Line data Source code
1 : // Copyright 2016 the V8 project authors. All rights reserved.
2 : // Use of this source code is governed by a BSD-style license that can be
3 : // found in the LICENSE file.
4 :
5 : #ifndef V8_VALUE_SERIALIZER_H_
6 : #define V8_VALUE_SERIALIZER_H_
7 :
8 : #include <cstdint>
9 : #include <vector>
10 :
11 : #include "include/v8.h"
12 : #include "src/base/compiler-specific.h"
13 : #include "src/base/macros.h"
14 : #include "src/identity-map.h"
15 : #include "src/messages.h"
16 : #include "src/vector.h"
17 : #include "src/zone/zone.h"
18 :
19 : namespace v8 {
20 : namespace internal {
21 :
22 : class HeapNumber;
23 : class Isolate;
24 : class JSArrayBuffer;
25 : class JSArrayBufferView;
26 : class JSDate;
27 : class JSMap;
28 : class JSRegExp;
29 : class JSSet;
30 : class JSValue;
31 : class Object;
32 : class Oddball;
33 : class Smi;
34 : class WasmMemoryObject;
35 : class WasmModuleObject;
36 :
37 : enum class SerializationTag : uint8_t;
38 :
39 : /**
40 : * Writes V8 objects in a binary format that allows the objects to be cloned
41 : * according to the HTML structured clone algorithm.
42 : *
43 : * Format is based on Blink's previous serialization logic.
44 : */
45 : class ValueSerializer {
46 : public:
47 : ValueSerializer(Isolate* isolate, v8::ValueSerializer::Delegate* delegate);
48 : ~ValueSerializer();
49 :
50 : /*
51 : * Writes out a header, which includes the format version.
52 : */
53 : void WriteHeader();
54 :
55 : /*
56 : * Serializes a V8 object into the buffer.
57 : */
58 : Maybe<bool> WriteObject(Handle<Object> object) WARN_UNUSED_RESULT;
59 :
60 : /*
61 : * Returns the stored data. This serializer should not be used once the buffer
62 : * is released. The contents are undefined if a previous write has failed.
63 : */
64 : std::vector<uint8_t> ReleaseBuffer();
65 :
66 : /*
67 : * Returns the buffer, allocated via the delegate, and its size.
68 : * Caller assumes ownership of the buffer.
69 : */
70 : std::pair<uint8_t*, size_t> Release();
71 :
72 : /*
73 : * Marks an ArrayBuffer as havings its contents transferred out of band.
74 : * Pass the corresponding JSArrayBuffer in the deserializing context to
75 : * ValueDeserializer::TransferArrayBuffer.
76 : */
77 : void TransferArrayBuffer(uint32_t transfer_id,
78 : Handle<JSArrayBuffer> array_buffer);
79 :
80 : /*
81 : * Publicly exposed wire format writing methods.
82 : * These are intended for use within the delegate's WriteHostObject method.
83 : */
84 : void WriteUint32(uint32_t value);
85 : void WriteUint64(uint64_t value);
86 : void WriteRawBytes(const void* source, size_t length);
87 : void WriteDouble(double value);
88 :
89 : /*
90 : * Indicate whether to treat ArrayBufferView objects as host objects,
91 : * i.e. pass them to Delegate::WriteHostObject. This should not be
92 : * called when no Delegate was passed.
93 : *
94 : * The default is not to treat ArrayBufferViews as host objects.
95 : */
96 : void SetTreatArrayBufferViewsAsHostObjects(bool mode);
97 :
98 : private:
99 : // Managing allocations of the internal buffer.
100 : Maybe<bool> ExpandBuffer(size_t required_capacity);
101 :
102 : // Writing the wire format.
103 : void WriteTag(SerializationTag tag);
104 : template <typename T>
105 : void WriteVarint(T value);
106 : template <typename T>
107 : void WriteZigZag(T value);
108 : void WriteOneByteString(Vector<const uint8_t> chars);
109 : void WriteTwoByteString(Vector<const uc16> chars);
110 : Maybe<uint8_t*> ReserveRawBytes(size_t bytes);
111 :
112 : // Writing V8 objects of various kinds.
113 : void WriteOddball(Oddball* oddball);
114 : void WriteSmi(Smi* smi);
115 : void WriteHeapNumber(HeapNumber* number);
116 : void WriteString(Handle<String> string);
117 : Maybe<bool> WriteJSReceiver(Handle<JSReceiver> receiver) WARN_UNUSED_RESULT;
118 : Maybe<bool> WriteJSObject(Handle<JSObject> object) WARN_UNUSED_RESULT;
119 : Maybe<bool> WriteJSObjectSlow(Handle<JSObject> object) WARN_UNUSED_RESULT;
120 : Maybe<bool> WriteJSArray(Handle<JSArray> array) WARN_UNUSED_RESULT;
121 : void WriteJSDate(JSDate* date);
122 : Maybe<bool> WriteJSValue(Handle<JSValue> value) WARN_UNUSED_RESULT;
123 : void WriteJSRegExp(JSRegExp* regexp);
124 : Maybe<bool> WriteJSMap(Handle<JSMap> map) WARN_UNUSED_RESULT;
125 : Maybe<bool> WriteJSSet(Handle<JSSet> map) WARN_UNUSED_RESULT;
126 : Maybe<bool> WriteJSArrayBuffer(Handle<JSArrayBuffer> array_buffer)
127 : WARN_UNUSED_RESULT;
128 : Maybe<bool> WriteJSArrayBufferView(JSArrayBufferView* array_buffer);
129 : Maybe<bool> WriteWasmModule(Handle<WasmModuleObject> object)
130 : WARN_UNUSED_RESULT;
131 : Maybe<bool> WriteWasmMemory(Handle<WasmMemoryObject> object)
132 : WARN_UNUSED_RESULT;
133 : Maybe<bool> WriteHostObject(Handle<JSObject> object) WARN_UNUSED_RESULT;
134 :
135 : /*
136 : * Reads the specified keys from the object and writes key-value pairs to the
137 : * buffer. Returns the number of keys actually written, which may be smaller
138 : * if some keys are not own properties when accessed.
139 : */
140 : Maybe<uint32_t> WriteJSObjectPropertiesSlow(
141 : Handle<JSObject> object, Handle<FixedArray> keys) WARN_UNUSED_RESULT;
142 :
143 : /*
144 : * Asks the delegate to handle an error that occurred during data cloning, by
145 : * throwing an exception appropriate for the host.
146 : */
147 : void ThrowDataCloneError(MessageTemplate::Template template_index);
148 : V8_NOINLINE void ThrowDataCloneError(MessageTemplate::Template template_index,
149 : Handle<Object> arg0);
150 :
151 : Maybe<bool> ThrowIfOutOfMemory();
152 :
153 : Isolate* const isolate_;
154 : v8::ValueSerializer::Delegate* const delegate_;
155 : bool treat_array_buffer_views_as_host_objects_ = false;
156 : uint8_t* buffer_ = nullptr;
157 : size_t buffer_size_ = 0;
158 : size_t buffer_capacity_ = 0;
159 : bool out_of_memory_ = false;
160 : Zone zone_;
161 :
162 : // To avoid extra lookups in the identity map, ID+1 is actually stored in the
163 : // map (checking if the used identity is zero is the fast way of checking if
164 : // the entry is new).
165 : IdentityMap<uint32_t, ZoneAllocationPolicy> id_map_;
166 : uint32_t next_id_ = 0;
167 :
168 : // A similar map, for transferred array buffers.
169 : IdentityMap<uint32_t, ZoneAllocationPolicy> array_buffer_transfer_map_;
170 :
171 : DISALLOW_COPY_AND_ASSIGN(ValueSerializer);
172 : };
173 :
174 : /*
175 : * Deserializes values from data written with ValueSerializer, or a compatible
176 : * implementation.
177 : */
178 : class ValueDeserializer {
179 : public:
180 : ValueDeserializer(Isolate* isolate, Vector<const uint8_t> data,
181 : v8::ValueDeserializer::Delegate* delegate);
182 : ~ValueDeserializer();
183 :
184 : /*
185 : * Runs version detection logic, which may fail if the format is invalid.
186 : */
187 : Maybe<bool> ReadHeader() WARN_UNUSED_RESULT;
188 :
189 : /*
190 : * Reads the underlying wire format version. Likely mostly to be useful to
191 : * legacy code reading old wire format versions. Must be called after
192 : * ReadHeader.
193 : */
194 : uint32_t GetWireFormatVersion() const { return version_; }
195 :
196 : /*
197 : * Deserializes a V8 object from the buffer.
198 : */
199 : MaybeHandle<Object> ReadObject() WARN_UNUSED_RESULT;
200 :
201 : /*
202 : * Reads an object, consuming the entire buffer.
203 : *
204 : * This is required for the legacy "version 0" format, which did not allow
205 : * reference deduplication, and instead relied on a "stack" model for
206 : * deserializing, with the contents of objects and arrays provided first.
207 : */
208 : MaybeHandle<Object> ReadObjectUsingEntireBufferForLegacyFormat()
209 : WARN_UNUSED_RESULT;
210 :
211 : /*
212 : * Accepts the array buffer corresponding to the one passed previously to
213 : * ValueSerializer::TransferArrayBuffer.
214 : */
215 : void TransferArrayBuffer(uint32_t transfer_id,
216 : Handle<JSArrayBuffer> array_buffer);
217 :
218 : /*
219 : * Publicly exposed wire format writing methods.
220 : * These are intended for use within the delegate's WriteHostObject method.
221 : */
222 : bool ReadUint32(uint32_t* value) WARN_UNUSED_RESULT;
223 : bool ReadUint64(uint64_t* value) WARN_UNUSED_RESULT;
224 : bool ReadDouble(double* value) WARN_UNUSED_RESULT;
225 : bool ReadRawBytes(size_t length, const void** data) WARN_UNUSED_RESULT;
226 : void set_expect_inline_wasm(bool expect_inline_wasm) {
227 247 : expect_inline_wasm_ = expect_inline_wasm;
228 : }
229 :
230 : private:
231 : // Reading the wire format.
232 : Maybe<SerializationTag> PeekTag() const WARN_UNUSED_RESULT;
233 : void ConsumeTag(SerializationTag peeked_tag);
234 : Maybe<SerializationTag> ReadTag() WARN_UNUSED_RESULT;
235 : template <typename T>
236 : Maybe<T> ReadVarint() WARN_UNUSED_RESULT;
237 : template <typename T>
238 : Maybe<T> ReadZigZag() WARN_UNUSED_RESULT;
239 : Maybe<double> ReadDouble() WARN_UNUSED_RESULT;
240 : Maybe<Vector<const uint8_t>> ReadRawBytes(int size) WARN_UNUSED_RESULT;
241 : bool expect_inline_wasm() const { return expect_inline_wasm_; }
242 :
243 : // Reads a string if it matches the one provided.
244 : // Returns true if this was the case. Otherwise, nothing is consumed.
245 : bool ReadExpectedString(Handle<String> expected) WARN_UNUSED_RESULT;
246 :
247 : // Like ReadObject, but skips logic for special cases in simulating the
248 : // "stack machine".
249 : MaybeHandle<Object> ReadObjectInternal() WARN_UNUSED_RESULT;
250 :
251 : // Reads a string intended to be part of a more complicated object.
252 : // Before v12, these are UTF-8 strings. After, they can be any encoding
253 : // permissible for a string (with the relevant tag).
254 : MaybeHandle<String> ReadString() WARN_UNUSED_RESULT;
255 :
256 : // Reading V8 objects of specific kinds.
257 : // The tag is assumed to have already been read.
258 : MaybeHandle<String> ReadUtf8String() WARN_UNUSED_RESULT;
259 : MaybeHandle<String> ReadOneByteString() WARN_UNUSED_RESULT;
260 : MaybeHandle<String> ReadTwoByteString() WARN_UNUSED_RESULT;
261 : MaybeHandle<JSObject> ReadJSObject() WARN_UNUSED_RESULT;
262 : MaybeHandle<JSArray> ReadSparseJSArray() WARN_UNUSED_RESULT;
263 : MaybeHandle<JSArray> ReadDenseJSArray() WARN_UNUSED_RESULT;
264 : MaybeHandle<JSDate> ReadJSDate() WARN_UNUSED_RESULT;
265 : MaybeHandle<JSValue> ReadJSValue(SerializationTag tag) WARN_UNUSED_RESULT;
266 : MaybeHandle<JSRegExp> ReadJSRegExp() WARN_UNUSED_RESULT;
267 : MaybeHandle<JSMap> ReadJSMap() WARN_UNUSED_RESULT;
268 : MaybeHandle<JSSet> ReadJSSet() WARN_UNUSED_RESULT;
269 : MaybeHandle<JSArrayBuffer> ReadJSArrayBuffer() WARN_UNUSED_RESULT;
270 : MaybeHandle<JSArrayBuffer> ReadTransferredJSArrayBuffer(bool is_shared)
271 : WARN_UNUSED_RESULT;
272 : MaybeHandle<JSArrayBufferView> ReadJSArrayBufferView(
273 : Handle<JSArrayBuffer> buffer) WARN_UNUSED_RESULT;
274 : MaybeHandle<JSObject> ReadWasmModule() WARN_UNUSED_RESULT;
275 : MaybeHandle<JSObject> ReadWasmModuleTransfer() WARN_UNUSED_RESULT;
276 : MaybeHandle<WasmMemoryObject> ReadWasmMemory() WARN_UNUSED_RESULT;
277 : MaybeHandle<JSObject> ReadHostObject() WARN_UNUSED_RESULT;
278 :
279 : /*
280 : * Reads key-value pairs into the object until the specified end tag is
281 : * encountered. If successful, returns the number of properties read.
282 : */
283 : Maybe<uint32_t> ReadJSObjectProperties(Handle<JSObject> object,
284 : SerializationTag end_tag,
285 : bool can_use_transitions);
286 :
287 : // Manipulating the map from IDs to reified objects.
288 : bool HasObjectWithID(uint32_t id);
289 : MaybeHandle<JSReceiver> GetObjectWithID(uint32_t id);
290 : void AddObjectWithID(uint32_t id, Handle<JSReceiver> object);
291 :
292 : Isolate* const isolate_;
293 : v8::ValueDeserializer::Delegate* const delegate_;
294 : const uint8_t* position_;
295 : const uint8_t* const end_;
296 : PretenureFlag pretenure_;
297 : uint32_t version_ = 0;
298 : uint32_t next_id_ = 0;
299 : bool expect_inline_wasm_ = false;
300 :
301 : // Always global handles.
302 : Handle<FixedArray> id_map_;
303 : MaybeHandle<UnseededNumberDictionary> array_buffer_transfer_map_;
304 :
305 : DISALLOW_COPY_AND_ASSIGN(ValueDeserializer);
306 : };
307 :
308 : } // namespace internal
309 : } // namespace v8
310 :
311 : #endif // V8_VALUE_SERIALIZER_H_
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