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1 : // Copyright 2017 the V8 project authors. All rights reserved.
2 : // Use of this source code is governed by a BSD-style license that can be
3 : // found in the LICENSE file.
4 :
5 : #ifndef V8_SNAPSHOT_DEFAULT_SERIALIZER_ALLOCATOR_H_
6 : #define V8_SNAPSHOT_DEFAULT_SERIALIZER_ALLOCATOR_H_
7 :
8 : #include "src/snapshot/serializer-common.h"
9 :
10 : namespace v8 {
11 : namespace internal {
12 :
13 : template <class AllocatorT>
14 : class Serializer;
15 :
16 1460 : class DefaultSerializerAllocator final {
17 : public:
18 : DefaultSerializerAllocator(
19 : Serializer<DefaultSerializerAllocator>* serializer);
20 :
21 : SerializerReference Allocate(AllocationSpace space, uint32_t size);
22 : SerializerReference AllocateMap();
23 : SerializerReference AllocateLargeObject(uint32_t size);
24 : SerializerReference AllocateOffHeapBackingStore();
25 :
26 : #ifdef DEBUG
27 : bool BackReferenceIsAlreadyAllocated(
28 : SerializerReference back_reference) const;
29 : bool HasNotExceededFirstPageOfEachSpace() const;
30 : #endif
31 :
32 : std::vector<SerializedData::Reservation> EncodeReservations() const;
33 :
34 : void OutputStatistics();
35 :
36 : private:
37 : static constexpr int kNumberOfPreallocatedSpaces =
38 : SerializerDeserializer::kNumberOfPreallocatedSpaces;
39 : static constexpr int kNumberOfSpaces =
40 : SerializerDeserializer::kNumberOfSpaces;
41 :
42 : static uint32_t MaxChunkSizeInSpace(int space);
43 :
44 : // Objects from the same space are put into chunks for bulk-allocation
45 : // when deserializing. We have to make sure that each chunk fits into a
46 : // page. So we track the chunk size in pending_chunk_ of a space, but
47 : // when it exceeds a page, we complete the current chunk and start a new one.
48 : uint32_t pending_chunk_[kNumberOfPreallocatedSpaces];
49 : std::vector<uint32_t> completed_chunks_[kNumberOfPreallocatedSpaces];
50 :
51 : // Number of maps that we need to allocate.
52 : uint32_t num_maps_ = 0;
53 :
54 : // We map serialized large objects to indexes for back-referencing.
55 : uint32_t large_objects_total_size_ = 0;
56 : uint32_t seen_large_objects_index_ = 0;
57 :
58 : // Used to keep track of the off-heap backing stores used by TypedArrays/
59 : // ArrayBuffers. Note that the index begins at 1 and not 0, because when a
60 : // TypedArray has an on-heap backing store, the backing_store pointer in the
61 : // corresponding ArrayBuffer will be null, which makes it indistinguishable
62 : // from index 0.
63 : uint32_t seen_backing_stores_index_ = 1;
64 :
65 : // The current serializer.
66 : Serializer<DefaultSerializerAllocator>* const serializer_;
67 :
68 : DISALLOW_COPY_AND_ASSIGN(DefaultSerializerAllocator)
69 : };
70 :
71 : } // namespace internal
72 : } // namespace v8
73 :
74 : #endif // V8_SNAPSHOT_DEFAULT_SERIALIZER_ALLOCATOR_H_
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