Line data Source code
1 : // Copyright 2016 the V8 project authors. All rights reserved.
2 : // Use of this source code is governed by a BSD-style license that can be
3 : // found in the LICENSE file.
4 :
5 : #ifndef V8_VALUE_SERIALIZER_H_
6 : #define V8_VALUE_SERIALIZER_H_
7 :
8 : #include <cstdint>
9 : #include <vector>
10 :
11 : #include "include/v8.h"
12 : #include "src/base/compiler-specific.h"
13 : #include "src/base/macros.h"
14 : #include "src/identity-map.h"
15 : #include "src/messages.h"
16 : #include "src/vector.h"
17 : #include "src/zone/zone.h"
18 :
19 : namespace v8 {
20 : namespace internal {
21 :
22 : class HeapNumber;
23 : class Isolate;
24 : class JSArrayBuffer;
25 : class JSArrayBufferView;
26 : class JSDate;
27 : class JSMap;
28 : class JSRegExp;
29 : class JSSet;
30 : class JSValue;
31 : class Object;
32 : class Oddball;
33 : class Smi;
34 : class WasmModuleObject;
35 :
36 : enum class SerializationTag : uint8_t;
37 :
38 : /**
39 : * Writes V8 objects in a binary format that allows the objects to be cloned
40 : * according to the HTML structured clone algorithm.
41 : *
42 : * Format is based on Blink's previous serialization logic.
43 : */
44 : class ValueSerializer {
45 : public:
46 : static uint32_t GetCurrentDataFormatVersion();
47 :
48 : ValueSerializer(Isolate* isolate, v8::ValueSerializer::Delegate* delegate);
49 : ~ValueSerializer();
50 :
51 : /*
52 : * Writes out a header, which includes the format version.
53 : */
54 : void WriteHeader();
55 :
56 : /*
57 : * Serializes a V8 object into the buffer.
58 : */
59 : Maybe<bool> WriteObject(Handle<Object> object) WARN_UNUSED_RESULT;
60 :
61 : /*
62 : * Returns the stored data. This serializer should not be used once the buffer
63 : * is released. The contents are undefined if a previous write has failed.
64 : */
65 : std::vector<uint8_t> ReleaseBuffer();
66 :
67 : /*
68 : * Returns the buffer, allocated via the delegate, and its size.
69 : * Caller assumes ownership of the buffer.
70 : */
71 : std::pair<uint8_t*, size_t> Release();
72 :
73 : /*
74 : * Marks an ArrayBuffer as havings its contents transferred out of band.
75 : * Pass the corresponding JSArrayBuffer in the deserializing context to
76 : * ValueDeserializer::TransferArrayBuffer.
77 : */
78 : void TransferArrayBuffer(uint32_t transfer_id,
79 : Handle<JSArrayBuffer> array_buffer);
80 :
81 : /*
82 : * Publicly exposed wire format writing methods.
83 : * These are intended for use within the delegate's WriteHostObject method.
84 : */
85 : void WriteUint32(uint32_t value);
86 : void WriteUint64(uint64_t value);
87 : void WriteRawBytes(const void* source, size_t length);
88 : void WriteDouble(double value);
89 :
90 : /*
91 : * Indicate whether to treat ArrayBufferView objects as host objects,
92 : * i.e. pass them to Delegate::WriteHostObject. This should not be
93 : * called when no Delegate was passed.
94 : *
95 : * The default is not to treat ArrayBufferViews as host objects.
96 : */
97 : void SetTreatArrayBufferViewsAsHostObjects(bool mode);
98 :
99 : private:
100 : // Managing allocations of the internal buffer.
101 : Maybe<bool> ExpandBuffer(size_t required_capacity);
102 :
103 : // Writing the wire format.
104 : void WriteTag(SerializationTag tag);
105 : template <typename T>
106 : void WriteVarint(T value);
107 : template <typename T>
108 : void WriteZigZag(T value);
109 : void WriteOneByteString(Vector<const uint8_t> chars);
110 : void WriteTwoByteString(Vector<const uc16> chars);
111 : Maybe<uint8_t*> ReserveRawBytes(size_t bytes);
112 :
113 : // Writing V8 objects of various kinds.
114 : void WriteOddball(Oddball* oddball);
115 : void WriteSmi(Smi* smi);
116 : void WriteHeapNumber(HeapNumber* number);
117 : void WriteString(Handle<String> string);
118 : Maybe<bool> WriteJSReceiver(Handle<JSReceiver> receiver) WARN_UNUSED_RESULT;
119 : Maybe<bool> WriteJSObject(Handle<JSObject> object) WARN_UNUSED_RESULT;
120 : Maybe<bool> WriteJSObjectSlow(Handle<JSObject> object) WARN_UNUSED_RESULT;
121 : Maybe<bool> WriteJSArray(Handle<JSArray> array) WARN_UNUSED_RESULT;
122 : void WriteJSDate(JSDate* date);
123 : Maybe<bool> WriteJSValue(Handle<JSValue> value) WARN_UNUSED_RESULT;
124 : void WriteJSRegExp(JSRegExp* regexp);
125 : Maybe<bool> WriteJSMap(Handle<JSMap> map) WARN_UNUSED_RESULT;
126 : Maybe<bool> WriteJSSet(Handle<JSSet> map) WARN_UNUSED_RESULT;
127 : Maybe<bool> WriteJSArrayBuffer(Handle<JSArrayBuffer> array_buffer)
128 : WARN_UNUSED_RESULT;
129 : Maybe<bool> WriteJSArrayBufferView(JSArrayBufferView* array_buffer);
130 : Maybe<bool> WriteWasmModule(Handle<JSObject> object) WARN_UNUSED_RESULT;
131 : Maybe<bool> WriteHostObject(Handle<JSObject> object) WARN_UNUSED_RESULT;
132 :
133 : /*
134 : * Reads the specified keys from the object and writes key-value pairs to the
135 : * buffer. Returns the number of keys actually written, which may be smaller
136 : * if some keys are not own properties when accessed.
137 : */
138 : Maybe<uint32_t> WriteJSObjectPropertiesSlow(
139 : Handle<JSObject> object, Handle<FixedArray> keys) WARN_UNUSED_RESULT;
140 :
141 : /*
142 : * Asks the delegate to handle an error that occurred during data cloning, by
143 : * throwing an exception appropriate for the host.
144 : */
145 : void ThrowDataCloneError(MessageTemplate::Template template_index);
146 : V8_NOINLINE void ThrowDataCloneError(MessageTemplate::Template template_index,
147 : Handle<Object> arg0);
148 :
149 : Maybe<bool> ThrowIfOutOfMemory();
150 :
151 : Isolate* const isolate_;
152 : v8::ValueSerializer::Delegate* const delegate_;
153 : bool treat_array_buffer_views_as_host_objects_ = false;
154 : uint8_t* buffer_ = nullptr;
155 : size_t buffer_size_ = 0;
156 : size_t buffer_capacity_ = 0;
157 : bool out_of_memory_ = false;
158 : Zone zone_;
159 :
160 : // To avoid extra lookups in the identity map, ID+1 is actually stored in the
161 : // map (checking if the used identity is zero is the fast way of checking if
162 : // the entry is new).
163 : IdentityMap<uint32_t, ZoneAllocationPolicy> id_map_;
164 : uint32_t next_id_ = 0;
165 :
166 : // A similar map, for transferred array buffers.
167 : IdentityMap<uint32_t, ZoneAllocationPolicy> array_buffer_transfer_map_;
168 :
169 : DISALLOW_COPY_AND_ASSIGN(ValueSerializer);
170 : };
171 :
172 : /*
173 : * Deserializes values from data written with ValueSerializer, or a compatible
174 : * implementation.
175 : */
176 : class ValueDeserializer {
177 : public:
178 : ValueDeserializer(Isolate* isolate, Vector<const uint8_t> data,
179 : v8::ValueDeserializer::Delegate* delegate);
180 : ~ValueDeserializer();
181 :
182 : /*
183 : * Runs version detection logic, which may fail if the format is invalid.
184 : */
185 : Maybe<bool> ReadHeader() WARN_UNUSED_RESULT;
186 :
187 : /*
188 : * Reads the underlying wire format version. Likely mostly to be useful to
189 : * legacy code reading old wire format versions. Must be called after
190 : * ReadHeader.
191 : */
192 : uint32_t GetWireFormatVersion() const { return version_; }
193 :
194 : /*
195 : * Deserializes a V8 object from the buffer.
196 : */
197 : MaybeHandle<Object> ReadObject() WARN_UNUSED_RESULT;
198 :
199 : /*
200 : * Reads an object, consuming the entire buffer.
201 : *
202 : * This is required for the legacy "version 0" format, which did not allow
203 : * reference deduplication, and instead relied on a "stack" model for
204 : * deserializing, with the contents of objects and arrays provided first.
205 : */
206 : MaybeHandle<Object> ReadObjectUsingEntireBufferForLegacyFormat()
207 : WARN_UNUSED_RESULT;
208 :
209 : /*
210 : * Accepts the array buffer corresponding to the one passed previously to
211 : * ValueSerializer::TransferArrayBuffer.
212 : */
213 : void TransferArrayBuffer(uint32_t transfer_id,
214 : Handle<JSArrayBuffer> array_buffer);
215 :
216 : /*
217 : * Publicly exposed wire format writing methods.
218 : * These are intended for use within the delegate's WriteHostObject method.
219 : */
220 : bool ReadUint32(uint32_t* value) WARN_UNUSED_RESULT;
221 : bool ReadUint64(uint64_t* value) WARN_UNUSED_RESULT;
222 : bool ReadDouble(double* value) WARN_UNUSED_RESULT;
223 : bool ReadRawBytes(size_t length, const void** data) WARN_UNUSED_RESULT;
224 : void set_expect_inline_wasm(bool expect_inline_wasm) {
225 240 : expect_inline_wasm_ = expect_inline_wasm;
226 : }
227 :
228 : private:
229 : // Reading the wire format.
230 : Maybe<SerializationTag> PeekTag() const WARN_UNUSED_RESULT;
231 : void ConsumeTag(SerializationTag peeked_tag);
232 : Maybe<SerializationTag> ReadTag() WARN_UNUSED_RESULT;
233 : template <typename T>
234 : Maybe<T> ReadVarint() WARN_UNUSED_RESULT;
235 : template <typename T>
236 : Maybe<T> ReadZigZag() WARN_UNUSED_RESULT;
237 : Maybe<double> ReadDouble() WARN_UNUSED_RESULT;
238 : Maybe<Vector<const uint8_t>> ReadRawBytes(int size) WARN_UNUSED_RESULT;
239 : bool expect_inline_wasm() const { return expect_inline_wasm_; }
240 :
241 : // Reads a string if it matches the one provided.
242 : // Returns true if this was the case. Otherwise, nothing is consumed.
243 : bool ReadExpectedString(Handle<String> expected) WARN_UNUSED_RESULT;
244 :
245 : // Like ReadObject, but skips logic for special cases in simulating the
246 : // "stack machine".
247 : MaybeHandle<Object> ReadObjectInternal() WARN_UNUSED_RESULT;
248 :
249 : // Reads a string intended to be part of a more complicated object.
250 : // Before v12, these are UTF-8 strings. After, they can be any encoding
251 : // permissible for a string (with the relevant tag).
252 : MaybeHandle<String> ReadString() WARN_UNUSED_RESULT;
253 :
254 : // Reading V8 objects of specific kinds.
255 : // The tag is assumed to have already been read.
256 : MaybeHandle<String> ReadUtf8String() WARN_UNUSED_RESULT;
257 : MaybeHandle<String> ReadOneByteString() WARN_UNUSED_RESULT;
258 : MaybeHandle<String> ReadTwoByteString() WARN_UNUSED_RESULT;
259 : MaybeHandle<JSObject> ReadJSObject() WARN_UNUSED_RESULT;
260 : MaybeHandle<JSArray> ReadSparseJSArray() WARN_UNUSED_RESULT;
261 : MaybeHandle<JSArray> ReadDenseJSArray() WARN_UNUSED_RESULT;
262 : MaybeHandle<JSDate> ReadJSDate() WARN_UNUSED_RESULT;
263 : MaybeHandle<JSValue> ReadJSValue(SerializationTag tag) WARN_UNUSED_RESULT;
264 : MaybeHandle<JSRegExp> ReadJSRegExp() WARN_UNUSED_RESULT;
265 : MaybeHandle<JSMap> ReadJSMap() WARN_UNUSED_RESULT;
266 : MaybeHandle<JSSet> ReadJSSet() WARN_UNUSED_RESULT;
267 : MaybeHandle<JSArrayBuffer> ReadJSArrayBuffer() WARN_UNUSED_RESULT;
268 : MaybeHandle<JSArrayBuffer> ReadTransferredJSArrayBuffer(bool is_shared)
269 : WARN_UNUSED_RESULT;
270 : MaybeHandle<JSArrayBufferView> ReadJSArrayBufferView(
271 : Handle<JSArrayBuffer> buffer) WARN_UNUSED_RESULT;
272 : MaybeHandle<JSObject> ReadWasmModule() WARN_UNUSED_RESULT;
273 : MaybeHandle<JSObject> ReadWasmModuleTransfer() WARN_UNUSED_RESULT;
274 : MaybeHandle<JSObject> ReadHostObject() WARN_UNUSED_RESULT;
275 :
276 : /*
277 : * Reads key-value pairs into the object until the specified end tag is
278 : * encountered. If successful, returns the number of properties read.
279 : */
280 : Maybe<uint32_t> ReadJSObjectProperties(Handle<JSObject> object,
281 : SerializationTag end_tag,
282 : bool can_use_transitions);
283 :
284 : // Manipulating the map from IDs to reified objects.
285 : bool HasObjectWithID(uint32_t id);
286 : MaybeHandle<JSReceiver> GetObjectWithID(uint32_t id);
287 : void AddObjectWithID(uint32_t id, Handle<JSReceiver> object);
288 :
289 : Isolate* const isolate_;
290 : v8::ValueDeserializer::Delegate* const delegate_;
291 : const uint8_t* position_;
292 : const uint8_t* const end_;
293 : PretenureFlag pretenure_;
294 : uint32_t version_ = 0;
295 : uint32_t next_id_ = 0;
296 : bool expect_inline_wasm_ = false;
297 :
298 : // Always global handles.
299 : Handle<FixedArray> id_map_;
300 : MaybeHandle<SeededNumberDictionary> array_buffer_transfer_map_;
301 :
302 : DISALLOW_COPY_AND_ASSIGN(ValueDeserializer);
303 : };
304 :
305 : } // namespace internal
306 : } // namespace v8
307 :
308 : #endif // V8_VALUE_SERIALIZER_H_
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