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1 : // Copyright 2011 the V8 project authors. All rights reserved.
2 : // Use of this source code is governed by a BSD-style license that can be
3 : // found in the LICENSE file.
4 :
5 : #ifndef V8_MAYBE_HANDLES_H_
6 : #define V8_MAYBE_HANDLES_H_
7 :
8 : #include <type_traits>
9 :
10 : #include "src/handles.h"
11 :
12 : namespace v8 {
13 : namespace internal {
14 :
15 : // ----------------------------------------------------------------------------
16 : // A Handle can be converted into a MaybeHandle. Converting a MaybeHandle
17 : // into a Handle requires checking that it does not point to nullptr. This
18 : // ensures nullptr checks before use.
19 : //
20 : // Also note that Handles do not provide default equality comparison or hashing
21 : // operators on purpose. Such operators would be misleading, because intended
22 : // semantics is ambiguous between Handle location and object identity.
23 : template <typename T>
24 : class MaybeHandle final {
25 : public:
26 14378963 : V8_INLINE MaybeHandle() = default;
27 :
28 : // Constructor for handling automatic up casting from Handle.
29 : // Ex. Handle<JSArray> can be passed when MaybeHandle<Object> is expected.
30 : template <typename S, typename = typename std::enable_if<
31 : std::is_convertible<S*, T*>::value>::type>
32 65799141 : V8_INLINE MaybeHandle(Handle<S> handle) : location_(handle.location_) {}
33 :
34 : // Constructor for handling automatic up casting.
35 : // Ex. MaybeHandle<JSArray> can be passed when Handle<Object> is expected.
36 : template <typename S, typename = typename std::enable_if<
37 : std::is_convertible<S*, T*>::value>::type>
38 : V8_INLINE MaybeHandle(MaybeHandle<S> maybe_handle)
39 5915144 : : location_(maybe_handle.location_) {}
40 :
41 : V8_INLINE MaybeHandle(T object, Isolate* isolate);
42 :
43 : V8_INLINE void Assert() const { DCHECK_NOT_NULL(location_); }
44 279922670 : V8_INLINE void Check() const { CHECK_NOT_NULL(location_); }
45 :
46 : V8_INLINE Handle<T> ToHandleChecked() const {
47 : Check();
48 : return Handle<T>(location_);
49 : }
50 :
51 : // Convert to a Handle with a type that can be upcasted to.
52 : template <typename S>
53 : V8_INLINE bool ToHandle(Handle<S>* out) const {
54 407657187 : if (location_ == nullptr) {
55 10579004 : *out = Handle<T>::null();
56 : return false;
57 : } else {
58 32151803 : *out = Handle<T>(location_);
59 : return true;
60 : }
61 : }
62 :
63 : // Returns the raw address where this handle is stored. This should only be
64 : // used for hashing handles; do not ever try to dereference it.
65 : V8_INLINE Address address() const {
66 1009742 : return reinterpret_cast<Address>(location_);
67 : }
68 :
69 68742015 : bool is_null() const { return location_ == nullptr; }
70 :
71 : protected:
72 : Address* location_ = nullptr;
73 :
74 : // MaybeHandles of different classes are allowed to access each
75 : // other's location_.
76 : template <typename>
77 : friend class MaybeHandle;
78 : };
79 :
80 : // A handle which contains a potentially weak pointer. Keeps it alive (strongly)
81 : // while the MaybeObjectHandle is alive.
82 : class MaybeObjectHandle {
83 : public:
84 : inline MaybeObjectHandle();
85 : inline MaybeObjectHandle(MaybeObject object, Isolate* isolate);
86 : inline MaybeObjectHandle(Object object, Isolate* isolate);
87 : inline explicit MaybeObjectHandle(Handle<Object> object);
88 :
89 : static inline MaybeObjectHandle Weak(Object object, Isolate* isolate);
90 : static inline MaybeObjectHandle Weak(Handle<Object> object);
91 :
92 : inline MaybeObject operator*() const;
93 : inline MaybeObject operator->() const;
94 : inline Handle<Object> object() const;
95 :
96 12996 : bool is_identical_to(const MaybeObjectHandle& other) const {
97 : Handle<Object> this_handle;
98 : Handle<Object> other_handle;
99 17663 : return reference_type_ == other.reference_type_ &&
100 : handle_.ToHandle(&this_handle) ==
101 17663 : other.handle_.ToHandle(&other_handle) &&
102 12996 : this_handle.is_identical_to(other_handle);
103 : }
104 :
105 : bool is_null() const { return handle_.is_null(); }
106 :
107 : private:
108 : inline MaybeObjectHandle(Object object,
109 : HeapObjectReferenceType reference_type,
110 : Isolate* isolate);
111 : inline MaybeObjectHandle(Handle<Object> object,
112 : HeapObjectReferenceType reference_type);
113 :
114 : HeapObjectReferenceType reference_type_;
115 : MaybeHandle<Object> handle_;
116 : };
117 :
118 : } // namespace internal
119 : } // namespace v8
120 :
121 : #endif // V8_MAYBE_HANDLES_H_
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