LCOV - code coverage report
Current view: top level - src/compiler/backend - live-range-separator.cc (source / functions) Hit Total Coverage
Test: app.info Lines: 72 72 100.0 %
Date: 2019-02-19 Functions: 8 8 100.0 %

          Line data    Source code
       1             : // Copyright 2015 the V8 project authors. All rights reserved.
       2             : // Use of this source code is governed by a BSD-style license that can be
       3             : // found in the LICENSE file.
       4             : 
       5             : #include "src/compiler/backend/live-range-separator.h"
       6             : #include "src/compiler/backend/register-allocator.h"
       7             : 
       8             : namespace v8 {
       9             : namespace internal {
      10             : namespace compiler {
      11             : 
      12             : #define TRACE(...)                             \
      13             :   do {                                         \
      14             :     if (FLAG_trace_alloc) PrintF(__VA_ARGS__); \
      15             :   } while (false)
      16             : 
      17             : namespace {
      18             : 
      19    45251988 : void CreateSplinter(TopLevelLiveRange* range, RegisterAllocationData* data,
      20             :                     LifetimePosition first_cut, LifetimePosition last_cut) {
      21             :   DCHECK(!range->IsSplinter());
      22             :   // We can ignore ranges that live solely in deferred blocks.
      23             :   // If a range ends right at the end of a deferred block, it is marked by
      24             :   // the range builder as ending at gap start of the next block - since the
      25             :   // end is a position where the variable isn't live. We need to take that
      26             :   // into consideration.
      27             :   LifetimePosition max_allowed_end = last_cut.NextFullStart();
      28             : 
      29    41591827 :   if (first_cut <= range->Start() && max_allowed_end >= range->End()) {
      30    18111236 :     return;
      31             :   }
      32             : 
      33             :   LifetimePosition start = Max(first_cut, range->Start());
      34             :   LifetimePosition end = Min(last_cut, range->End());
      35             : 
      36    18111223 :   if (start < end) {
      37             :     // Ensure the original range has a spill range associated, before it gets
      38             :     // splintered. Splinters will point to it. This way, when attempting to
      39             :     // reuse spill slots of splinters, during allocation, we avoid clobbering
      40             :     // such slots.
      41    13570389 :     if (range->MayRequireSpillRange()) {
      42     2224444 :       data->CreateSpillRangeForLiveRange(range);
      43             :     }
      44    13570391 :     if (range->splinter() == nullptr) {
      45     5369379 :       TopLevelLiveRange* splinter =
      46     5369394 :           data->NextLiveRange(range->representation());
      47             :       DCHECK_NULL(data->live_ranges()[splinter->vreg()]);
      48    10738758 :       data->live_ranges()[splinter->vreg()] = splinter;
      49     5369379 :       range->SetSplinter(splinter);
      50             :     }
      51             :     Zone* zone = data->allocation_zone();
      52    13570387 :     TRACE("creating splinter %d for range %d between %d and %d\n",
      53             :           range->splinter()->vreg(), range->vreg(), start.ToInstructionIndex(),
      54             :           end.ToInstructionIndex());
      55    13570387 :     range->Splinter(start, end, zone);
      56             :   }
      57             : }
      58             : 
      59    13277864 : void SetSlotUse(TopLevelLiveRange* range) {
      60             :   range->set_has_slot_use(false);
      61    19812154 :   for (const UsePosition* pos = range->first_pos();
      62     9906077 :        !range->has_slot_use() && pos != nullptr; pos = pos->next()) {
      63     6534290 :     if (pos->type() == UsePositionType::kRequiresSlot) {
      64             :       range->set_has_slot_use(true);
      65             :     }
      66             :   }
      67     3371787 : }
      68             : 
      69    65182454 : void SplinterLiveRange(TopLevelLiveRange* range, RegisterAllocationData* data) {
      70   167841162 :   const InstructionSequence* code = data->code();
      71    69042277 :   UseInterval* interval = range->first_interval();
      72             : 
      73             :   LifetimePosition first_cut = LifetimePosition::Invalid();
      74    30689327 :   LifetimePosition last_cut = LifetimePosition::Invalid();
      75             : 
      76    99731770 :   while (interval != nullptr) {
      77             :     // We have to cache these here, as splintering might destroy the original
      78             :     // interval below.
      79             :     UseInterval* next_interval = interval->next();
      80    38352950 :     LifetimePosition interval_end = interval->end();
      81             :     const InstructionBlock* first_block =
      82    38352950 :         code->GetInstructionBlock(interval->FirstGapIndex());
      83             :     const InstructionBlock* last_block =
      84    38352977 :         code->GetInstructionBlock(interval->LastGapIndex());
      85             :     int first_block_nr = first_block->rpo_number().ToInt();
      86             :     int last_block_nr = last_block->rpo_number().ToInt();
      87   206194277 :     for (int block_id = first_block_nr; block_id <= last_block_nr; ++block_id) {
      88   224672760 :       const InstructionBlock* current_block =
      89   167841162 :           code->InstructionBlockAt(RpoNumber::FromInt(block_id));
      90   167840848 :       if (current_block->IsDeferred()) {
      91    38720668 :         if (!first_cut.IsValid()) {
      92             :           first_cut = LifetimePosition::GapFromInstructionIndex(
      93             :               current_block->first_instruction_index());
      94             :         }
      95             :         // We splinter until the last gap in the block. I assume this is done to
      96             :         // leave a little range to be allocated by normal register allocation
      97             :         // and then use that range to connect when splinters are merged back.
      98             :         // This might be done as control flow resolution does not insert moves
      99             :         // if two consecutive blocks in rpo order are also consecutive in
     100             :         // control flow.
     101             :         last_cut = LifetimePosition::GapFromInstructionIndex(
     102    38720668 :             current_block->last_instruction_index());
     103             :       } else {
     104   129120180 :         if (first_cut.IsValid()) {
     105    14297578 :           CreateSplinter(range, data, first_cut, last_cut);
     106             :           first_cut = LifetimePosition::Invalid();
     107    14297601 :           last_cut = LifetimePosition::Invalid();
     108             :         }
     109             :       }
     110             :     }
     111             :     // If we reach the end of an interval with a first_cut and last_cut set, it
     112             :     // means that we can splinter to the end of the interval, as the value dies
     113             :     // in this control flow branch or is not live in the next block. In the
     114             :     // former case, we won't need to reload the value, so we can splinter to the
     115             :     // end of its lifetime. In the latter case, control flow resolution will
     116             :     // have to connect blocks anyway, so we can also splinter to the end of the
     117             :     // block, too.
     118    38353115 :     if (first_cut.IsValid()) {
     119     3813697 :       CreateSplinter(range, data, first_cut, interval_end);
     120             :       first_cut = LifetimePosition::Invalid();
     121     3813698 :       last_cut = LifetimePosition::Invalid();
     122             :     }
     123             :     interval = next_interval;
     124             :   }
     125             : 
     126             :   // Redo has_slot_use
     127    32807232 :   if (range->has_slot_use() && range->splinter() != nullptr) {
     128     1685897 :     SetSlotUse(range);
     129     1685895 :     SetSlotUse(range->splinter());
     130             :   }
     131    30689493 : }
     132             : 
     133             : }  // namespace
     134             : 
     135   113544325 : void LiveRangeSeparator::Splinter() {
     136     2141320 :   size_t virt_reg_count = data()->live_ranges().size();
     137    82855144 :   for (size_t vreg = 0; vreg < virt_reg_count; ++vreg) {
     138   202707020 :     TopLevelLiveRange* range = data()->live_ranges()[vreg];
     139   165104377 :     if (range == nullptr || range->IsEmpty() || range->IsSplinter()) {
     140             :       continue;
     141             :     }
     142             :     int first_instr = range->first_interval()->FirstGapIndex();
     143    35910588 :     if (!data()->code()->GetInstructionBlock(first_instr)->IsDeferred()) {
     144    30689378 :       SplinterLiveRange(range, data());
     145             :     }
     146             :   }
     147     2141517 : }
     148             : 
     149     3020742 : void LiveRangeMerger::MarkRangesSpilledInDeferredBlocks() {
     150     3020742 :   const InstructionSequence* code = data()->code();
     151   126276139 :   for (TopLevelLiveRange* top : data()->live_ranges()) {
     152   170473184 :     if (top == nullptr || top->IsEmpty() || top->splinter() == nullptr ||
     153    83723810 :         top->HasSpillOperand() || !top->splinter()->HasSpillRange()) {
     154             :       continue;
     155             :     }
     156             : 
     157     6213212 :     LiveRange* child = top;
     158     4842882 :     for (; child != nullptr; child = child->next()) {
     159     6213794 :       if (child->spilled() ||
     160     2250049 :           child->NextSlotPosition(child->Start()) != nullptr) {
     161             :         break;
     162             :       }
     163             :     }
     164     2593415 :     if (child == nullptr) {
     165             :       top->TreatAsSpilledInDeferredBlock(data()->allocation_zone(),
     166      879137 :                                          code->InstructionBlockCount());
     167             :     }
     168             :   }
     169     2141514 : }
     170             : 
     171    90366775 : void LiveRangeMerger::Merge() {
     172     2141465 :   MarkRangesSpilledInDeferredBlocks();
     173             : 
     174     4283728 :   int live_range_count = static_cast<int>(data()->live_ranges().size());
     175    82855589 :   for (int i = 0; i < live_range_count; ++i) {
     176   288791760 :     TopLevelLiveRange* range = data()->live_ranges()[i];
     177   165105099 :     if (range == nullptr || range->IsEmpty() || !range->IsSplinter()) {
     178             :       continue;
     179             :     }
     180             :     TopLevelLiveRange* splinter_parent = range->splintered_from();
     181             : 
     182             :     int to_remove = range->vreg();
     183     5369721 :     splinter_parent->Merge(range, data()->allocation_zone());
     184    16108221 :     data()->live_ranges()[to_remove] = nullptr;
     185             :   }
     186     2141550 : }
     187             : 
     188             : #undef TRACE
     189             : 
     190             : }  // namespace compiler
     191             : }  // namespace internal
     192      178779 : }  // namespace v8

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