LCOV - code coverage report
Current view: top level - src/regexp/x64 - regexp-macro-assembler-x64.h (source / functions) Hit Total Coverage
Test: app.info Lines: 2 2 100.0 %
Date: 2019-04-17 Functions: 0 0 -

          Line data    Source code
       1             : // Copyright 2012 the V8 project authors. All rights reserved.
       2             : // Use of this source code is governed by a BSD-style license that can be
       3             : // found in the LICENSE file.
       4             : 
       5             : #ifndef V8_REGEXP_X64_REGEXP_MACRO_ASSEMBLER_X64_H_
       6             : #define V8_REGEXP_X64_REGEXP_MACRO_ASSEMBLER_X64_H_
       7             : 
       8             : #include "src/macro-assembler.h"
       9             : #include "src/regexp/regexp-macro-assembler.h"
      10             : #include "src/x64/assembler-x64.h"
      11             : #include "src/zone/zone-chunk-list.h"
      12             : 
      13             : namespace v8 {
      14             : namespace internal {
      15             : 
      16             : class V8_EXPORT_PRIVATE RegExpMacroAssemblerX64
      17             :     : public NativeRegExpMacroAssembler {
      18             :  public:
      19             :   RegExpMacroAssemblerX64(Isolate* isolate, Zone* zone, Mode mode,
      20             :                           int registers_to_save);
      21             :   ~RegExpMacroAssemblerX64() override;
      22             :   int stack_limit_slack() override;
      23             :   void AdvanceCurrentPosition(int by) override;
      24             :   void AdvanceRegister(int reg, int by) override;
      25             :   void Backtrack() override;
      26             :   void Bind(Label* label) override;
      27             :   void CheckAtStart(Label* on_at_start) override;
      28             :   void CheckCharacter(uint32_t c, Label* on_equal) override;
      29             :   void CheckCharacterAfterAnd(uint32_t c, uint32_t mask,
      30             :                               Label* on_equal) override;
      31             :   void CheckCharacterGT(uc16 limit, Label* on_greater) override;
      32             :   void CheckCharacterLT(uc16 limit, Label* on_less) override;
      33             :   // A "greedy loop" is a loop that is both greedy and with a simple
      34             :   // body. It has a particularly simple implementation.
      35             :   void CheckGreedyLoop(Label* on_tos_equals_current_position) override;
      36             :   void CheckNotAtStart(int cp_offset, Label* on_not_at_start) override;
      37             :   void CheckNotBackReference(int start_reg, bool read_backward,
      38             :                              Label* on_no_match) override;
      39             :   void CheckNotBackReferenceIgnoreCase(int start_reg, bool read_backward,
      40             :                                        bool unicode,
      41             :                                        Label* on_no_match) override;
      42             :   void CheckNotCharacter(uint32_t c, Label* on_not_equal) override;
      43             :   void CheckNotCharacterAfterAnd(uint32_t c, uint32_t mask,
      44             :                                  Label* on_not_equal) override;
      45             :   void CheckNotCharacterAfterMinusAnd(uc16 c, uc16 minus, uc16 mask,
      46             :                                       Label* on_not_equal) override;
      47             :   void CheckCharacterInRange(uc16 from, uc16 to, Label* on_in_range) override;
      48             :   void CheckCharacterNotInRange(uc16 from, uc16 to,
      49             :                                 Label* on_not_in_range) override;
      50             :   void CheckBitInTable(Handle<ByteArray> table, Label* on_bit_set) override;
      51             : 
      52             :   // Checks whether the given offset from the current position is before
      53             :   // the end of the string.
      54             :   void CheckPosition(int cp_offset, Label* on_outside_input) override;
      55             :   bool CheckSpecialCharacterClass(uc16 type, Label* on_no_match) override;
      56             :   void Fail() override;
      57             :   Handle<HeapObject> GetCode(Handle<String> source) override;
      58             :   void GoTo(Label* label) override;
      59             :   void IfRegisterGE(int reg, int comparand, Label* if_ge) override;
      60             :   void IfRegisterLT(int reg, int comparand, Label* if_lt) override;
      61             :   void IfRegisterEqPos(int reg, Label* if_eq) override;
      62             :   IrregexpImplementation Implementation() override;
      63             :   void LoadCurrentCharacter(int cp_offset, Label* on_end_of_input,
      64             :                             bool check_bounds = true,
      65             :                             int characters = 1) override;
      66             :   void PopCurrentPosition() override;
      67             :   void PopRegister(int register_index) override;
      68             :   void PushBacktrack(Label* label) override;
      69             :   void PushCurrentPosition() override;
      70             :   void PushRegister(int register_index,
      71             :                     StackCheckFlag check_stack_limit) override;
      72             :   void ReadCurrentPositionFromRegister(int reg) override;
      73             :   void ReadStackPointerFromRegister(int reg) override;
      74             :   void SetCurrentPositionFromEnd(int by) override;
      75             :   void SetRegister(int register_index, int to) override;
      76             :   bool Succeed() override;
      77             :   void WriteCurrentPositionToRegister(int reg, int cp_offset) override;
      78             :   void ClearRegisters(int reg_from, int reg_to) override;
      79             :   void WriteStackPointerToRegister(int reg) override;
      80             : 
      81             :   // Called from RegExp if the stack-guard is triggered.
      82             :   // If the code object is relocated, the return address is fixed before
      83             :   // returning.
      84             :   // {raw_code} is an Address because this is called via ExternalReference.
      85             :   static int CheckStackGuardState(Address* return_address, Address raw_code,
      86             :                                   Address re_frame);
      87             : 
      88             :  private:
      89             :   // Offsets from rbp of function parameters and stored registers.
      90             :   static const int kFramePointer = 0;
      91             :   // Above the frame pointer - function parameters and return address.
      92             :   static const int kReturn_eip = kFramePointer + kSystemPointerSize;
      93             :   static const int kFrameAlign = kReturn_eip + kSystemPointerSize;
      94             : 
      95             : #ifdef _WIN64
      96             :   // Parameters (first four passed as registers, but with room on stack).
      97             :   // In Microsoft 64-bit Calling Convention, there is room on the callers
      98             :   // stack (before the return address) to spill parameter registers. We
      99             :   // use this space to store the register passed parameters.
     100             :   static const int kInputString = kFrameAlign;
     101             :   // StartIndex is passed as 32 bit int.
     102             :   static const int kStartIndex = kInputString + kSystemPointerSize;
     103             :   static const int kInputStart = kStartIndex + kSystemPointerSize;
     104             :   static const int kInputEnd = kInputStart + kSystemPointerSize;
     105             :   static const int kRegisterOutput = kInputEnd + kSystemPointerSize;
     106             :   // For the case of global regular expression, we have room to store at least
     107             :   // one set of capture results.  For the case of non-global regexp, we ignore
     108             :   // this value. NumOutputRegisters is passed as 32-bit value.  The upper
     109             :   // 32 bit of this 64-bit stack slot may contain garbage.
     110             :   static const int kNumOutputRegisters = kRegisterOutput + kSystemPointerSize;
     111             :   static const int kStackHighEnd = kNumOutputRegisters + kSystemPointerSize;
     112             :   // DirectCall is passed as 32 bit int (values 0 or 1).
     113             :   static const int kDirectCall = kStackHighEnd + kSystemPointerSize;
     114             :   static const int kIsolate = kDirectCall + kSystemPointerSize;
     115             : #else
     116             :   // In AMD64 ABI Calling Convention, the first six integer parameters
     117             :   // are passed as registers, and caller must allocate space on the stack
     118             :   // if it wants them stored. We push the parameters after the frame pointer.
     119             :   static const int kInputString = kFramePointer - kSystemPointerSize;
     120             :   static const int kStartIndex = kInputString - kSystemPointerSize;
     121             :   static const int kInputStart = kStartIndex - kSystemPointerSize;
     122             :   static const int kInputEnd = kInputStart - kSystemPointerSize;
     123             :   static const int kRegisterOutput = kInputEnd - kSystemPointerSize;
     124             : 
     125             :   // For the case of global regular expression, we have room to store at least
     126             :   // one set of capture results.  For the case of non-global regexp, we ignore
     127             :   // this value.
     128             :   static const int kNumOutputRegisters = kRegisterOutput - kSystemPointerSize;
     129             :   static const int kStackHighEnd = kFrameAlign;
     130             :   static const int kDirectCall = kStackHighEnd + kSystemPointerSize;
     131             :   static const int kIsolate = kDirectCall + kSystemPointerSize;
     132             : #endif
     133             : 
     134             : #ifdef _WIN64
     135             :   // Microsoft calling convention has three callee-saved registers
     136             :   // (that we are using). We push these after the frame pointer.
     137             :   static const int kBackup_rsi = kFramePointer - kSystemPointerSize;
     138             :   static const int kBackup_rdi = kBackup_rsi - kSystemPointerSize;
     139             :   static const int kBackup_rbx = kBackup_rdi - kSystemPointerSize;
     140             :   static const int kLastCalleeSaveRegister = kBackup_rbx;
     141             : #else
     142             :   // AMD64 Calling Convention has only one callee-save register that
     143             :   // we use. We push this after the frame pointer (and after the
     144             :   // parameters).
     145             :   static const int kBackup_rbx = kNumOutputRegisters - kSystemPointerSize;
     146             :   static const int kLastCalleeSaveRegister = kBackup_rbx;
     147             : #endif
     148             : 
     149             :   static const int kSuccessfulCaptures =
     150             :       kLastCalleeSaveRegister - kSystemPointerSize;
     151             :   // When adding local variables remember to push space for them in
     152             :   // the frame in GetCode.
     153             :   static const int kStringStartMinusOne =
     154             :       kSuccessfulCaptures - kSystemPointerSize;
     155             : 
     156             :   // First register address. Following registers are below it on the stack.
     157             :   static const int kRegisterZero = kStringStartMinusOne - kSystemPointerSize;
     158             : 
     159             :   // Initial size of code buffer.
     160             :   static const int kRegExpCodeSize = 1024;
     161             : 
     162             :   // Load a number of characters at the given offset from the
     163             :   // current position, into the current-character register.
     164             :   void LoadCurrentCharacterUnchecked(int cp_offset, int character_count);
     165             : 
     166             :   // Check whether preemption has been requested.
     167             :   void CheckPreemption();
     168             : 
     169             :   // Check whether we are exceeding the stack limit on the backtrack stack.
     170             :   void CheckStackLimit();
     171             : 
     172             :   // Generate a call to CheckStackGuardState.
     173             :   void CallCheckStackGuardState();
     174             : 
     175             :   // The rbp-relative location of a regexp register.
     176             :   Operand register_location(int register_index);
     177             : 
     178             :   // The register containing the current character after LoadCurrentCharacter.
     179             :   inline Register current_character() { return rdx; }
     180             : 
     181             :   // The register containing the backtrack stack top. Provides a meaningful
     182             :   // name to the register.
     183             :   inline Register backtrack_stackpointer() { return rcx; }
     184             : 
     185             :   // The registers containing a self pointer to this code's Code object.
     186             :   inline Register code_object_pointer() { return r8; }
     187             : 
     188             :   // Byte size of chars in the string to match (decided by the Mode argument)
     189     1074678 :   inline int char_size() { return static_cast<int>(mode_); }
     190             : 
     191             :   // Equivalent to a conditional branch to the label, unless the label
     192             :   // is nullptr, in which case it is a conditional Backtrack.
     193             :   void BranchOrBacktrack(Condition condition, Label* to);
     194             : 
     195             :   void MarkPositionForCodeRelativeFixup() {
     196      525853 :     code_relative_fixup_positions_.push_back(masm_.pc_offset());
     197             :   }
     198             : 
     199             :   void FixupCodeRelativePositions();
     200             : 
     201             :   // Call and return internally in the generated code in a way that
     202             :   // is GC-safe (i.e., doesn't leave absolute code addresses on the stack)
     203             :   inline void SafeCall(Label* to);
     204             :   inline void SafeCallTarget(Label* label);
     205             :   inline void SafeReturn();
     206             : 
     207             :   // Pushes the value of a register on the backtrack stack. Decrements the
     208             :   // stack pointer (rcx) by a word size and stores the register's value there.
     209             :   inline void Push(Register source);
     210             : 
     211             :   // Pushes a value on the backtrack stack. Decrements the stack pointer (rcx)
     212             :   // by a word size and stores the value there.
     213             :   inline void Push(Immediate value);
     214             : 
     215             :   // Pushes the Code object relative offset of a label on the backtrack stack
     216             :   // (i.e., a backtrack target). Decrements the stack pointer (rcx)
     217             :   // by a word size and stores the value there.
     218             :   inline void Push(Label* label);
     219             : 
     220             :   // Pops a value from the backtrack stack. Reads the word at the stack pointer
     221             :   // (rcx) and increments it by a word size.
     222             :   inline void Pop(Register target);
     223             : 
     224             :   // Drops the top value from the backtrack stack without reading it.
     225             :   // Increments the stack pointer (rcx) by a word size.
     226             :   inline void Drop();
     227             : 
     228             :   inline void ReadPositionFromRegister(Register dst, int reg);
     229             : 
     230             :   Isolate* isolate() const { return masm_.isolate(); }
     231             : 
     232             :   MacroAssembler masm_;
     233             :   NoRootArrayScope no_root_array_scope_;
     234             : 
     235             :   ZoneChunkList<int> code_relative_fixup_positions_;
     236             : 
     237             :   // Which mode to generate code for (LATIN1 or UC16).
     238             :   Mode mode_;
     239             : 
     240             :   // One greater than maximal register index actually used.
     241             :   int num_registers_;
     242             : 
     243             :   // Number of registers to output at the end (the saved registers
     244             :   // are always 0..num_saved_registers_-1)
     245             :   int num_saved_registers_;
     246             : 
     247             :   // Labels used internally.
     248             :   Label entry_label_;
     249             :   Label start_label_;
     250             :   Label success_label_;
     251             :   Label backtrack_label_;
     252             :   Label exit_label_;
     253             :   Label check_preempt_label_;
     254             :   Label stack_overflow_label_;
     255             : };
     256             : 
     257             : }  // namespace internal
     258             : }  // namespace v8
     259             : 
     260             : #endif  // V8_REGEXP_X64_REGEXP_MACRO_ASSEMBLER_X64_H_

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