Line data Source code
1 : // Copyright 2018 the V8 project authors. All rights reserved.
2 : // Use of this source code is governed by a BSD-style license that can be
3 : // found in the LICENSE file.
4 :
5 : #ifndef V8_OBJECTS_ODDBALL_H_
6 : #define V8_OBJECTS_ODDBALL_H_
7 :
8 : #include "src/objects/heap-object.h"
9 :
10 : // Has to be the last include (doesn't have include guards):
11 : #include "src/objects/object-macros.h"
12 :
13 : namespace v8 {
14 : namespace internal {
15 :
16 : // The Oddball describes objects null, undefined, true, and false.
17 : class Oddball : public HeapObject {
18 : public:
19 : // [to_number_raw]: Cached raw to_number computed at startup.
20 : inline double to_number_raw() const;
21 : inline void set_to_number_raw(double value);
22 : inline void set_to_number_raw_as_bits(uint64_t bits);
23 :
24 : // [to_string]: Cached to_string computed at startup.
25 : DECL_ACCESSORS(to_string, String)
26 :
27 : // [to_number]: Cached to_number computed at startup.
28 : DECL_ACCESSORS(to_number, Object)
29 :
30 : // [typeof]: Cached type_of computed at startup.
31 : DECL_ACCESSORS(type_of, String)
32 :
33 : inline byte kind() const;
34 : inline void set_kind(byte kind);
35 :
36 : // ES6 section 7.1.3 ToNumber for Boolean, Null, Undefined.
37 : V8_WARN_UNUSED_RESULT static inline Handle<Object> ToNumber(
38 : Isolate* isolate, Handle<Oddball> input);
39 :
40 : DECL_CAST(Oddball)
41 :
42 : // Dispatched behavior.
43 : DECL_VERIFIER(Oddball)
44 :
45 : // Initialize the fields.
46 : static void Initialize(Isolate* isolate, Handle<Oddball> oddball,
47 : const char* to_string, Handle<Object> to_number,
48 : const char* type_of, byte kind);
49 :
50 : // Layout description.
51 : #define ODDBALL_FIELDS(V) \
52 : V(kToNumberRawOffset, kDoubleSize) \
53 : /* Tagged fields. */ \
54 : V(kTaggedFieldsStartOffset, 0) \
55 : V(kToStringOffset, kTaggedSize) \
56 : V(kToNumberOffset, kTaggedSize) \
57 : V(kTypeOfOffset, kTaggedSize) \
58 : V(kTaggedFieldsEndOffset, 0) \
59 : /* Raw data but still encoded as Smi. */ \
60 : V(kKindOffset, kTaggedSize) \
61 : /* Total size. */ \
62 : V(kSize, 0)
63 :
64 : DEFINE_FIELD_OFFSET_CONSTANTS(HeapObject::kHeaderSize, ODDBALL_FIELDS)
65 : #undef ODDBALL_FIELDS
66 :
67 : static const byte kFalse = 0;
68 : static const byte kTrue = 1;
69 : static const byte kNotBooleanMask = static_cast<byte>(~1);
70 : static const byte kTheHole = 2;
71 : static const byte kNull = 3;
72 : static const byte kArgumentsMarker = 4;
73 : static const byte kUndefined = 5;
74 : static const byte kUninitialized = 6;
75 : static const byte kOther = 7;
76 : static const byte kException = 8;
77 : static const byte kOptimizedOut = 9;
78 : static const byte kStaleRegister = 10;
79 : static const byte kSelfReferenceMarker = 10;
80 :
81 : typedef FixedBodyDescriptor<kTaggedFieldsStartOffset, kTaggedFieldsEndOffset,
82 : kSize>
83 : BodyDescriptor;
84 :
85 : STATIC_ASSERT(kKindOffset == Internals::kOddballKindOffset);
86 : STATIC_ASSERT(kNull == Internals::kNullOddballKind);
87 : STATIC_ASSERT(kUndefined == Internals::kUndefinedOddballKind);
88 :
89 3775856 : OBJECT_CONSTRUCTORS(Oddball, HeapObject);
90 : };
91 :
92 : } // namespace internal
93 : } // namespace v8
94 :
95 : #include "src/objects/object-macros-undef.h"
96 :
97 : #endif // V8_OBJECTS_ODDBALL_H_
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