LCOV - code coverage report
Current view: top level - src - value-serializer.h (source / functions) Hit Total Coverage
Test: app.info Lines: 1 1 100.0 %
Date: 2019-04-18 Functions: 0 0 -

          Line data    Source code
       1             : // Copyright 2016 the V8 project authors. All rights reserved.
       2             : // Use of this source code is governed by a BSD-style license that can be
       3             : // found in the LICENSE file.
       4             : 
       5             : #ifndef V8_VALUE_SERIALIZER_H_
       6             : #define V8_VALUE_SERIALIZER_H_
       7             : 
       8             : #include <cstdint>
       9             : #include <vector>
      10             : 
      11             : #include "include/v8.h"
      12             : #include "src/base/compiler-specific.h"
      13             : #include "src/base/macros.h"
      14             : #include "src/identity-map.h"
      15             : #include "src/maybe-handles.h"
      16             : #include "src/message-template.h"
      17             : #include "src/vector.h"
      18             : #include "src/zone/zone.h"
      19             : 
      20             : namespace v8 {
      21             : namespace internal {
      22             : 
      23             : class BigInt;
      24             : class HeapNumber;
      25             : class Isolate;
      26             : class JSArrayBuffer;
      27             : class JSArrayBufferView;
      28             : class JSDate;
      29             : class JSMap;
      30             : class JSRegExp;
      31             : class JSSet;
      32             : class JSValue;
      33             : class MutableHeapNumber;
      34             : class Object;
      35             : class Oddball;
      36             : class Smi;
      37             : class WasmMemoryObject;
      38             : class WasmModuleObject;
      39             : 
      40             : enum class SerializationTag : uint8_t;
      41             : 
      42             : /**
      43             :  * Writes V8 objects in a binary format that allows the objects to be cloned
      44             :  * according to the HTML structured clone algorithm.
      45             :  *
      46             :  * Format is based on Blink's previous serialization logic.
      47             :  */
      48             : class ValueSerializer {
      49             :  public:
      50             :   ValueSerializer(Isolate* isolate, v8::ValueSerializer::Delegate* delegate);
      51             :   ~ValueSerializer();
      52             : 
      53             :   /*
      54             :    * Writes out a header, which includes the format version.
      55             :    */
      56             :   void WriteHeader();
      57             : 
      58             :   /*
      59             :    * Serializes a V8 object into the buffer.
      60             :    */
      61             :   Maybe<bool> WriteObject(Handle<Object> object) V8_WARN_UNUSED_RESULT;
      62             : 
      63             :   /*
      64             :    * Returns the buffer, allocated via the delegate, and its size.
      65             :    * Caller assumes ownership of the buffer.
      66             :    */
      67             :   std::pair<uint8_t*, size_t> Release();
      68             : 
      69             :   /*
      70             :    * Marks an ArrayBuffer as havings its contents transferred out of band.
      71             :    * Pass the corresponding JSArrayBuffer in the deserializing context to
      72             :    * ValueDeserializer::TransferArrayBuffer.
      73             :    */
      74             :   void TransferArrayBuffer(uint32_t transfer_id,
      75             :                            Handle<JSArrayBuffer> array_buffer);
      76             : 
      77             :   /*
      78             :    * Publicly exposed wire format writing methods.
      79             :    * These are intended for use within the delegate's WriteHostObject method.
      80             :    */
      81             :   void WriteUint32(uint32_t value);
      82             :   void WriteUint64(uint64_t value);
      83             :   void WriteRawBytes(const void* source, size_t length);
      84             :   void WriteDouble(double value);
      85             : 
      86             :   /*
      87             :    * Indicate whether to treat ArrayBufferView objects as host objects,
      88             :    * i.e. pass them to Delegate::WriteHostObject. This should not be
      89             :    * called when no Delegate was passed.
      90             :    *
      91             :    * The default is not to treat ArrayBufferViews as host objects.
      92             :    */
      93             :   void SetTreatArrayBufferViewsAsHostObjects(bool mode);
      94             : 
      95             :  private:
      96             :   // Managing allocations of the internal buffer.
      97             :   Maybe<bool> ExpandBuffer(size_t required_capacity);
      98             : 
      99             :   // Writing the wire format.
     100             :   void WriteTag(SerializationTag tag);
     101             :   template <typename T>
     102             :   void WriteVarint(T value);
     103             :   template <typename T>
     104             :   void WriteZigZag(T value);
     105             :   void WriteOneByteString(Vector<const uint8_t> chars);
     106             :   void WriteTwoByteString(Vector<const uc16> chars);
     107             :   void WriteBigIntContents(BigInt bigint);
     108             :   Maybe<uint8_t*> ReserveRawBytes(size_t bytes);
     109             : 
     110             :   // Writing V8 objects of various kinds.
     111             :   void WriteOddball(Oddball oddball);
     112             :   void WriteSmi(Smi smi);
     113             :   void WriteHeapNumber(HeapNumber number);
     114             :   void WriteMutableHeapNumber(MutableHeapNumber number);
     115             :   void WriteBigInt(BigInt bigint);
     116             :   void WriteString(Handle<String> string);
     117             :   Maybe<bool> WriteJSReceiver(Handle<JSReceiver> receiver)
     118             :       V8_WARN_UNUSED_RESULT;
     119             :   Maybe<bool> WriteJSObject(Handle<JSObject> object) V8_WARN_UNUSED_RESULT;
     120             :   Maybe<bool> WriteJSObjectSlow(Handle<JSObject> object) V8_WARN_UNUSED_RESULT;
     121             :   Maybe<bool> WriteJSArray(Handle<JSArray> array) V8_WARN_UNUSED_RESULT;
     122             :   void WriteJSDate(JSDate date);
     123             :   Maybe<bool> WriteJSValue(Handle<JSValue> value) V8_WARN_UNUSED_RESULT;
     124             :   void WriteJSRegExp(JSRegExp regexp);
     125             :   Maybe<bool> WriteJSMap(Handle<JSMap> map) V8_WARN_UNUSED_RESULT;
     126             :   Maybe<bool> WriteJSSet(Handle<JSSet> map) V8_WARN_UNUSED_RESULT;
     127             :   Maybe<bool> WriteJSArrayBuffer(Handle<JSArrayBuffer> array_buffer)
     128             :       V8_WARN_UNUSED_RESULT;
     129             :   Maybe<bool> WriteJSArrayBufferView(JSArrayBufferView array_buffer);
     130             :   Maybe<bool> WriteWasmModule(Handle<WasmModuleObject> object)
     131             :       V8_WARN_UNUSED_RESULT;
     132             :   Maybe<bool> WriteWasmMemory(Handle<WasmMemoryObject> object)
     133             :       V8_WARN_UNUSED_RESULT;
     134             :   Maybe<bool> WriteHostObject(Handle<JSObject> object) V8_WARN_UNUSED_RESULT;
     135             : 
     136             :   /*
     137             :    * Reads the specified keys from the object and writes key-value pairs to the
     138             :    * buffer. Returns the number of keys actually written, which may be smaller
     139             :    * if some keys are not own properties when accessed.
     140             :    */
     141             :   Maybe<uint32_t> WriteJSObjectPropertiesSlow(
     142             :       Handle<JSObject> object, Handle<FixedArray> keys) V8_WARN_UNUSED_RESULT;
     143             : 
     144             :   /*
     145             :    * Asks the delegate to handle an error that occurred during data cloning, by
     146             :    * throwing an exception appropriate for the host.
     147             :    */
     148             :   void ThrowDataCloneError(MessageTemplate template_index);
     149             :   V8_NOINLINE void ThrowDataCloneError(MessageTemplate template_index,
     150             :                                        Handle<Object> arg0);
     151             : 
     152             :   Maybe<bool> ThrowIfOutOfMemory();
     153             : 
     154             :   Isolate* const isolate_;
     155             :   v8::ValueSerializer::Delegate* const delegate_;
     156             :   uint8_t* buffer_ = nullptr;
     157             :   size_t buffer_size_ = 0;
     158             :   size_t buffer_capacity_ = 0;
     159             :   bool treat_array_buffer_views_as_host_objects_ = false;
     160             :   bool out_of_memory_ = false;
     161             :   Zone zone_;
     162             : 
     163             :   // To avoid extra lookups in the identity map, ID+1 is actually stored in the
     164             :   // map (checking if the used identity is zero is the fast way of checking if
     165             :   // the entry is new).
     166             :   IdentityMap<uint32_t, ZoneAllocationPolicy> id_map_;
     167             :   uint32_t next_id_ = 0;
     168             : 
     169             :   // A similar map, for transferred array buffers.
     170             :   IdentityMap<uint32_t, ZoneAllocationPolicy> array_buffer_transfer_map_;
     171             : 
     172             :   DISALLOW_COPY_AND_ASSIGN(ValueSerializer);
     173             : };
     174             : 
     175             : /*
     176             :  * Deserializes values from data written with ValueSerializer, or a compatible
     177             :  * implementation.
     178             :  */
     179             : class ValueDeserializer {
     180             :  public:
     181             :   ValueDeserializer(Isolate* isolate, Vector<const uint8_t> data,
     182             :                     v8::ValueDeserializer::Delegate* delegate);
     183             :   ~ValueDeserializer();
     184             : 
     185             :   /*
     186             :    * Runs version detection logic, which may fail if the format is invalid.
     187             :    */
     188             :   Maybe<bool> ReadHeader() V8_WARN_UNUSED_RESULT;
     189             : 
     190             :   /*
     191             :    * Reads the underlying wire format version. Likely mostly to be useful to
     192             :    * legacy code reading old wire format versions. Must be called after
     193             :    * ReadHeader.
     194             :    */
     195             :   uint32_t GetWireFormatVersion() const { return version_; }
     196             : 
     197             :   /*
     198             :    * Deserializes a V8 object from the buffer.
     199             :    */
     200             :   MaybeHandle<Object> ReadObject() V8_WARN_UNUSED_RESULT;
     201             : 
     202             :   /*
     203             :    * Reads an object, consuming the entire buffer.
     204             :    *
     205             :    * This is required for the legacy "version 0" format, which did not allow
     206             :    * reference deduplication, and instead relied on a "stack" model for
     207             :    * deserializing, with the contents of objects and arrays provided first.
     208             :    */
     209             :   MaybeHandle<Object> ReadObjectUsingEntireBufferForLegacyFormat()
     210             :       V8_WARN_UNUSED_RESULT;
     211             : 
     212             :   /*
     213             :    * Accepts the array buffer corresponding to the one passed previously to
     214             :    * ValueSerializer::TransferArrayBuffer.
     215             :    */
     216             :   void TransferArrayBuffer(uint32_t transfer_id,
     217             :                            Handle<JSArrayBuffer> array_buffer);
     218             : 
     219             :   /*
     220             :    * Publicly exposed wire format writing methods.
     221             :    * These are intended for use within the delegate's WriteHostObject method.
     222             :    */
     223             :   bool ReadUint32(uint32_t* value) V8_WARN_UNUSED_RESULT;
     224             :   bool ReadUint64(uint64_t* value) V8_WARN_UNUSED_RESULT;
     225             :   bool ReadDouble(double* value) V8_WARN_UNUSED_RESULT;
     226             :   bool ReadRawBytes(size_t length, const void** data) V8_WARN_UNUSED_RESULT;
     227             :   void set_expect_inline_wasm(bool expect_inline_wasm) {
     228         262 :     expect_inline_wasm_ = expect_inline_wasm;
     229             :   }
     230             : 
     231             :  private:
     232             :   // Reading the wire format.
     233             :   Maybe<SerializationTag> PeekTag() const V8_WARN_UNUSED_RESULT;
     234             :   void ConsumeTag(SerializationTag peeked_tag);
     235             :   Maybe<SerializationTag> ReadTag() V8_WARN_UNUSED_RESULT;
     236             :   template <typename T>
     237             :   Maybe<T> ReadVarint() V8_WARN_UNUSED_RESULT;
     238             :   template <typename T>
     239             :   Maybe<T> ReadZigZag() V8_WARN_UNUSED_RESULT;
     240             :   Maybe<double> ReadDouble() V8_WARN_UNUSED_RESULT;
     241             :   Maybe<Vector<const uint8_t>> ReadRawBytes(int size) V8_WARN_UNUSED_RESULT;
     242             :   bool expect_inline_wasm() const { return expect_inline_wasm_; }
     243             : 
     244             :   // Reads a string if it matches the one provided.
     245             :   // Returns true if this was the case. Otherwise, nothing is consumed.
     246             :   bool ReadExpectedString(Handle<String> expected) V8_WARN_UNUSED_RESULT;
     247             : 
     248             :   // Like ReadObject, but skips logic for special cases in simulating the
     249             :   // "stack machine".
     250             :   MaybeHandle<Object> ReadObjectInternal() V8_WARN_UNUSED_RESULT;
     251             : 
     252             :   // Reads a string intended to be part of a more complicated object.
     253             :   // Before v12, these are UTF-8 strings. After, they can be any encoding
     254             :   // permissible for a string (with the relevant tag).
     255             :   MaybeHandle<String> ReadString() V8_WARN_UNUSED_RESULT;
     256             : 
     257             :   // Reading V8 objects of specific kinds.
     258             :   // The tag is assumed to have already been read.
     259             :   MaybeHandle<BigInt> ReadBigInt() V8_WARN_UNUSED_RESULT;
     260             :   MaybeHandle<String> ReadUtf8String() V8_WARN_UNUSED_RESULT;
     261             :   MaybeHandle<String> ReadOneByteString() V8_WARN_UNUSED_RESULT;
     262             :   MaybeHandle<String> ReadTwoByteString() V8_WARN_UNUSED_RESULT;
     263             :   MaybeHandle<JSObject> ReadJSObject() V8_WARN_UNUSED_RESULT;
     264             :   MaybeHandle<JSArray> ReadSparseJSArray() V8_WARN_UNUSED_RESULT;
     265             :   MaybeHandle<JSArray> ReadDenseJSArray() V8_WARN_UNUSED_RESULT;
     266             :   MaybeHandle<JSDate> ReadJSDate() V8_WARN_UNUSED_RESULT;
     267             :   MaybeHandle<JSValue> ReadJSValue(SerializationTag tag) V8_WARN_UNUSED_RESULT;
     268             :   MaybeHandle<JSRegExp> ReadJSRegExp() V8_WARN_UNUSED_RESULT;
     269             :   MaybeHandle<JSMap> ReadJSMap() V8_WARN_UNUSED_RESULT;
     270             :   MaybeHandle<JSSet> ReadJSSet() V8_WARN_UNUSED_RESULT;
     271             :   MaybeHandle<JSArrayBuffer> ReadJSArrayBuffer(bool is_shared)
     272             :       V8_WARN_UNUSED_RESULT;
     273             :   MaybeHandle<JSArrayBuffer> ReadTransferredJSArrayBuffer()
     274             :       V8_WARN_UNUSED_RESULT;
     275             :   MaybeHandle<JSArrayBufferView> ReadJSArrayBufferView(
     276             :       Handle<JSArrayBuffer> buffer) V8_WARN_UNUSED_RESULT;
     277             :   MaybeHandle<JSObject> ReadWasmModule() V8_WARN_UNUSED_RESULT;
     278             :   MaybeHandle<JSObject> ReadWasmModuleTransfer() V8_WARN_UNUSED_RESULT;
     279             :   MaybeHandle<WasmMemoryObject> ReadWasmMemory() V8_WARN_UNUSED_RESULT;
     280             :   MaybeHandle<JSObject> ReadHostObject() V8_WARN_UNUSED_RESULT;
     281             : 
     282             :   /*
     283             :    * Reads key-value pairs into the object until the specified end tag is
     284             :    * encountered. If successful, returns the number of properties read.
     285             :    */
     286             :   Maybe<uint32_t> ReadJSObjectProperties(Handle<JSObject> object,
     287             :                                          SerializationTag end_tag,
     288             :                                          bool can_use_transitions);
     289             : 
     290             :   // Manipulating the map from IDs to reified objects.
     291             :   bool HasObjectWithID(uint32_t id);
     292             :   MaybeHandle<JSReceiver> GetObjectWithID(uint32_t id);
     293             :   void AddObjectWithID(uint32_t id, Handle<JSReceiver> object);
     294             : 
     295             :   Isolate* const isolate_;
     296             :   v8::ValueDeserializer::Delegate* const delegate_;
     297             :   const uint8_t* position_;
     298             :   const uint8_t* const end_;
     299             :   AllocationType allocation_;
     300             :   uint32_t version_ = 0;
     301             :   uint32_t next_id_ = 0;
     302             :   bool expect_inline_wasm_ = false;
     303             : 
     304             :   // Always global handles.
     305             :   Handle<FixedArray> id_map_;
     306             :   MaybeHandle<SimpleNumberDictionary> array_buffer_transfer_map_;
     307             : 
     308             :   DISALLOW_COPY_AND_ASSIGN(ValueDeserializer);
     309             : };
     310             : 
     311             : }  // namespace internal
     312             : }  // namespace v8
     313             : 
     314             : #endif  // V8_VALUE_SERIALIZER_H_

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