Line data Source code
1 : // Copyright 2014 the V8 project authors. All rights reserved.
2 : // Use of this source code is governed by a BSD-style license that can be
3 : // found in the LICENSE file.
4 :
5 : #include "src/compiler/common-node-cache.h"
6 :
7 : #include "src/compiler/node.h"
8 : #include "src/external-reference.h"
9 :
10 : namespace v8 {
11 : namespace internal {
12 : namespace compiler {
13 :
14 2311391 : Node** CommonNodeCache::FindExternalConstant(ExternalReference value) {
15 2311391 : return external_constants_.Find(zone(), bit_cast<intptr_t>(value.address()));
16 : }
17 :
18 :
19 12971031 : Node** CommonNodeCache::FindHeapConstant(Handle<HeapObject> value) {
20 12971031 : return heap_constants_.Find(zone(), bit_cast<intptr_t>(value.address()));
21 : }
22 :
23 :
24 4724594 : void CommonNodeCache::GetCachedNodes(ZoneVector<Node*>* nodes) {
25 4724594 : int32_constants_.GetCachedNodes(nodes);
26 4724590 : int64_constants_.GetCachedNodes(nodes);
27 4724599 : float32_constants_.GetCachedNodes(nodes);
28 4724598 : float64_constants_.GetCachedNodes(nodes);
29 4724596 : external_constants_.GetCachedNodes(nodes);
30 4724602 : number_constants_.GetCachedNodes(nodes);
31 4724605 : heap_constants_.GetCachedNodes(nodes);
32 4724602 : relocatable_int32_constants_.GetCachedNodes(nodes);
33 4724601 : relocatable_int64_constants_.GetCachedNodes(nodes);
34 4724599 : }
35 :
36 : } // namespace compiler
37 : } // namespace internal
38 122036 : } // namespace v8
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