LCOV - code coverage report
Current view: top level - src/heap - remembered-set.h (source / functions) Hit Total Coverage
Test: app.info Lines: 108 125 86.4 %
Date: 2017-10-20 Functions: 35 52 67.3 %

          Line data    Source code
       1             : // Copyright 2016 the V8 project authors. All rights reserved.
       2             : // Use of this source code is governed by a BSD-style license that can be
       3             : // found in the LICENSE file.
       4             : 
       5             : #ifndef V8_REMEMBERED_SET_H
       6             : #define V8_REMEMBERED_SET_H
       7             : 
       8             : #include "src/assembler.h"
       9             : #include "src/heap/heap.h"
      10             : #include "src/heap/slot-set.h"
      11             : #include "src/heap/spaces.h"
      12             : #include "src/v8memory.h"
      13             : 
      14             : namespace v8 {
      15             : namespace internal {
      16             : 
      17             : enum RememberedSetIterationMode { SYNCHRONIZED, NON_SYNCHRONIZED };
      18             : 
      19             : // TODO(ulan): Investigate performance of de-templatizing this class.
      20             : template <RememberedSetType type>
      21             : class RememberedSet : public AllStatic {
      22             :  public:
      23             :   // Given a page and a slot in that page, this function adds the slot to the
      24             :   // remembered set.
      25             :   template <AccessMode access_mode = AccessMode::ATOMIC>
      26   165426860 :   static void Insert(MemoryChunk* chunk, Address slot_addr) {
      27             :     DCHECK(chunk->Contains(slot_addr));
      28             :     SlotSet* slot_set = chunk->slot_set<type, access_mode>();
      29   165426860 :     if (slot_set == nullptr) {
      30       84887 :       slot_set = chunk->AllocateSlotSet<type>();
      31             :     }
      32   165426860 :     uintptr_t offset = slot_addr - chunk->address();
      33   165426860 :     slot_set[offset / Page::kPageSize].Insert<access_mode>(offset %
      34             :                                                            Page::kPageSize);
      35   165428544 :   }
      36             : 
      37             :   // Given a page and a slot in that page, this function returns true if
      38             :   // the remembered set contains the slot.
      39           0 :   static bool Contains(MemoryChunk* chunk, Address slot_addr) {
      40             :     DCHECK(chunk->Contains(slot_addr));
      41             :     SlotSet* slot_set = chunk->slot_set<type>();
      42           0 :     if (slot_set == nullptr) {
      43             :       return false;
      44             :     }
      45           0 :     uintptr_t offset = slot_addr - chunk->address();
      46             :     return slot_set[offset / Page::kPageSize].Contains(offset %
      47           0 :                                                        Page::kPageSize);
      48             :   }
      49             : 
      50             :   // Given a page and a slot in that page, this function removes the slot from
      51             :   // the remembered set.
      52             :   // If the slot was never added, then the function does nothing.
      53         570 :   static void Remove(MemoryChunk* chunk, Address slot_addr) {
      54             :     DCHECK(chunk->Contains(slot_addr));
      55             :     SlotSet* slot_set = chunk->slot_set<type>();
      56         570 :     if (slot_set != nullptr) {
      57         255 :       uintptr_t offset = slot_addr - chunk->address();
      58         255 :       slot_set[offset / Page::kPageSize].Remove(offset % Page::kPageSize);
      59             :     }
      60         570 :   }
      61             : 
      62             :   // Given a page and a range of slots in that page, this function removes the
      63             :   // slots from the remembered set.
      64    58150340 :   static void RemoveRange(MemoryChunk* chunk, Address start, Address end,
      65             :                           SlotSet::EmptyBucketMode mode) {
      66             :     SlotSet* slot_set = chunk->slot_set<type>();
      67    58150340 :     if (slot_set != nullptr) {
      68    28147445 :       uintptr_t start_offset = start - chunk->address();
      69    28147445 :       uintptr_t end_offset = end - chunk->address();
      70             :       DCHECK_LT(start_offset, end_offset);
      71    28147445 :       if (end_offset < static_cast<uintptr_t>(Page::kPageSize)) {
      72    27992613 :         slot_set->RemoveRange(static_cast<int>(start_offset),
      73    27992613 :                               static_cast<int>(end_offset), mode);
      74             :       } else {
      75             :         // The large page has multiple slot sets.
      76             :         // Compute slot set indicies for the range [start_offset, end_offset).
      77      154832 :         int start_chunk = static_cast<int>(start_offset / Page::kPageSize);
      78      154832 :         int end_chunk = static_cast<int>((end_offset - 1) / Page::kPageSize);
      79             :         int offset_in_start_chunk =
      80      154832 :             static_cast<int>(start_offset % Page::kPageSize);
      81             :         // Note that using end_offset % Page::kPageSize would be incorrect
      82             :         // because end_offset is one beyond the last slot to clear.
      83             :         int offset_in_end_chunk = static_cast<int>(
      84      154832 :             end_offset - static_cast<uintptr_t>(end_chunk) * Page::kPageSize);
      85      154832 :         if (start_chunk == end_chunk) {
      86      154813 :           slot_set[start_chunk].RemoveRange(offset_in_start_chunk,
      87      154813 :                                             offset_in_end_chunk, mode);
      88             :         } else {
      89             :           // Clear all slots from start_offset to the end of first chunk.
      90          19 :           slot_set[start_chunk].RemoveRange(offset_in_start_chunk,
      91          19 :                                             Page::kPageSize, mode);
      92             :           // Clear all slots in intermediate chunks.
      93          19 :           for (int i = start_chunk + 1; i < end_chunk; i++) {
      94           0 :             slot_set[i].RemoveRange(0, Page::kPageSize, mode);
      95             :           }
      96             :           // Clear slots from the beginning of the last page to end_offset.
      97          19 :           slot_set[end_chunk].RemoveRange(0, offset_in_end_chunk, mode);
      98             :         }
      99             :       }
     100             :     }
     101    58189058 :   }
     102             : 
     103             :   // Iterates and filters the remembered set with the given callback.
     104             :   // The callback should take (Address slot) and return SlotCallbackResult.
     105             :   template <typename Callback>
     106             :   static void Iterate(Heap* heap, RememberedSetIterationMode mode,
     107             :                       Callback callback) {
     108             :     IterateMemoryChunks(heap, [mode, callback](MemoryChunk* chunk) {
     109             :       if (mode == SYNCHRONIZED) chunk->mutex()->Lock();
     110             :       Iterate(chunk, callback);
     111             :       if (mode == SYNCHRONIZED) chunk->mutex()->Unlock();
     112             :     });
     113             :   }
     114             : 
     115             :   // Iterates over all memory chunks that contains non-empty slot sets.
     116             :   // The callback should take (MemoryChunk* chunk) and return void.
     117             :   template <typename Callback>
     118       59304 :   static void IterateMemoryChunks(Heap* heap, Callback callback) {
     119       59304 :     MemoryChunkIterator it(heap);
     120      631078 :     MemoryChunk* chunk;
     121     1011870 :     while ((chunk = it.next()) != nullptr) {
     122             :       SlotSet* slots = chunk->slot_set<type>();
     123             :       TypedSlotSet* typed_slots = chunk->typed_slot_set<type>();
     124     1553992 :       if (slots != nullptr || typed_slots != nullptr ||
     125             :           chunk->invalidated_slots() != nullptr) {
     126      291836 :         callback(chunk);
     127             :       }
     128             :     }
     129       59304 :   }
     130             : 
     131             :   // Iterates and filters the remembered set in the given memory chunk with
     132             :   // the given callback. The callback should take (Address slot) and return
     133             :   // SlotCallbackResult.
     134             :   //
     135             :   // Notice that |mode| can only be of FREE* or PREFREE* if there are no other
     136             :   // threads concurrently inserting slots.
     137             :   template <typename Callback>
     138      747975 :   static void Iterate(MemoryChunk* chunk, Callback callback,
     139             :                       SlotSet::EmptyBucketMode mode) {
     140             :     SlotSet* slots = chunk->slot_set<type>();
     141      374887 :     if (slots != nullptr) {
     142      373088 :       size_t pages = (chunk->size() + Page::kPageSize - 1) / Page::kPageSize;
     143             :       int new_count = 0;
     144      749443 :       for (size_t page = 0; page < pages; page++) {
     145      376307 :         new_count += slots[page].Iterate(callback, mode);
     146             :       }
     147             :       // Only old-to-old slot sets are released eagerly. Old-new-slot sets are
     148             :       // released by the sweeper threads.
     149        6463 :       if (type == OLD_TO_OLD && new_count == 0) {
     150        6463 :         chunk->ReleaseSlotSet<OLD_TO_OLD>();
     151             :       }
     152             :     }
     153      374935 :   }
     154             : 
     155          20 :   static int NumberOfPreFreedEmptyBuckets(MemoryChunk* chunk) {
     156             :     DCHECK(type == OLD_TO_NEW);
     157             :     int result = 0;
     158             :     SlotSet* slots = chunk->slot_set<type>();
     159          10 :     if (slots != nullptr) {
     160          10 :       size_t pages = (chunk->size() + Page::kPageSize - 1) / Page::kPageSize;
     161          20 :       for (size_t page = 0; page < pages; page++) {
     162          10 :         result += slots[page].NumberOfPreFreedEmptyBuckets();
     163             :       }
     164             :     }
     165          10 :     return result;
     166             :   }
     167             : 
     168         504 :   static void PreFreeEmptyBuckets(MemoryChunk* chunk) {
     169             :     DCHECK(type == OLD_TO_NEW);
     170             :     SlotSet* slots = chunk->slot_set<type>();
     171         252 :     if (slots != nullptr) {
     172         252 :       size_t pages = (chunk->size() + Page::kPageSize - 1) / Page::kPageSize;
     173         504 :       for (size_t page = 0; page < pages; page++) {
     174         252 :         slots[page].PreFreeEmptyBuckets();
     175             :       }
     176             :     }
     177         252 :   }
     178             : 
     179      295322 :   static void FreeEmptyBuckets(MemoryChunk* chunk) {
     180             :     DCHECK(type == OLD_TO_NEW);
     181             :     SlotSet* slots = chunk->slot_set<type>();
     182      149978 :     if (slots != nullptr) {
     183      145344 :       size_t pages = (chunk->size() + Page::kPageSize - 1) / Page::kPageSize;
     184      292970 :       for (size_t page = 0; page < pages; page++) {
     185      147626 :         slots[page].FreeEmptyBuckets();
     186      147626 :         slots[page].FreeToBeFreedBuckets();
     187             :       }
     188             :     }
     189      149978 :   }
     190             : 
     191             :   // Given a page and a typed slot in that page, this function adds the slot
     192             :   // to the remembered set.
     193      396097 :   static void InsertTyped(Page* page, Address host_addr, SlotType slot_type,
     194             :                           Address slot_addr) {
     195             :     TypedSlotSet* slot_set = page->typed_slot_set<type>();
     196      396097 :     if (slot_set == nullptr) {
     197        9056 :       slot_set = page->AllocateTypedSlotSet<type>();
     198             :     }
     199      396097 :     if (host_addr == nullptr) {
     200           0 :       host_addr = page->address();
     201             :     }
     202      396097 :     uintptr_t offset = slot_addr - page->address();
     203      396097 :     uintptr_t host_offset = host_addr - page->address();
     204             :     DCHECK_LT(offset, static_cast<uintptr_t>(TypedSlotSet::kMaxOffset));
     205             :     DCHECK_LT(host_offset, static_cast<uintptr_t>(TypedSlotSet::kMaxOffset));
     206      396097 :     slot_set->Insert(slot_type, static_cast<uint32_t>(host_offset),
     207      396097 :                      static_cast<uint32_t>(offset));
     208      396097 :   }
     209             : 
     210             :   // Given a page and a range of typed slots in that page, this function removes
     211             :   // the slots from the remembered set.
     212         116 :   static void RemoveRangeTyped(MemoryChunk* page, Address start, Address end) {
     213             :     TypedSlotSet* slots = page->typed_slot_set<type>();
     214         116 :     if (slots != nullptr) {
     215           0 :       slots->Iterate(
     216             :           [start, end](SlotType slot_type, Address host_addr,
     217             :                        Address slot_addr) {
     218             :             return start <= slot_addr && slot_addr < end ? REMOVE_SLOT
     219             :                                                          : KEEP_SLOT;
     220           0 :           },
     221             :           TypedSlotSet::PREFREE_EMPTY_CHUNKS);
     222             :     }
     223         116 :   }
     224             : 
     225             :   // Iterates and filters the remembered set with the given callback.
     226             :   // The callback should take (SlotType slot_type, SlotAddress slot) and return
     227             :   // SlotCallbackResult.
     228             :   template <typename Callback>
     229             :   static void IterateTyped(Heap* heap, RememberedSetIterationMode mode,
     230             :                            Callback callback) {
     231             :     IterateMemoryChunks(heap, [mode, callback](MemoryChunk* chunk) {
     232             :       if (mode == SYNCHRONIZED) chunk->mutex()->Lock();
     233             :       IterateTyped(chunk, callback);
     234             :       if (mode == SYNCHRONIZED) chunk->mutex()->Unlock();
     235             :     });
     236             :   }
     237             : 
     238             :   // Iterates and filters typed old to old pointers in the given memory chunk
     239             :   // with the given callback. The callback should take (SlotType slot_type,
     240             :   // Address slot_addr) and return SlotCallbackResult.
     241             :   template <typename Callback>
     242      148792 :   static void IterateTyped(MemoryChunk* chunk, Callback callback) {
     243             :     TypedSlotSet* slots = chunk->typed_slot_set<type>();
     244      148792 :     if (slots != nullptr) {
     245        4975 :       int new_count = slots->Iterate(callback, TypedSlotSet::KEEP_EMPTY_CHUNKS);
     246        4975 :       if (new_count == 0) {
     247        2727 :         chunk->ReleaseTypedSlotSet<type>();
     248             :       }
     249             :     }
     250      148792 :   }
     251             : 
     252             :   // Clear all old to old slots from the remembered set.
     253           9 :   static void ClearAll(Heap* heap) {
     254             :     STATIC_ASSERT(type == OLD_TO_OLD);
     255           9 :     MemoryChunkIterator it(heap);
     256             :     MemoryChunk* chunk;
     257         156 :     while ((chunk = it.next()) != nullptr) {
     258         138 :       chunk->ReleaseSlotSet<OLD_TO_OLD>();
     259         138 :       chunk->ReleaseTypedSlotSet<OLD_TO_OLD>();
     260         138 :       chunk->ReleaseInvalidatedSlots();
     261             :     }
     262           9 :   }
     263             : 
     264             :   // Eliminates all stale slots from the remembered set, i.e.
     265             :   // slots that are not part of live objects anymore. This method must be
     266             :   // called after marking, when the whole transitive closure is known and
     267             :   // must be called before sweeping when mark bits are still intact.
     268             :   static void ClearInvalidTypedSlots(Heap* heap, MemoryChunk* chunk);
     269             : 
     270             :  private:
     271             :   static bool IsValidSlot(Heap* heap, MemoryChunk* chunk, Object** slot);
     272             : };
     273             : 
     274             : class UpdateTypedSlotHelper {
     275             :  public:
     276             :   // Updates a code entry slot using an untyped slot callback.
     277             :   // The callback accepts Object** and returns SlotCallbackResult.
     278             :   template <typename Callback>
     279             :   static SlotCallbackResult UpdateCodeEntry(Address entry_address,
     280             :                                             Callback callback) {
     281           0 :     Object* code = Code::GetObjectFromEntryAddress(entry_address);
     282             :     Object* old_code = code;
     283           0 :     SlotCallbackResult result = callback(&code);
     284           0 :     if (code != old_code) {
     285           0 :       Memory::Address_at(entry_address) =
     286           0 :           reinterpret_cast<Code*>(code)->entry();
     287             :     }
     288             :     return result;
     289             :   }
     290             : 
     291             :   // Updates a code target slot using an untyped slot callback.
     292             :   // The callback accepts Object** and returns SlotCallbackResult.
     293             :   template <typename Callback>
     294         379 :   static SlotCallbackResult UpdateCodeTarget(RelocInfo* rinfo,
     295             :                                              Callback callback) {
     296             :     DCHECK(RelocInfo::IsCodeTarget(rinfo->rmode()));
     297         379 :     Code* old_target = Code::GetCodeFromTargetAddress(rinfo->target_address());
     298         379 :     Object* new_target = old_target;
     299         379 :     SlotCallbackResult result = callback(&new_target);
     300         379 :     if (new_target != old_target) {
     301         379 :       rinfo->set_target_address(old_target->GetIsolate(),
     302         379 :                                 Code::cast(new_target)->instruction_start());
     303             :     }
     304         379 :     return result;
     305             :   }
     306             : 
     307             :   // Updates an embedded pointer slot using an untyped slot callback.
     308             :   // The callback accepts Object** and returns SlotCallbackResult.
     309             :   template <typename Callback>
     310      229822 :   static SlotCallbackResult UpdateEmbeddedPointer(RelocInfo* rinfo,
     311             :                                                   Callback callback) {
     312             :     DCHECK(rinfo->rmode() == RelocInfo::EMBEDDED_OBJECT);
     313             :     HeapObject* old_target = rinfo->target_object();
     314      229165 :     Object* new_target = old_target;
     315       32314 :     SlotCallbackResult result = callback(&new_target);
     316      229982 :     if (new_target != old_target) {
     317             :       rinfo->set_target_object(HeapObject::cast(new_target));
     318             :     }
     319      230196 :     return result;
     320             :   }
     321             : 
     322             :   // Updates a typed slot using an untyped slot callback.
     323             :   // The callback accepts Object** and returns SlotCallbackResult.
     324             :   template <typename Callback>
     325      230274 :   static SlotCallbackResult UpdateTypedSlot(Isolate* isolate,
     326             :                                             SlotType slot_type, Address addr,
     327             :                                             Callback callback) {
     328      230274 :     switch (slot_type) {
     329             :       case CODE_TARGET_SLOT: {
     330             :         RelocInfo rinfo(addr, RelocInfo::CODE_TARGET, 0, nullptr);
     331         379 :         return UpdateCodeTarget(&rinfo, callback);
     332             :       }
     333             :       case CODE_ENTRY_SLOT: {
     334           0 :         return UpdateCodeEntry(addr, callback);
     335             :       }
     336             :       case EMBEDDED_OBJECT_SLOT: {
     337             :         RelocInfo rinfo(addr, RelocInfo::EMBEDDED_OBJECT, 0, nullptr);
     338      229895 :         return UpdateEmbeddedPointer(&rinfo, callback);
     339             :       }
     340             :       case OBJECT_SLOT: {
     341           0 :         return callback(reinterpret_cast<Object**>(addr));
     342             :       }
     343             :       case CLEARED_SLOT:
     344             :         break;
     345             :     }
     346           0 :     UNREACHABLE();
     347             :   }
     348             : };
     349             : 
     350             : inline SlotType SlotTypeForRelocInfoMode(RelocInfo::Mode rmode) {
     351      396097 :   if (RelocInfo::IsCodeTarget(rmode)) {
     352             :     return CODE_TARGET_SLOT;
     353      395718 :   } else if (RelocInfo::IsEmbeddedObject(rmode)) {
     354             :     return EMBEDDED_OBJECT_SLOT;
     355             :   }
     356           0 :   UNREACHABLE();
     357             : }
     358             : 
     359             : }  // namespace internal
     360             : }  // namespace v8
     361             : 
     362             : #endif  // V8_REMEMBERED_SET_H

Generated by: LCOV version 1.10