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1 : // Copyright 2014 the V8 project authors. All rights reserved.
2 : // Use of this source code is governed by a BSD-style license that can be
3 : // found in the LICENSE file.
4 :
5 : #ifndef V8_COMPILER_NODE_CACHE_H_
6 : #define V8_COMPILER_NODE_CACHE_H_
7 :
8 : #include "src/base/functional.h"
9 : #include "src/base/macros.h"
10 :
11 : namespace v8 {
12 : namespace internal {
13 :
14 : // Forward declarations.
15 : class Zone;
16 : template <typename>
17 : class ZoneVector;
18 :
19 :
20 : namespace compiler {
21 :
22 : // Forward declarations.
23 : class Node;
24 :
25 :
26 : // A cache for nodes based on a key. Useful for implementing canonicalization of
27 : // nodes such as constants, parameters, etc.
28 : template <typename Key, typename Hash = base::hash<Key>,
29 : typename Pred = std::equal_to<Key> >
30 : class V8_EXPORT_PRIVATE NodeCache final {
31 : public:
32 0 : explicit NodeCache(unsigned max = 256)
33 4883292 : : entries_(nullptr), size_(0), max_(max) {}
34 : ~NodeCache() = default;
35 :
36 : // Search for node associated with {key} and return a pointer to a memory
37 : // location in this cache that stores an entry for the key. If the location
38 : // returned by this method contains a non-nullptr node, the caller can use
39 : // that
40 : // node. Otherwise it is the responsibility of the caller to fill the entry
41 : // with a new node.
42 : // Note that a previous cache entry may be overwritten if the cache becomes
43 : // too full or encounters too many hash collisions.
44 : Node** Find(Zone* zone, Key key);
45 :
46 : // Appends all nodes from this cache to {nodes}.
47 : void GetCachedNodes(ZoneVector<Node*>* nodes);
48 :
49 : private:
50 : struct Entry;
51 :
52 : Entry* entries_; // lazily-allocated hash entries.
53 : size_t size_;
54 : size_t max_;
55 : Hash hash_;
56 : Pred pred_;
57 :
58 : bool Resize(Zone* zone);
59 :
60 : DISALLOW_COPY_AND_ASSIGN(NodeCache);
61 : };
62 :
63 : // Various default cache types.
64 : typedef NodeCache<int32_t> Int32NodeCache;
65 : typedef NodeCache<int64_t> Int64NodeCache;
66 :
67 : // All we want is the numeric value of the RelocInfo::Mode enum. We typedef
68 : // below to avoid pulling in assembler.h
69 : typedef char RelocInfoMode;
70 : typedef std::pair<int32_t, RelocInfoMode> RelocInt32Key;
71 : typedef std::pair<int64_t, RelocInfoMode> RelocInt64Key;
72 : typedef NodeCache<RelocInt32Key> RelocInt32NodeCache;
73 : typedef NodeCache<RelocInt64Key> RelocInt64NodeCache;
74 : #if V8_HOST_ARCH_32_BIT
75 : typedef Int32NodeCache IntPtrNodeCache;
76 : #else
77 : typedef Int64NodeCache IntPtrNodeCache;
78 : #endif
79 :
80 : } // namespace compiler
81 : } // namespace internal
82 : } // namespace v8
83 :
84 : #endif // V8_COMPILER_NODE_CACHE_H_
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