size_t index) const {
     563     1874243 :   if (AbstractField const* this_field = this->fields_[index]) {
     564      702720 :     return this_field->Lookup(object);
     565             :   }
     566             :   return nullptr;
     567             : }
     568             : 
     569   201809116 : bool LoadElimination::AliasStateInfo::MayAlias(Node* other) const {
     570             :   // If {object} is being initialized right here (indicated by {object} being
     571             :   // an Allocate node instead of a FinishRegion node), we know that {other}
     572             :   // can only alias with {object} if they refer to exactly the same node.
     573   403618232 :   if (object_->opcode() == IrOpcode::kAllocate) {
     574   200841784 :     return object_ == other;
     575             :   }
     576             :   // Decide aliasing based on the node kinds.
     577      967332 :   if (!compiler::MayAlias(object_, other)) {
     578             :     return false;
     579             :   }
     580             :   // Decide aliasing based on maps (if available).
     581             :   Handle<Map> map;
     582      693347 :   if (map_.ToHandle(&map)) {
     583             :     ZoneHandleSet<Map> other_maps;
     584        2722 :     if (state_->LookupMaps(other, &other_maps) && other_maps.size() == 1) {
     585        1780 :       if (map.address() != other_maps.at(0).address()) {
     586         555 :         return false;
     587             :       }
     588             :     }
     589             :   }
     590             :   return true;
     591             : }
     592             : 
     593           0 : void LoadElimination::AbstractState::Print() const {
     594           0 :   if (maps_) {
     595           0 :     PrintF("   maps:\n");
     596           0 :     maps_->Print();
     597             :   }
     598           0 :   if (elements_) {
     599           0 :     PrintF("   elements:\n");
     600           0 :     elements_->Print();
     601             :   }
     602           0 :   for (size_t i = 0; i < arraysize(fields_); ++i) {
     603           0 :     if (AbstractField const* const field = fields_[i]) {
     604           0 :       PrintF("   field %zu:\n", i);
     605           0 :       field->Print();
     606             :     }
     607             :   }
     608           0 : }
     609             : 
     610             : LoadElimination::AbstractState const*
     611    25039659 : LoadElimination::AbstractStateForEffectNodes::Get(Node* node) const {
     612    25039659 :   size_t const id = node->id();
     613    69087111 :   if (id < info_for_node_.size()) return info_for_node_[id];
     614             :   return nullptr;
     615             : }
     616             : 
     617    10156251 : void LoadElimination::AbstractStateForEffectNodes::Set(
     618    10156251 :     Node* node, AbstractState const* state) {
     619    10156251 :   size_t const id = node->id();
     620    20312502 :   if (id >= info_for_node_.size()) info_for_node_.resize(id + 1, nullptr);
     621    10156237 :   info_for_node_[id] = state;
     622    10156237 : }
     623             : 
     624        6835 : Reduction LoadElimination::ReduceMapGuard(Node* node) {
     625        6835 :   ZoneHandleSet<Map> const maps = MapGuardMapsOf(node->op()).maps();
     626        6835 :   Node* const object = NodeProperties::GetValueInput(node, 0);
     627        6835 :   Node* const effect = NodeProperties::GetEffectInput(node);
     628             :   AbstractState const* state = node_states_.Get(effect);
     629        6835 :   if (state == nullptr) return NoChange();
     630             :   ZoneHandleSet<Map> object_maps;
     631        5750 :   if (state->LookupMaps(object, &object_maps)) {
     632         273 :     if (maps.contains(object_maps)) return Replace(effect);
     633             :     // TODO(turbofan): Compute the intersection.
     634             :   }
     635        5637 :   state = state->SetMaps(object, maps, zone());
     636        5637 :   return UpdateState(node, state);
     637             : }
     638             : 
     639      186718 : Reduction LoadElimination::ReduceCheckMaps(Node* node) {
     640      186718 :   ZoneHandleSet<Map> const maps = CheckMapsParametersOf(node->op()).maps();
     641      186718 :   Node* const object = NodeProperties::GetValueInput(node, 0);
     642      186719 :   Node* const effect = NodeProperties::GetEffectInput(node);
     643             :   AbstractState const* state = node_states_.Get(effect);
     644      186719 :   if (state == nullptr) return NoChange();
     645             :   ZoneHandleSet<Map> object_maps;
     646      104922 :   if (state->LookupMaps(object, &object_maps)) {
     647       45628 :     if (maps.contains(object_maps)) return Replace(effect);
     648             :     // TODO(turbofan): Compute the intersection.
     649             :   }
     650       59525 :   state = state->SetMaps(object, maps, zone());
     651       59525 :   return UpdateState(node, state);
     652             : }
     653             : 
     654        7468 : Reduction LoadElimination::ReduceCompareMaps(Node* node) {
     655        7398 :   ZoneHandleSet<Map> const maps = CompareMapsParametersOf(node->op()).maps();
     656        7398 :   Node* const object = NodeProperties::GetValueInput(node, 0);
     657        7398 :   Node* const effect = NodeProperties::GetEffectInput(node);
     658             :   AbstractState const* state = node_states_.Get(effect);
     659        7398 :   if (state == nullptr) return NoChange();
     660             :   ZoneHandleSet<Map> object_maps;
     661        6111 :   if (state->LookupMaps(object, &object_maps)) {
     662         230 :     if (maps.contains(object_maps)) {
     663          70 :       Node* value = jsgraph()->TrueConstant();
     664          70 :       ReplaceWithValue(node, value, effect);
     665             :       return Replace(value);
     666             :     }
     667             :     // TODO(turbofan): Compute the intersection.
     668             :   }
     669        6041 :   return UpdateState(node, state);
     670             : }
     671             : 
     672        9390 : Reduction LoadElimination::ReduceEnsureWritableFastElements(Node* node) {
     673        9390 :   Node* const object = NodeProperties::GetValueInput(node, 0);
     674        9390 :   Node* const elements = NodeProperties::GetValueInput(node, 1);
     675        9390 :   Node* const effect = NodeProperties::GetEffectInput(node);
     676             :   AbstractState const* state = node_states_.Get(effect);
     677        9390 :   if (state == nullptr) return NoChange();
     678             :     // Check if the {elements} already have the fixed array map.
     679             :   ZoneHandleSet<Map> elements_maps;
     680             :   ZoneHandleSet<Map> fixed_array_maps(factory()->fixed_array_map());
     681        2982 :   if (state->LookupMaps(elements, &elements_maps) &&
     682        1186 :       fixed_array_maps.contains(elements_maps)) {
     683          11 :     ReplaceWithValue(node, elements, effect);
     684             :     return Replace(elements);
     685             :   }
     686             :   // We know that the resulting elements have the fixed array map.
     687        1785 :   state = state->SetMaps(node, fixed_array_maps, zone());
     688             :   // Kill the previous elements on {object}.
     689             :   state = state->KillField(object, FieldIndexOf(JSObject::kElementsOffset),
     690             :                            MaybeHandle<Name>(), zone());
     691             :   // Add the new elements on {object}.
     692             :   state = state->AddField(object, FieldIndexOf(JSObject::kElementsOffset), node,
     693        1785 :                           MaybeHandle<Name>(), zone());
     694        1785 :   return UpdateState(node, state);
     695             : }
     696             : 
     697       13040 : Reduction LoadElimination::ReduceMaybeGrowFastElements(Node* node) {
     698       13040 :   GrowFastElementsParameters params = GrowFastElementsParametersOf(node->op());
     699       13040 :   Node* const object = NodeProperties::GetValueInput(node, 0);
     700       13040 :   Node* const effect = NodeProperties::GetEffectInput(node);
     701             :   AbstractState const* state = node_states_.Get(effect);
     702       13040 :   if (state == nullptr) return NoChange();
     703        3933 :   if (params.mode() == GrowFastElementsMode::kDoubleElements) {
     704             :     // We know that the resulting elements have the fixed double array map.
     705             :     state = state->SetMaps(
     706         501 :         node, ZoneHandleSet<Map>(factory()->fixed_double_array_map()), zone());
     707             :   } else {
     708             :     // We know that the resulting elements have the fixed array map or the COW
     709             :     // version thereof (if we didn't grow and it was already COW before).
     710             :     ZoneHandleSet<Map> fixed_array_maps(factory()->fixed_array_map());
     711        3432 :     fixed_array_maps.insert(factory()->fixed_cow_array_map(), zone());
     712        3432 :     state = state->SetMaps(node, fixed_array_maps, zone());
     713             :   }
     714             :   // Kill the previous elements on {object}.
     715             :   state = state->KillField(object, FieldIndexOf(JSObject::kElementsOffset),
     716             :                            MaybeHandle<Name>(), zone());
     717             :   // Add the new elements on {object}.
     718             :   state = state->AddField(object, FieldIndexOf(JSObject::kElementsOffset), node,
     719        3933 :                           MaybeHandle<Name>(), zone());
     720        3933 :   return UpdateState(node, state);
     721             : }
     722             : 
     723         938 : Reduction LoadElimination::ReduceTransitionElementsKind(Node* node) {
     724         938 :   ElementsTransition transition = ElementsTransitionOf(node->op());
     725         938 :   Node* const object = NodeProperties::GetValueInput(node, 0);
     726             :   Handle<Map> source_map(transition.source());
     727             :   Handle<Map> target_map(transition.target());
     728         938 :   Node* const effect = NodeProperties::GetEffectInput(node);
     729             :   AbstractState const* state = node_states_.Get(effect);
     730         938 :   if (state == nullptr) return NoChange();
     731         699 :   switch (transition.mode()) {
     732             :     case ElementsTransition::kFastTransition:
     733             :       break;
     734             :     case ElementsTransition::kSlowTransition:
     735             :       // Kill the elements as well.
     736             :       AliasStateInfo alias_info(state, object, source_map);
     737             :       state =
     738             :           state->KillField(alias_info, FieldIndexOf(JSObject::kElementsOffset),
     739         435 :                            MaybeHandle<Name>(), zone());
     740         435 :       break;
     741             :   }
     742             :   ZoneHandleSet<Map> object_maps;
     743         699 :   if (state->LookupMaps(object, &object_maps)) {
     744         191 :     if (ZoneHandleSet<Map>(target_map).contains(object_maps)) {
     745             :       // The {object} already has the {target_map}, so this TransitionElements
     746             :       // {node} is fully redundant (independent of what {source_map} is).
     747             :       return Replace(effect);
     748             :     }
     749          95 :     if (object_maps.contains(ZoneHandleSet<Map>(source_map))) {
     750          95 :       object_maps.remove(source_map, zone());
     751          95 :       object_maps.insert(target_map, zone());
     752             :       AliasStateInfo alias_info(state, object, source_map);
     753          95 :       state = state->KillMaps(alias_info, zone());
     754          95 :       state = state->SetMaps(object, object_maps, zone());
     755             :     }
     756             :   } else {
     757             :     AliasStateInfo alias_info(state, object, source_map);
     758         508 :     state = state->KillMaps(alias_info, zone());
     759             :   }
     760         603 :   return UpdateState(node, state);
     761             : }
     762             : 
     763        1737 : Reduction LoadElimination::ReduceTransitionAndStoreElement(Node* node) {
     764         579 :   Node* const object = NodeProperties::GetValueInput(node, 0);
     765         579 :   Handle<Map> double_map(DoubleMapParameterOf(node->op()));
     766         579 :   Handle<Map> fast_map(FastMapParameterOf(node->op()));
     767         579 :   Node* const effect = NodeProperties::GetEffectInput(node);
     768             :   AbstractState const* state = node_states_.Get(effect);
     769         579 :   if (state == nullptr) return NoChange();
     770             : 
     771             :   // We need to add the double and fast maps to the set of possible maps for
     772             :   // this object, because we don't know which of those we'll transition to.
     773             :   // Additionally, we should kill all alias information.
     774             :   ZoneHandleSet<Map> object_maps;
     775         272 :   if (state->LookupMaps(object, &object_maps)) {
     776           0 :     object_maps.insert(double_map, zone());
     777           0 :     object_maps.insert(fast_map, zone());
     778             :     state = state->KillMaps(object, zone());
     779           0 :     state = state->SetMaps(object, object_maps, zone());
     780             :   }
     781             :   // Kill the elements as well.
     782             :   state = state->KillField(object, FieldIndexOf(JSObject::kElementsOffset),
     783             :                            MaybeHandle<Name>(), zone());
     784         272 :   return UpdateState(node, state);
     785             : }
     786             : 
     787     1135571 : Reduction LoadElimination::ReduceLoadField(Node* node) {
     788     1135557 :   FieldAccess const& access = FieldAccessOf(node->op());
     789     1135558 :   Node* object = NodeProperties::GetValueInput(node, 0);
     790     1135558 :   Node* effect = NodeProperties::GetEffectInput(node);
     791     1135557 :   Node* control = NodeProperties::GetControlInput(node);
     792             :   AbstractState const* state = node_states_.Get(effect);
     793     1135558 :   if (state == nullptr) return NoChange();
     794      905913 :   if (access.offset == HeapObject::kMapOffset &&
     795             :       access.base_is_tagged == kTaggedBase) {
     796             :     DCHECK(IsAnyTagged(access.machine_type.representation()));
     797             :     ZoneHandleSet<Map> object_maps;
     798        5090 :     if (state->LookupMaps(object, &object_maps) && object_maps.size() == 1) {
     799          14 :       Node* value = jsgraph()->HeapConstant(object_maps[0]);
     800             :       NodeProperties::SetType(value, Type::OtherInternal());
     801      123062 :       ReplaceWithValue(node, value, effect);
     802          14 :       return Replace(value);
     803             :     }
     804             :   } else {
     805      900837 :     int field_index = FieldIndexOf(access);
     806      900836 :     if (field_index >= 0) {
     807     1518562 :       if (Node* replacement = state->LookupField(object, field_index)) {
     808             :         // Make sure we don't resurrect dead {replacement} nodes.
     809      123048 :         if (!replacement->IsDead()) {
     810             :           // Introduce a TypeGuard if the type of the {replacement} node is not
     811             :           // a subtype of the original {node}'s type.
     812      123048 :           if (!NodeProperties::GetType(replacement)
     813      246096 :                    .Is(NodeProperties::GetType(node))) {
     814             :             Type replacement_type = Type::Intersect(
     815             :                 NodeProperties::GetType(node),
     816        1289 :                 NodeProperties::GetType(replacement), graph()->zone());
     817             :             replacement = effect =
     818             :                 graph()->NewNode(common()->TypeGuard(replacement_type),
     819        1289 :                                  replacement, effect, control);
     820             :             NodeProperties::SetType(replacement, replacement_type);
     821             :           }
     822             :           ReplaceWithValue(node, replacement, effect);
     823             :           return Replace(replacement);
     824             :         }
     825             :       }
     826      636233 :       state = state->AddField(object, field_index, node, access.name, zone());
     827             :     }
     828             :   }
     829             :   Handle<Map> field_map;
     830      782850 :   if (access.map.ToHandle(&field_map)) {
     831        6134 :     state = state->SetMaps(node, ZoneHandleSet<Map>(field_map), zone());
     832             :   }
     833      782850 :   return UpdateState(node, state);
     834             : }
     835             : 
     836     1751593 : Reduction LoadElimination::ReduceStoreField(Node* node) {
     837     1751593 :   FieldAccess const& access = FieldAccessOf(node->op());
     838     1751598 :   Node* const object = NodeProperties::GetValueInput(node, 0);
     839     1751602 :   Node* const new_value = NodeProperties::GetValueInput(node, 1);
     840     1751607 :   Node* const effect = NodeProperties::GetEffectInput(node);
     841             :   AbstractState const* state = node_states_.Get(effect);
     842     1751627 :   if (state == nullptr) return NoChange();
     843     1564015 :   if (access.offset == HeapObject::kMapOffset &&
     844             :       access.base_is_tagged == kTaggedBase) {
     845             :     DCHECK(IsAnyTagged(access.machine_type.representation()));
     846             :     // Kill all potential knowledge about the {object}s map.
     847             :     state = state->KillMaps(object, zone());
     848      158261 :     Type const new_value_type = NodeProperties::GetType(new_value);
     849      158261 :     if (new_value_type.IsHeapConstant()) {
     850             :       // Record the new {object} map information.
     851             :       AllowHandleDereference handle_dereference;
     852             :       ZoneHandleSet<Map> object_maps(
     853      158260 :           Handle<Map>::cast(new_value_type.AsHeapConstant()->Value()));
     854      158261 :       state = state->SetMaps(object, object_maps, zone());
     855             :     }
     856             :   } else {
     857     1405754 :     int field_index = FieldIndexOf(access);
     858     1405787 :     if (field_index >= 0) {
     859     1114962 :       Node* const old_value = state->LookupField(object, field_index);
     860     1114962 :       if (old_value == new_value) {
     861             :         // This store is fully redundant.
     862             :         return Replace(effect);
     863             :       }
     864             :       // Kill all potentially aliasing fields and record the new value.
     865             :       state = state->KillField(object, field_index, access.name, zone());
     866             :       state =
     867     1112456 :           state->AddField(object, field_index, new_value, access.name, zone());
     868             :     } else {
     869             :       // Unsupported StoreField operator.
     870      290825 :       state = state->KillFields(object, access.name, zone());
     871             :     }
     872             :   }
     873     1561597 :   return UpdateState(node, state);
     874             : }
     875             : 
     876       57100 : Reduction LoadElimination::ReduceLoadElement(Node* node) {
     877       36004 :   Node* const object = NodeProperties::GetValueInput(node, 0);
     878       36004 :   Node* const index = NodeProperties::GetValueInput(node, 1);
     879       36004 :   Node* const effect = NodeProperties::GetEffectInput(node);
     880             :   AbstractState const* state = node_states_.Get(effect);
     881       36004 :   if (state == nullptr) return NoChange();
     882             : 
     883             :   // Only handle loads that do not require truncations.
     884       21096 :   ElementAccess const& access = ElementAccessOf(node->op());
     885       40911 :   switch (access.machine_type.representation()) {
     886             :     case MachineRepresentation::kNone:
     887             :     case MachineRepresentation::kBit:
     888           0 :       UNREACHABLE();
     889             :       break;
     890             :     case MachineRepresentation::kWord8:
     891             :     case MachineRepresentation::kWord16:
     892             :     case MachineRepresentation::kWord32:
     893             :     case MachineRepresentation::kWord64:
     894             :     case MachineRepresentation::kFloat32:
     895             :       // TODO(turbofan): Add support for doing the truncations.
     896             :       break;
     897             :     case MachineRepresentation::kFloat64:
     898             :     case MachineRepresentation::kSimd128:
     899             :     case MachineRepresentation::kTaggedSigned:
     900             :     case MachineRepresentation::kTaggedPointer:
     901             :     case MachineRepresentation::kTagged:
     902       21096 :       if (Node* replacement = state->LookupElement(
     903             :               object, index, access.machine_type.representation())) {
     904             :         // Make sure we don't resurrect dead {replacement} nodes.
     905             :         // Skip lowering if the type of the {replacement} node is not a subtype
     906             :         // of the original {node}'s type.
     907             :         // TODO(tebbi): We should insert a {TypeGuard} for the intersection of
     908             :         // these two types here once we properly handle {Type::None} everywhere.
     909        3888 :         if (!replacement->IsDead() && NodeProperties::GetType(replacement)
     910        3888 :                                           .Is(NodeProperties::GetType(node))) {
     911        1281 :           ReplaceWithValue(node, replacement, effect);
     912             :           return Replace(replacement);
     913             :         }
     914             :       }
     915             :       state = state->AddElement(object, index, node,
     916       19815 :                                 access.machine_type.representation(), zone());
     917       19814 :       return UpdateState(node, state);
     918             :   }
     919             :   return NoChange();
     920             : }
     921             : 
     922       62913 : Reduction LoadElimination::ReduceStoreElement(Node* node) {
     923       62913 :   ElementAccess const& access = ElementAccessOf(node->op());
     924       62913 :   Node* const object = NodeProperties::GetValueInput(node, 0);
     925       62913 :   Node* const index = NodeProperties::GetValueInput(node, 1);
     926       62913 :   Node* const new_value = NodeProperties::GetValueInput(node, 2);
     927       62913 :   Node* const effect = NodeProperties::GetEffectInput(node);
     928             :   AbstractState const* state = node_states_.Get(effect);
     929       62913 :   if (state == nullptr) return NoChange();
     930             :   Node* const old_value =
     931       86099 :       state->LookupElement(object, index, access.machine_type.representation());
     932       43060 :   if (old_value == new_value) {
     933             :     // This store is fully redundant.
     934             :     return Replace(effect);
     935             :   }
     936             :   // Kill all potentially aliasing elements.
     937       43039 :   state = state->KillElement(object, index, zone());
     938             :   // Only record the new value if the store doesn't have an implicit truncation.
     939             :   switch (access.machine_type.representation()) {
     940             :     case MachineRepresentation::kNone:
     941             :     case MachineRepresentation::kBit:
     942           0 :       UNREACHABLE();
     943             :       break;
     944             :     case MachineRepresentation::kWord8:
     945             :     case MachineRepresentation::kWord16:
     946             :     case MachineRepresentation::kWord32:
     947             :     case MachineRepresentation::kWord64:
     948             :     case MachineRepresentation::kFloat32:
     949             :       // TODO(turbofan): Add support for doing the truncations.
     950             :       break;
     951             :     case MachineRepresentation::kFloat64:
     952             :     case MachineRepresentation::kSimd128:
     953             :     case MachineRepresentation::kTaggedSigned:
     954             :     case MachineRepresentation::kTaggedPointer:
     955             :     case MachineRepresentation::kTagged:
     956             :       state = state->AddElement(object, index, new_value,
     957       43039 :                                 access.machine_type.representation(), zone());
     958       43039 :       break;
     959             :   }
     960       43039 :   return UpdateState(node, state);
     961             : }
     962             : 
     963        5840 : Reduction LoadElimination::ReduceStoreTypedElement(Node* node) {
     964        5840 :   Node* const effect = NodeProperties::GetEffectInput(node);
     965             :   AbstractState const* state = node_states_.Get(effect);
     966        5840 :   if (state == nullptr) return NoChange();
     967        4495 :   return UpdateState(node, state);
     968             : }
     969             : 
     970      227916 : LoadElimination::AbstractState const* LoadElimination::UpdateStateForPhi(
     971             :     AbstractState const* state, Node* effect_phi, Node* phi) {
     972      227916 :   int predecessor_count = phi->InputCount() - 1;
     973             :   // TODO(jarin) Consider doing a union here. At the moment, we just keep this
     974             :   // consistent with AbstractState::Merge.
     975             : 
     976             :   // Check if all the inputs have the same maps.
     977             :   AbstractState const* input_state =
     978      227916 :       node_states_.Get(NodeProperties::GetEffectInput(effect_phi, 0));
     979             :   ZoneHandleSet<Map> object_maps;
     980      227915 :   if (!input_state->LookupMaps(phi->InputAt(0), &object_maps)) return state;
     981         751 :   for (int i = 1; i < predecessor_count; i++) {
     982             :     input_state =
     983         677 :         node_states_.Get(NodeProperties::GetEffectInput(effect_phi, i));
     984             :     ZoneHandleSet<Map> input_maps;
     985        1316 :     if (!input_state->LookupMaps(phi->InputAt(i), &input_maps)) return state;
     986          38 :     if (input_maps != object_maps) return state;
     987             :   }
     988          36 :   return state->SetMaps(phi, object_maps, zone());
     989             : }
     990             : 
     991      977423 : Reduction LoadElimination::ReduceEffectPhi(Node* node) {
     992      608192 :   Node* const effect0 = NodeProperties::GetEffectInput(node, 0);
     993     1065234 :   Node* const control = NodeProperties::GetControlInput(node);
     994             :   AbstractState const* state0 = node_states_.Get(effect0);
     995      608194 :   if (state0 == nullptr) return NoChange();
     996      457041 :   if (control->opcode() == IrOpcode::kLoop) {
     997             :     // Here we rely on having only reducible loops:
     998             :     // The loop entry edge always dominates the header, so we can just take
     999             :     // the state from the first input, and compute the loop state based on it.
    1000       87810 :     AbstractState const* state = ComputeLoopState(node, state0);
    1001       87810 :     return UpdateState(node, state);
    1002             :   }
    1003             :   DCHECK_EQ(IrOpcode::kMerge, control->opcode());
    1004             : 
    1005             :   // Shortcut for the case when we do not know anything about some input.
    1006      369231 :   int const input_count = node->op()->EffectInputCount();
    1007     1675482 :   for (int i = 1; i < input_count; ++i) {
    1008     1383182 :     Node* const effect = NodeProperties::GetEffectInput(node, i);
    1009     1383182 :     if (node_states_.Get(effect) == nullptr) return NoChange();
    1010             :   }
    1011             : 
    1012             :   // Make a copy of the first input's state and merge with the state
    1013             :   // from other inputs.
    1014      292300 :   AbstractState* state = new (zone()) AbstractState(*state0);
    1015      862485 :   for (int i = 1; i < input_count; ++i) {
    1016      570179 :     Node* const input = NodeProperties::GetEffectInput(node, i);
    1017      570181 :     state->Merge(node_states_.Get(input), zone());
    1018             :   }
    1019             : 
    1020             :   // For each phi, try to compute the new state for the phi from
    1021             :   // the inputs.
    1022             :   AbstractState const* state_with_phis = state;
    1023     3114797 :   for (Node* use : control->uses()) {
    1024     1265093 :     if (use->opcode() == IrOpcode::kPhi) {
    1025      227917 :       state_with_phis = UpdateStateForPhi(state_with_phis, node, use);
    1026             :     }
    1027             :   }
    1028             : 
    1029      292305 :   return UpdateState(node, state_with_phis);
    1030             : }
    1031             : 
    1032           0 : Reduction LoadElimination::ReduceStart(Node* node) {
    1033      456088 :   return UpdateState(node, empty_state());
    1034             : }
    1035             : 
    1036    36711073 : Reduction LoadElimination::ReduceOtherNode(Node* node) {
    1037    29602703 :   if (node->op()->EffectInputCount() == 1) {
    1038     9436903 :     if (node->op()->EffectOutputCount() == 1) {
    1039     8598428 :       Node* const effect = NodeProperties::GetEffectInput(node);
    1040             :       AbstractState const* state = node_states_.Get(effect);
    1041             :       // If we do not know anything about the predecessor, do not propagate
    1042             :       // just yet because we will have to recompute anyway once we compute
    1043             :       // the predecessor.
    1044     8598583 :       if (state == nullptr) return NoChange();
    1045             :       // Check if this {node} has some uncontrolled side effects.
    1046     7108370 :       if (!node->op()->HasProperty(Operator::kNoWrite)) {
    1047     2220168 :         state = empty_state();
    1048             :       }
    1049     7108370 :       return UpdateState(node, state);
    1050             :     } else {
    1051             :       // Effect terminators should be handled specially.
    1052             :       return NoChange();
    1053             :     }
    1054             :   }
    1055             :   DCHECK_EQ(0, node->op()->EffectInputCount());
    1056             :   DCHECK_EQ(0, node->op()->EffectOutputCount());
    1057             :   return NoChange();
    1058             : }
    1059             : 
    1060    10434086 : Reduction LoadElimination::UpdateState(Node* node, AbstractState const* state) {
    1061             :   AbstractState const* original = node_states_.Get(node);
    1062             :   // Only signal that the {node} has Changed, if the information about {state}
    1063             :   // has changed wrt. the {original}.
    1064    10434086 :   if (state != original) {
    1065    10212333 :     if (original == nullptr || !state->Equals(original)) {
    1066    10156270 :       node_states_.Set(node, state);
    1067             :       return Changed(node);
    1068             :     }
    1069             :   }
    1070             :   return NoChange();
    1071             : }
    1072             : 
    1073       87809 : LoadElimination::AbstractState const* LoadElimination::ComputeLoopState(
    1074             :     Node* node, AbstractState const* state) const {
    1075       87809 :   Node* const control = NodeProperties::GetControlInput(node);
    1076             :   struct TransitionElementsKindInfo {
    1077             :     ElementsTransition transition;
    1078             :     Node* object;
    1079             :   };
    1080             :   ZoneVector<TransitionElementsKindInfo> element_transitions_(zone());
    1081       87810 :   ZoneQueue<Node*> queue(zone());
    1082             :   ZoneSet<Node*> visited(zone());
    1083             :   visited.insert(node);
    1084      351248 :   for (int i = 1; i < control->InputCount(); ++i) {
    1085      263428 :     queue.push(node->InputAt(i));
    1086             :   }
    1087      884057 :   while (!queue.empty()) {
    1088      857407 :     Node* const current = queue.front();
    1089             :     queue.pop();
    1090      857383 :     if (visited.find(current) == visited.end()) {
    1091             :       visited.insert(current);
    1092     3104799 :       if (!current->op()->HasProperty(Operator::kNoWrite)) {
    1093      110053 :         switch (current->opcode()) {
    1094             :           case IrOpcode::kEnsureWritableFastElements: {
    1095         744 :             Node* const object = NodeProperties::GetValueInput(current, 0);
    1096             :             state = state->KillField(object,
    1097             :                                      FieldIndexOf(JSObject::kElementsOffset),
    1098             :                                      MaybeHandle<Name>(), zone());
    1099         744 :             break;
    1100             :           }
    1101             :           case IrOpcode::kMaybeGrowFastElements: {
    1102        1899 :             Node* const object = NodeProperties::GetValueInput(current, 0);
    1103             :             state = state->KillField(object,
    1104             :                                      FieldIndexOf(JSObject::kElementsOffset),
    1105             :                                      MaybeHandle<Name>(), zone());
    1106        1899 :             break;
    1107             :           }
    1108             :           case IrOpcode::kTransitionElementsKind: {
    1109         240 :             ElementsTransition transition = ElementsTransitionOf(current->op());
    1110         240 :             Node* const object = NodeProperties::GetValueInput(current, 0);
    1111             :             ZoneHandleSet<Map> object_maps;
    1112         720 :             if (!state->LookupMaps(object, &object_maps) ||
    1113             :                 !ZoneHandleSet<Map>(transition.target())
    1114         452 :                      .contains(object_maps)) {
    1115         268 :               element_transitions_.push_back({transition, object});
    1116             :             }
    1117             :             break;
    1118             :           }
    1119             :           case IrOpcode::kTransitionAndStoreElement: {
    1120         438 :             Node* const object = NodeProperties::GetValueInput(current, 0);
    1121             :             // Invalidate what we know about the {object}s map.
    1122             :             state = state->KillMaps(object, zone());
    1123             :             // Kill the elements as well.
    1124             :             state = state->KillField(object,
    1125             :                                      FieldIndexOf(JSObject::kElementsOffset),
    1126             :                                      MaybeHandle<Name>(), zone());
    1127         438 :             break;
    1128             :           }
    1129             :           case IrOpcode::kStoreField: {
    1130       37807 :             FieldAccess const& access = FieldAccessOf(current->op());
    1131       37807 :             Node* const object = NodeProperties::GetValueInput(current, 0);
    1132       37807 :             if (access.offset == HeapObject::kMapOffset) {
    1133             :               // Invalidate what we know about the {object}s map.
    1134             :               state = state->KillMaps(object, zone());
    1135             :             } else {
    1136       31526 :               int field_index = FieldIndexOf(access);
    1137       31526 :               if (field_index < 0) {
    1138           6 :                 state = state->KillFields(object, access.name, zone());
    1139             :               } else {
    1140             :                 state =
    1141       31520 :                     state->KillField(object, field_index, access.name, zone());
    1142             :               }
    1143             :             }
    1144             :             break;
    1145             :           }
    1146             :           case IrOpcode::kStoreElement: {
    1147        5501 :             Node* const object = NodeProperties::GetValueInput(current, 0);
    1148        5501 :             Node* const index = NodeProperties::GetValueInput(current, 1);
    1149        5501 :             state = state->KillElement(object, index, zone());
    1150        5501 :             break;
    1151             :           }
    1152             :           case IrOpcode::kStoreTypedElement: {
    1153             :             // Doesn't affect anything we track with the state currently.
    1154             :             break;
    1155             :           }
    1156             :           default:
    1157       61159 :             return empty_state();
    1158             :         }
    1159             :       }
    1160     4580649 :       for (int i = 0; i < current->op()->EffectInputCount(); ++i) {
    1161     1598194 :         queue.push(NodeProperties::GetEffectInput(current, i));
    1162             :       }
    1163             :     }
    1164             :   }
    1165             : 
    1166             :   // Finally, we apply the element transitions. For each transition, we will try
    1167             :   // to only invalidate information about nodes that can have the transition's
    1168             :   // source map. The trouble is that an object can be transitioned by some other
    1169             :   // transition to the source map. In that case, the other transition will
    1170             :   // invalidate the information, so we are mostly fine.
    1171             :   //
    1172             :   // The only bad case is
    1173             :   //
    1174             :   //    mapA   ---fast--->   mapB   ---slow--->   mapC
    1175             :   //
    1176             :   // If we process the slow transition first on an object that has mapA, we will
    1177             :   // ignore the transition because the object does not have its source map
    1178             :   // (mapB). When we later process the fast transition, we invalidate the
    1179             :   // object's map, but we keep the information about the object's elements. This
    1180             :   // is wrong because the elements will be overwritten by the slow transition.
    1181             :   //
    1182             :   // Note that the slow-slow case is fine because either of the slow transition
    1183             :   // will invalidate the elements field, so the processing order does not
    1184             :   // matter.
    1185             :   //
    1186             :   // To handle the bad case properly, we first kill the maps using all
    1187             :   // transitions. We kill the the fields later when all the transitions are
    1188             :   // already reflected in the map information.
    1189             : 
    1190       53434 :   for (const TransitionElementsKindInfo& t : element_transitions_) {
    1191         134 :     AliasStateInfo alias_info(state, t.object, t.transition.source());
    1192         134 :     state = state->KillMaps(alias_info, zone());
    1193             :   }
    1194       53434 :   for (const TransitionElementsKindInfo& t : element_transitions_) {
    1195         134 :     switch (t.transition.mode()) {
    1196             :       case ElementsTransition::kFastTransition:
    1197             :         break;
    1198             :       case ElementsTransition::kSlowTransition: {
    1199         102 :         AliasStateInfo alias_info(state, t.object, t.transition.source());
    1200             :         state = state->KillField(alias_info,
    1201             :                                  FieldIndexOf(JSObject::kElementsOffset),
    1202         102 :                                  MaybeHandle<Name>(), zone());
    1203             :         break;
    1204             :       }
    1205             :     }
    1206             :   }
    1207             :   return state;
    1208             : }
    1209             : 
    1210             : // static
    1211           0 : int LoadElimination::FieldIndexOf(int offset) {
    1212             :   DCHECK(IsAligned(offset, kTaggedSize));
    1213     2269843 :   int field_index = offset / kTaggedSize;
    1214     2269843 :   if (field_index >= static_cast<int>(kMaxTrackedFields)) return -1;
    1215             :   DCHECK_LT(0, field_index);
    1216     1905764 :   return field_index - 1;
    1217             : }
    1218             : 
    1219             : // static
    1220     2338095 : int LoadElimination::FieldIndexOf(FieldAccess const& access) {
    1221     2338095 :   MachineRepresentation rep = access.machine_type.representation();
    1222             :   switch (rep) {
    1223             :     case MachineRepresentation::kNone:
    1224             :     case MachineRepresentation::kBit:
    1225             :     case MachineRepresentation::kSimd128:
    1226           0 :       UNREACHABLE();
    1227             :       break;
    1228             :     case MachineRepresentation::kWord32:
    1229             :       if (kInt32Size != kTaggedSize) {
    1230             :         return -1;  // We currently only track tagged pointer size fields.
    1231             :       }
    1232             :       break;
    1233             :     case MachineRepresentation::kWord64:
    1234             :       if (kInt64Size != kTaggedSize) {
    1235             :         return -1;  // We currently only track tagged pointer size fields.
    1236             :       }
    1237             :       break;
    1238             :     case MachineRepresentation::kWord8:
    1239             :     case MachineRepresentation::kWord16:
    1240             :     case MachineRepresentation::kFloat32:
    1241             :       return -1;  // Currently untracked.
    1242             :     case MachineRepresentation::kFloat64:
    1243             :       if (kDoubleSize != kTaggedSize) {
    1244             :         return -1;  // We currently only track tagged pointer size fields.
    1245             :       }
    1246             :       break;
    1247             :     case MachineRepresentation::kTaggedSigned:
    1248             :     case MachineRepresentation::kTaggedPointer:
    1249             :     case MachineRepresentation::kTagged:
    1250             :       // TODO(bmeurer): Check that we never do overlapping load/stores of
    1251             :       // individual parts of Float64 values.
    1252             :       break;
    1253             :   }
    1254     2334054 :   if (access.base_is_tagged != kTaggedBase) {
    1255             :     return -1;  // We currently only track tagged objects.
    1256             :   }
    1257     4539686 :   return FieldIndexOf(access.offset);
    1258             : }
    1259             : 
    1260        1289 : CommonOperatorBuilder* LoadElimination::common() const {
    1261        1289 :   return jsgraph()->common();
    1262             : }
    1263             : 
    1264        2578 : Graph* LoadElimination::graph() const { return jsgraph()->graph(); }
    1265             : 
    1266           0 : Isolate* LoadElimination::isolate() const { return jsgraph()->isolate(); }
    1267             : 
    1268        5729 : Factory* LoadElimination::factory() const { return jsgraph()->factory(); }
    1269             : 
    1270             : }  // namespace compiler
    1271             : }  // namespace internal
    1272      183867 : }  // namespace v8

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