LCOV - code coverage report
Current view: top level - src/heap - scavenger.h (source / functions) Hit Total Coverage
Test: app.info Lines: 6 7 85.7 %
Date: 2017-10-20 Functions: 2 7 28.6 %

          Line data    Source code
       1             : // Copyright 2015 the V8 project authors. All rights reserved.
       2             : // Use of this source code is governed by a BSD-style license that can be
       3             : // found in the LICENSE file.
       4             : 
       5             : #ifndef V8_HEAP_SCAVENGER_H_
       6             : #define V8_HEAP_SCAVENGER_H_
       7             : 
       8             : #include "src/base/platform/condition-variable.h"
       9             : #include "src/heap/local-allocator.h"
      10             : #include "src/heap/objects-visiting.h"
      11             : #include "src/heap/slot-set.h"
      12             : #include "src/heap/worklist.h"
      13             : 
      14             : namespace v8 {
      15             : namespace internal {
      16             : 
      17             : class OneshotBarrier;
      18             : 
      19       88812 : class Scavenger {
      20             :  public:
      21             :   static const int kCopiedListSegmentSize = 256;
      22             :   static const int kPromotionListSegmentSize = 256;
      23             : 
      24             :   using ObjectAndSize = std::pair<HeapObject*, int>;
      25             :   using CopiedList = Worklist<ObjectAndSize, kCopiedListSegmentSize>;
      26             :   using PromotionList = Worklist<ObjectAndSize, kPromotionListSegmentSize>;
      27             : 
      28             :   Scavenger(Heap* heap, bool is_logging, CopiedList* copied_list,
      29             :             PromotionList* promotion_list, int task_id);
      30             : 
      31             :   // Entry point for scavenging an old generation page. For scavenging single
      32             :   // objects see RootScavengingVisitor and ScavengeVisitor below.
      33             :   void ScavengePage(MemoryChunk* page);
      34             : 
      35             :   // Processes remaining work (=objects) after single objects have been
      36             :   // manually scavenged using ScavengeObject or CheckAndScavengeObject.
      37             :   void Process(OneshotBarrier* barrier = nullptr);
      38             : 
      39             :   // Finalize the Scavenger. Needs to be called from the main thread.
      40             :   void Finalize();
      41             : 
      42             :   size_t bytes_copied() const { return copied_size_; }
      43             :   size_t bytes_promoted() const { return promoted_size_; }
      44             : 
      45             :   void AnnounceLockedPage(MemoryChunk* chunk) {
      46      145630 :     allocator_.AnnounceLockedPage(chunk);
      47             :   }
      48             : 
      49             :  private:
      50             :   // Number of objects to process before interrupting for potentially waking
      51             :   // up other tasks.
      52             :   static const int kInterruptThreshold = 128;
      53             :   static const int kInitialLocalPretenuringFeedbackCapacity = 256;
      54             : 
      55   211152251 :   inline Heap* heap() { return heap_; }
      56             : 
      57             :   inline void PageMemoryFence(Object* object);
      58             : 
      59             :   // Potentially scavenges an object referenced from |slot_address| if it is
      60             :   // indeed a HeapObject and resides in from space.
      61             :   inline SlotCallbackResult CheckAndScavengeObject(Heap* heap,
      62             :                                                    Address slot_address);
      63             : 
      64             :   // Scavenges an object |object| referenced from slot |p|. |object| is required
      65             :   // to be in from space.
      66             :   inline void ScavengeObject(HeapObject** p, HeapObject* object);
      67             : 
      68             :   // Copies |source| to |target| and sets the forwarding pointer in |source|.
      69             :   V8_INLINE bool MigrateObject(Map* map, HeapObject* source, HeapObject* target,
      70             :                                int size);
      71             : 
      72             :   V8_INLINE bool SemiSpaceCopyObject(Map* map, HeapObject** slot,
      73             :                                      HeapObject* object, int object_size);
      74             : 
      75             :   V8_INLINE bool PromoteObject(Map* map, HeapObject** slot, HeapObject* object,
      76             :                                int object_size);
      77             : 
      78             :   V8_INLINE void EvacuateObject(HeapObject** slot, Map* map,
      79             :                                 HeapObject* source);
      80             : 
      81             :   // Different cases for object evacuation.
      82             : 
      83             :   V8_INLINE void EvacuateObjectDefault(Map* map, HeapObject** slot,
      84             :                                        HeapObject* object, int object_size);
      85             : 
      86             :   V8_INLINE void EvacuateJSFunction(Map* map, HeapObject** slot,
      87             :                                     JSFunction* object, int object_size);
      88             : 
      89             :   inline void EvacuateThinString(Map* map, HeapObject** slot,
      90             :                                  ThinString* object, int object_size);
      91             : 
      92             :   inline void EvacuateShortcutCandidate(Map* map, HeapObject** slot,
      93             :                                         ConsString* object, int object_size);
      94             : 
      95             :   void IterateAndScavengePromotedObject(HeapObject* target, int size);
      96             : 
      97             :   void RecordCopiedObject(HeapObject* obj);
      98             : 
      99             :   static inline bool ContainsOnlyData(VisitorId visitor_id);
     100             : 
     101             :   Heap* const heap_;
     102             :   PromotionList::View promotion_list_;
     103             :   CopiedList::View copied_list_;
     104             :   Heap::PretenuringFeedbackMap local_pretenuring_feedback_;
     105             :   size_t copied_size_;
     106             :   size_t promoted_size_;
     107             :   LocalAllocator allocator_;
     108             :   const bool is_logging_;
     109             :   const bool is_incremental_marking_;
     110             :   const bool is_compacting_;
     111             : 
     112             :   friend class IterateAndScavengePromotedObjectsVisitor;
     113             :   friend class RootScavengeVisitor;
     114             :   friend class ScavengeVisitor;
     115             : };
     116             : 
     117             : // Helper class for turning the scavenger into an object visitor that is also
     118             : // filtering out non-HeapObjects and objects which do not reside in new space.
     119       29652 : class RootScavengeVisitor final : public RootVisitor {
     120             :  public:
     121             :   RootScavengeVisitor(Heap* heap, Scavenger* scavenger)
     122       29652 :       : heap_(heap), scavenger_(scavenger) {}
     123             : 
     124             :   void VisitRootPointer(Root root, Object** p) final;
     125             :   void VisitRootPointers(Root root, Object** start, Object** end) final;
     126             : 
     127             :  private:
     128             :   void ScavengePointer(Object** p);
     129             : 
     130             :   Heap* const heap_;
     131             :   Scavenger* const scavenger_;
     132             : };
     133             : 
     134           0 : class ScavengeVisitor final : public NewSpaceVisitor<ScavengeVisitor> {
     135             :  public:
     136             :   ScavengeVisitor(Heap* heap, Scavenger* scavenger)
     137      140374 :       : heap_(heap), scavenger_(scavenger) {}
     138             : 
     139             :   V8_INLINE void VisitPointers(HeapObject* host, Object** start,
     140             :                                Object** end) final;
     141             : 
     142             :  private:
     143             :   Heap* const heap_;
     144             :   Scavenger* const scavenger_;
     145             : };
     146             : 
     147             : }  // namespace internal
     148             : }  // namespace v8
     149             : 
     150             : #endif  // V8_HEAP_SCAVENGER_H_

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