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Current view: top level - src/regexp/x64 - regexp-macro-assembler-x64.h (source / functions) Hit Total Coverage
Test: app.info Lines: 3 3 100.0 %
Date: 2019-01-20 Functions: 0 0 -

          Line data    Source code
       1             : // Copyright 2012 the V8 project authors. All rights reserved.
       2             : // Use of this source code is governed by a BSD-style license that can be
       3             : // found in the LICENSE file.
       4             : 
       5             : #ifndef V8_REGEXP_X64_REGEXP_MACRO_ASSEMBLER_X64_H_
       6             : #define V8_REGEXP_X64_REGEXP_MACRO_ASSEMBLER_X64_H_
       7             : 
       8             : #include "src/macro-assembler.h"
       9             : #include "src/regexp/regexp-macro-assembler.h"
      10             : #include "src/x64/assembler-x64.h"
      11             : #include "src/zone/zone-chunk-list.h"
      12             : 
      13             : namespace v8 {
      14             : namespace internal {
      15             : 
      16             : #ifndef V8_INTERPRETED_REGEXP
      17             : 
      18             : class RegExpMacroAssemblerX64: public NativeRegExpMacroAssembler {
      19             :  public:
      20             :   RegExpMacroAssemblerX64(Isolate* isolate, Zone* zone, Mode mode,
      21             :                           int registers_to_save);
      22             :   ~RegExpMacroAssemblerX64() override;
      23             :   int stack_limit_slack() override;
      24             :   void AdvanceCurrentPosition(int by) override;
      25             :   void AdvanceRegister(int reg, int by) override;
      26             :   void Backtrack() override;
      27             :   void Bind(Label* label) override;
      28             :   void CheckAtStart(Label* on_at_start) override;
      29             :   void CheckCharacter(uint32_t c, Label* on_equal) override;
      30             :   void CheckCharacterAfterAnd(uint32_t c, uint32_t mask,
      31             :                               Label* on_equal) override;
      32             :   void CheckCharacterGT(uc16 limit, Label* on_greater) override;
      33             :   void CheckCharacterLT(uc16 limit, Label* on_less) override;
      34             :   // A "greedy loop" is a loop that is both greedy and with a simple
      35             :   // body. It has a particularly simple implementation.
      36             :   void CheckGreedyLoop(Label* on_tos_equals_current_position) override;
      37             :   void CheckNotAtStart(int cp_offset, Label* on_not_at_start) override;
      38             :   void CheckNotBackReference(int start_reg, bool read_backward,
      39             :                              Label* on_no_match) override;
      40             :   void CheckNotBackReferenceIgnoreCase(int start_reg, bool read_backward,
      41             :                                        bool unicode,
      42             :                                        Label* on_no_match) override;
      43             :   void CheckNotCharacter(uint32_t c, Label* on_not_equal) override;
      44             :   void CheckNotCharacterAfterAnd(uint32_t c, uint32_t mask,
      45             :                                  Label* on_not_equal) override;
      46             :   void CheckNotCharacterAfterMinusAnd(uc16 c, uc16 minus, uc16 mask,
      47             :                                       Label* on_not_equal) override;
      48             :   void CheckCharacterInRange(uc16 from, uc16 to, Label* on_in_range) override;
      49             :   void CheckCharacterNotInRange(uc16 from, uc16 to,
      50             :                                 Label* on_not_in_range) override;
      51             :   void CheckBitInTable(Handle<ByteArray> table, Label* on_bit_set) override;
      52             : 
      53             :   // Checks whether the given offset from the current position is before
      54             :   // the end of the string.
      55             :   void CheckPosition(int cp_offset, Label* on_outside_input) override;
      56             :   bool CheckSpecialCharacterClass(uc16 type, Label* on_no_match) override;
      57             :   void Fail() override;
      58             :   Handle<HeapObject> GetCode(Handle<String> source) override;
      59             :   void GoTo(Label* label) override;
      60             :   void IfRegisterGE(int reg, int comparand, Label* if_ge) override;
      61             :   void IfRegisterLT(int reg, int comparand, Label* if_lt) override;
      62             :   void IfRegisterEqPos(int reg, Label* if_eq) override;
      63             :   IrregexpImplementation Implementation() override;
      64             :   void LoadCurrentCharacter(int cp_offset, Label* on_end_of_input,
      65             :                             bool check_bounds = true,
      66             :                             int characters = 1) override;
      67             :   void PopCurrentPosition() override;
      68             :   void PopRegister(int register_index) override;
      69             :   void PushBacktrack(Label* label) override;
      70             :   void PushCurrentPosition() override;
      71             :   void PushRegister(int register_index,
      72             :                     StackCheckFlag check_stack_limit) override;
      73             :   void ReadCurrentPositionFromRegister(int reg) override;
      74             :   void ReadStackPointerFromRegister(int reg) override;
      75             :   void SetCurrentPositionFromEnd(int by) override;
      76             :   void SetRegister(int register_index, int to) override;
      77             :   bool Succeed() override;
      78             :   void WriteCurrentPositionToRegister(int reg, int cp_offset) override;
      79             :   void ClearRegisters(int reg_from, int reg_to) override;
      80             :   void WriteStackPointerToRegister(int reg) override;
      81             : 
      82             :   // Called from RegExp if the stack-guard is triggered.
      83             :   // If the code object is relocated, the return address is fixed before
      84             :   // returning.
      85             :   // {raw_code} is an Address because this is called via ExternalReference.
      86             :   static int CheckStackGuardState(Address* return_address, Address raw_code,
      87             :                                   Address re_frame);
      88             : 
      89             :  private:
      90             :   // Offsets from rbp of function parameters and stored registers.
      91             :   static const int kFramePointer = 0;
      92             :   // Above the frame pointer - function parameters and return address.
      93             :   static const int kReturn_eip = kFramePointer + kRegisterSize;
      94             :   static const int kFrameAlign = kReturn_eip + kRegisterSize;
      95             : 
      96             : #ifdef _WIN64
      97             :   // Parameters (first four passed as registers, but with room on stack).
      98             :   // In Microsoft 64-bit Calling Convention, there is room on the callers
      99             :   // stack (before the return address) to spill parameter registers. We
     100             :   // use this space to store the register passed parameters.
     101             :   static const int kInputString = kFrameAlign;
     102             :   // StartIndex is passed as 32 bit int.
     103             :   static const int kStartIndex = kInputString + kRegisterSize;
     104             :   static const int kInputStart = kStartIndex + kRegisterSize;
     105             :   static const int kInputEnd = kInputStart + kRegisterSize;
     106             :   static const int kRegisterOutput = kInputEnd + kRegisterSize;
     107             :   // For the case of global regular expression, we have room to store at least
     108             :   // one set of capture results.  For the case of non-global regexp, we ignore
     109             :   // this value. NumOutputRegisters is passed as 32-bit value.  The upper
     110             :   // 32 bit of this 64-bit stack slot may contain garbage.
     111             :   static const int kNumOutputRegisters = kRegisterOutput + kRegisterSize;
     112             :   static const int kStackHighEnd = kNumOutputRegisters + kRegisterSize;
     113             :   // DirectCall is passed as 32 bit int (values 0 or 1).
     114             :   static const int kDirectCall = kStackHighEnd + kRegisterSize;
     115             :   static const int kIsolate = kDirectCall + kRegisterSize;
     116             : #else
     117             :   // In AMD64 ABI Calling Convention, the first six integer parameters
     118             :   // are passed as registers, and caller must allocate space on the stack
     119             :   // if it wants them stored. We push the parameters after the frame pointer.
     120             :   static const int kInputString = kFramePointer - kRegisterSize;
     121             :   static const int kStartIndex = kInputString - kRegisterSize;
     122             :   static const int kInputStart = kStartIndex - kRegisterSize;
     123             :   static const int kInputEnd = kInputStart - kRegisterSize;
     124             :   static const int kRegisterOutput = kInputEnd - kRegisterSize;
     125             : 
     126             :   // For the case of global regular expression, we have room to store at least
     127             :   // one set of capture results.  For the case of non-global regexp, we ignore
     128             :   // this value.
     129             :   static const int kNumOutputRegisters = kRegisterOutput - kRegisterSize;
     130             :   static const int kStackHighEnd = kFrameAlign;
     131             :   static const int kDirectCall = kStackHighEnd + kRegisterSize;
     132             :   static const int kIsolate = kDirectCall + kRegisterSize;
     133             : #endif
     134             : 
     135             : #ifdef _WIN64
     136             :   // Microsoft calling convention has three callee-saved registers
     137             :   // (that we are using). We push these after the frame pointer.
     138             :   static const int kBackup_rsi = kFramePointer - kRegisterSize;
     139             :   static const int kBackup_rdi = kBackup_rsi - kRegisterSize;
     140             :   static const int kBackup_rbx = kBackup_rdi - kRegisterSize;
     141             :   static const int kLastCalleeSaveRegister = kBackup_rbx;
     142             : #else
     143             :   // AMD64 Calling Convention has only one callee-save register that
     144             :   // we use. We push this after the frame pointer (and after the
     145             :   // parameters).
     146             :   static const int kBackup_rbx = kNumOutputRegisters - kRegisterSize;
     147             :   static const int kLastCalleeSaveRegister = kBackup_rbx;
     148             : #endif
     149             : 
     150             :   static const int kSuccessfulCaptures =
     151             :       kLastCalleeSaveRegister - kSystemPointerSize;
     152             :   // When adding local variables remember to push space for them in
     153             :   // the frame in GetCode.
     154             :   static const int kStringStartMinusOne =
     155             :       kSuccessfulCaptures - kSystemPointerSize;
     156             : 
     157             :   // First register address. Following registers are below it on the stack.
     158             :   static const int kRegisterZero = kStringStartMinusOne - kSystemPointerSize;
     159             : 
     160             :   // Initial size of code buffer.
     161             :   static const int kRegExpCodeSize = 1024;
     162             : 
     163             :   // Load a number of characters at the given offset from the
     164             :   // current position, into the current-character register.
     165             :   void LoadCurrentCharacterUnchecked(int cp_offset, int character_count);
     166             : 
     167             :   // Check whether preemption has been requested.
     168             :   void CheckPreemption();
     169             : 
     170             :   // Check whether we are exceeding the stack limit on the backtrack stack.
     171             :   void CheckStackLimit();
     172             : 
     173             :   // Generate a call to CheckStackGuardState.
     174             :   void CallCheckStackGuardState();
     175             : 
     176             :   // The rbp-relative location of a regexp register.
     177             :   Operand register_location(int register_index);
     178             : 
     179             :   // The register containing the current character after LoadCurrentCharacter.
     180             :   inline Register current_character() { return rdx; }
     181             : 
     182             :   // The register containing the backtrack stack top. Provides a meaningful
     183             :   // name to the register.
     184             :   inline Register backtrack_stackpointer() { return rcx; }
     185             : 
     186             :   // The registers containing a self pointer to this code's Code object.
     187             :   inline Register code_object_pointer() { return r8; }
     188             : 
     189             :   // Byte size of chars in the string to match (decided by the Mode argument)
     190     1247562 :   inline int char_size() { return static_cast<int>(mode_); }
     191             : 
     192             :   // Equivalent to a conditional branch to the label, unless the label
     193             :   // is nullptr, in which case it is a conditional Backtrack.
     194             :   void BranchOrBacktrack(Condition condition, Label* to);
     195             : 
     196             :   void MarkPositionForCodeRelativeFixup() {
     197     1191148 :     code_relative_fixup_positions_.push_back(masm_.pc_offset());
     198             :   }
     199             : 
     200             :   void FixupCodeRelativePositions();
     201             : 
     202             :   // Call and return internally in the generated code in a way that
     203             :   // is GC-safe (i.e., doesn't leave absolute code addresses on the stack)
     204             :   inline void SafeCall(Label* to);
     205             :   inline void SafeCallTarget(Label* label);
     206             :   inline void SafeReturn();
     207             : 
     208             :   // Pushes the value of a register on the backtrack stack. Decrements the
     209             :   // stack pointer (rcx) by a word size and stores the register's value there.
     210             :   inline void Push(Register source);
     211             : 
     212             :   // Pushes a value on the backtrack stack. Decrements the stack pointer (rcx)
     213             :   // by a word size and stores the value there.
     214             :   inline void Push(Immediate value);
     215             : 
     216             :   // Pushes the Code object relative offset of a label on the backtrack stack
     217             :   // (i.e., a backtrack target). Decrements the stack pointer (rcx)
     218             :   // by a word size and stores the value there.
     219             :   inline void Push(Label* label);
     220             : 
     221             :   // Pops a value from the backtrack stack. Reads the word at the stack pointer
     222             :   // (rcx) and increments it by a word size.
     223             :   inline void Pop(Register target);
     224             : 
     225             :   // Drops the top value from the backtrack stack without reading it.
     226             :   // Increments the stack pointer (rcx) by a word size.
     227             :   inline void Drop();
     228             : 
     229             :   inline void ReadPositionFromRegister(Register dst, int reg);
     230             : 
     231     1326941 :   Isolate* isolate() const { return masm_.isolate(); }
     232             : 
     233             :   MacroAssembler masm_;
     234             :   NoRootArrayScope no_root_array_scope_;
     235             : 
     236             :   ZoneChunkList<int> code_relative_fixup_positions_;
     237             : 
     238             :   // Which mode to generate code for (LATIN1 or UC16).
     239             :   Mode mode_;
     240             : 
     241             :   // One greater than maximal register index actually used.
     242             :   int num_registers_;
     243             : 
     244             :   // Number of registers to output at the end (the saved registers
     245             :   // are always 0..num_saved_registers_-1)
     246             :   int num_saved_registers_;
     247             : 
     248             :   // Labels used internally.
     249             :   Label entry_label_;
     250             :   Label start_label_;
     251             :   Label success_label_;
     252             :   Label backtrack_label_;
     253             :   Label exit_label_;
     254             :   Label check_preempt_label_;
     255             :   Label stack_overflow_label_;
     256             : };
     257             : 
     258             : #endif  // V8_INTERPRETED_REGEXP
     259             : 
     260             : }  // namespace internal
     261             : }  // namespace v8
     262             : 
     263             : #endif  // V8_REGEXP_X64_REGEXP_MACRO_ASSEMBLER_X64_H_

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