Line data Source code
1 : // Copyright 2011 the V8 project authors. All rights reserved.
2 : // Use of this source code is governed by a BSD-style license that can be
3 : // found in the LICENSE file.
4 :
5 : #ifndef V8_LIST_H_
6 : #define V8_LIST_H_
7 :
8 : #include <algorithm>
9 :
10 : #include "src/checks.h"
11 : #include "src/vector.h"
12 :
13 : namespace v8 {
14 : namespace internal {
15 :
16 : template<typename T> class Vector;
17 :
18 : // ----------------------------------------------------------------------------
19 : // The list is a template for very light-weight lists. We are not
20 : // using the STL because we want full control over space and speed of
21 : // the code. This implementation is based on code by Robert Griesemer
22 : // and Rob Pike.
23 : //
24 : // The list is parameterized by the type of its elements (T) and by an
25 : // allocation policy (P). The policy is used for allocating lists in
26 : // the C free store or the zone; see zone.h.
27 :
28 : // Forward defined as
29 : // template <typename T,
30 : // class AllocationPolicy = FreeStoreAllocationPolicy> class List;
31 : template <typename T, class AllocationPolicy>
32 : class List {
33 : public:
34 229995 : explicit List(AllocationPolicy allocator = AllocationPolicy()) {
35 : Initialize(0, allocator);
36 229995 : }
37 : INLINE(explicit List(int capacity,
38 : AllocationPolicy allocator = AllocationPolicy())) {
39 : Initialize(capacity, allocator);
40 : }
41 101130364 : INLINE(~List()) { DeleteData(data_); }
42 :
43 : // Deallocates memory used by the list and leaves the list in a consistent
44 : // empty state.
45 : void Free() {
46 266213 : DeleteData(data_);
47 : Initialize(0);
48 : }
49 :
50 : INLINE(void* operator new(size_t size,
51 : AllocationPolicy allocator = AllocationPolicy())) {
52 : return allocator.New(static_cast<int>(size));
53 : }
54 : INLINE(void operator delete(void* p)) {
55 : AllocationPolicy::Delete(p);
56 : }
57 :
58 : // Please the MSVC compiler. We should never have to execute this.
59 : INLINE(void operator delete(void* p, AllocationPolicy allocator)) {
60 : UNREACHABLE();
61 : }
62 :
63 : // Returns a reference to the element at index i. This reference is
64 : // not safe to use after operations that can change the list's
65 : // backing store (e.g. Add).
66 22191512 : inline T& operator[](int i) const {
67 : DCHECK_LE(0, i);
68 : DCHECK_GT(static_cast<unsigned>(length_), static_cast<unsigned>(i));
69 5910267210 : return data_[i];
70 : }
71 3562718164 : inline T& at(int i) const { return operator[](i); }
72 301713969 : inline T& last() const { return at(length_ - 1); }
73 96084808 : inline T& first() const { return at(0); }
74 :
75 : typedef T* iterator;
76 1758539 : inline iterator begin() const { return &data_[0]; }
77 6408421 : inline iterator end() const { return &data_[length_]; }
78 :
79 : INLINE(bool is_empty() const) { return length_ == 0; }
80 : INLINE(int length() const) { return length_; }
81 : INLINE(int capacity() const) { return capacity_; }
82 :
83 : Vector<T> ToVector() const { return Vector<T>(data_, length_); }
84 :
85 : Vector<const T> ToConstVector() const {
86 : return Vector<const T>(data_, length_);
87 : }
88 :
89 : // Adds a copy of the given 'element' to the end of the list,
90 : // expanding the list if necessary.
91 5394221 : void Add(const T& element, AllocationPolicy allocator = AllocationPolicy());
92 :
93 : // Add all the elements from the argument list to this list.
94 292160 : void AddAll(const List<T, AllocationPolicy>& other,
95 : AllocationPolicy allocator = AllocationPolicy());
96 :
97 : // Add all the elements from the vector to this list.
98 5986314 : void AddAll(const Vector<T>& other,
99 : AllocationPolicy allocator = AllocationPolicy());
100 :
101 : // Inserts the element at the specific index.
102 2699 : void InsertAt(int index, const T& element,
103 : AllocationPolicy allocator = AllocationPolicy());
104 :
105 : // Overwrites the element at the specific index.
106 : void Set(int index, const T& element);
107 :
108 : // Added 'count' elements with the value 'value' and returns a
109 : // vector that allows access to the elements. The vector is valid
110 : // until the next change is made to this list.
111 : Vector<T> AddBlock(T value, int count,
112 : AllocationPolicy allocator = AllocationPolicy());
113 :
114 : // Removes the i'th element without deleting it even if T is a
115 : // pointer type; moves all elements above i "down". Returns the
116 : // removed element. This function's complexity is linear in the
117 : // size of the list.
118 : T Remove(int i);
119 :
120 : // Remove the given element from the list. Returns whether or not
121 : // the input is included in the list in the first place.
122 : bool RemoveElement(const T& elm);
123 :
124 : // Removes the last element without deleting it even if T is a
125 : // pointer type. Returns the removed element.
126 203849142 : INLINE(T RemoveLast()) { return Remove(length_ - 1); }
127 :
128 : // Deletes current list contents and allocates space for 'length' elements.
129 : INLINE(void Allocate(int length,
130 : AllocationPolicy allocator = AllocationPolicy()));
131 :
132 : // Clears the list by freeing the storage memory. If you want to keep the
133 : // memory, use Rewind(0) instead. Be aware, that even if T is a
134 : // pointer type, clearing the list doesn't delete the entries.
135 : INLINE(void Clear());
136 :
137 : // Drops all but the first 'pos' elements from the list.
138 : INLINE(void Rewind(int pos));
139 :
140 : // Drop the last 'count' elements from the list.
141 : INLINE(void RewindBy(int count)) { Rewind(length_ - count); }
142 :
143 : // Swaps the contents of the two lists.
144 : INLINE(void Swap(List<T, AllocationPolicy>* list));
145 :
146 : // Halve the capacity if fill level is less than a quarter.
147 : INLINE(void Trim(AllocationPolicy allocator = AllocationPolicy()));
148 :
149 : bool Contains(const T& elm) const;
150 : int CountOccurrences(const T& elm, int start, int end) const;
151 :
152 : // Iterate through all list entries, starting at index 0.
153 : void Iterate(void (*callback)(T* x));
154 : template<class Visitor>
155 : void Iterate(Visitor* visitor);
156 :
157 : // Sort all list entries (using QuickSort)
158 : template <typename CompareFunction>
159 : void Sort(CompareFunction cmp, size_t start, size_t length);
160 : template <typename CompareFunction>
161 : void Sort(CompareFunction cmp);
162 : void Sort();
163 : template <typename CompareFunction>
164 : void StableSort(CompareFunction cmp, size_t start, size_t length);
165 : template <typename CompareFunction>
166 : void StableSort(CompareFunction cmp);
167 : void StableSort();
168 :
169 : INLINE(void Initialize(int capacity,
170 : AllocationPolicy allocator = AllocationPolicy())) {
171 : DCHECK(capacity >= 0);
172 800094421 : data_ = (capacity > 0) ? NewData(capacity, allocator) : NULL;
173 431665703 : capacity_ = capacity;
174 431665703 : length_ = 0;
175 : }
176 :
177 : private:
178 : T* data_;
179 : int capacity_;
180 : int length_;
181 :
182 : INLINE(T* NewData(int n, AllocationPolicy allocator)) {
183 381362930 : return static_cast<T*>(allocator.New(n * sizeof(T)));
184 : }
185 : INLINE(void DeleteData(T* data)) {
186 : AllocationPolicy::Delete(data);
187 : }
188 :
189 : // Increase the capacity of a full list, and add an element.
190 : // List must be full already.
191 : void ResizeAdd(const T& element, AllocationPolicy allocator);
192 :
193 : // Inlined implementation of ResizeAdd, shared by inlined and
194 : // non-inlined versions of ResizeAdd.
195 : void ResizeAddInternal(const T& element, AllocationPolicy allocator);
196 :
197 : // Resize the list.
198 : void Resize(int new_capacity, AllocationPolicy allocator);
199 :
200 : DISALLOW_COPY_AND_ASSIGN(List);
201 : };
202 :
203 :
204 : template<typename T, class P>
205 0 : size_t GetMemoryUsedByList(const List<T, P>& list) {
206 0 : return list.length() * sizeof(T) + sizeof(list);
207 : }
208 :
209 :
210 : class Map;
211 : class FieldType;
212 : class Code;
213 : template<typename T> class Handle;
214 : typedef List<Map*> MapList;
215 : typedef List<Code*> CodeList;
216 : typedef List<Handle<Map> > MapHandleList;
217 : typedef List<Handle<FieldType> > TypeHandleList;
218 : typedef List<Handle<Code> > CodeHandleList;
219 :
220 : // Perform binary search for an element in an already sorted
221 : // list. Returns the index of the element of -1 if it was not found.
222 : // |cmp| is a predicate that takes a pointer to an element of the List
223 : // and returns +1 if it is greater, -1 if it is less than the element
224 : // being searched.
225 : template <typename T, class P>
226 : int SortedListBSearch(const List<T>& list, P cmp);
227 : template <typename T>
228 : int SortedListBSearch(const List<T>& list, T elem);
229 :
230 :
231 : } // namespace internal
232 : } // namespace v8
233 :
234 :
235 : #endif // V8_LIST_H_
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