LCOV - code coverage report
Current view: top level - src/heap - factory.h (source / functions) Hit Total Coverage
Test: app.info Lines: 14 14 100.0 %
Date: 2019-04-19 Functions: 26 26 100.0 %

          Line data    Source code
       1             : // Copyright 2014 the V8 project authors. All rights reserved.
       2             : // Use of this source code is governed by a BSD-style license that can be
       3             : // found in the LICENSE file.
       4             : 
       5             : #ifndef V8_HEAP_FACTORY_H_
       6             : #define V8_HEAP_FACTORY_H_
       7             : 
       8             : // Clients of this interface shouldn't depend on lots of heap internals.
       9             : // Do not include anything from src/heap here!
      10             : #include "src/builtins/builtins.h"
      11             : #include "src/function-kind.h"
      12             : #include "src/globals.h"
      13             : #include "src/handles.h"
      14             : #include "src/heap/heap.h"
      15             : #include "src/maybe-handles.h"
      16             : #include "src/messages.h"
      17             : #include "src/objects/code.h"
      18             : #include "src/objects/dictionary.h"
      19             : #include "src/objects/js-array.h"
      20             : #include "src/objects/js-regexp.h"
      21             : #include "src/objects/string.h"
      22             : 
      23             : namespace v8 {
      24             : namespace internal {
      25             : 
      26             : // Forward declarations.
      27             : class AliasedArgumentsEntry;
      28             : class ObjectBoilerplateDescription;
      29             : class BreakPoint;
      30             : class BreakPointInfo;
      31             : class CallableTask;
      32             : class CallbackTask;
      33             : class CallHandlerInfo;
      34             : class Expression;
      35             : class EmbedderDataArray;
      36             : class ArrayBoilerplateDescription;
      37             : class CoverageInfo;
      38             : class DebugInfo;
      39             : class EnumCache;
      40             : class FinalizationGroupCleanupJobTask;
      41             : class FreshlyAllocatedBigInt;
      42             : class Isolate;
      43             : class JSDataView;
      44             : class JSGeneratorObject;
      45             : class JSMap;
      46             : class JSMapIterator;
      47             : class JSModuleNamespace;
      48             : class JSPromise;
      49             : class JSProxy;
      50             : class JSSet;
      51             : class JSSetIterator;
      52             : class JSTypedArray;
      53             : class JSWeakMap;
      54             : class LoadHandler;
      55             : class ModuleInfo;
      56             : class NativeContext;
      57             : class NewFunctionArgs;
      58             : class PreparseData;
      59             : class PromiseResolveThenableJobTask;
      60             : class RegExpMatchInfo;
      61             : class ScriptContextTable;
      62             : class StackFrameInfo;
      63             : class StackTraceFrame;
      64             : class StoreHandler;
      65             : class TemplateObjectDescription;
      66             : class UncompiledDataWithoutPreparseData;
      67             : class UncompiledDataWithPreparseData;
      68             : class WasmExportedFunctionData;
      69             : class WeakCell;
      70             : struct SourceRange;
      71             : template <typename T>
      72             : class ZoneVector;
      73             : enum class SharedFlag : uint32_t;
      74             : 
      75             : enum FunctionMode {
      76             :   kWithNameBit = 1 << 0,
      77             :   kWithHomeObjectBit = 1 << 1,
      78             :   kWithWritablePrototypeBit = 1 << 2,
      79             :   kWithReadonlyPrototypeBit = 1 << 3,
      80             :   kWithPrototypeBits = kWithWritablePrototypeBit | kWithReadonlyPrototypeBit,
      81             : 
      82             :   // Without prototype.
      83             :   FUNCTION_WITHOUT_PROTOTYPE = 0,
      84             :   METHOD_WITH_NAME = kWithNameBit,
      85             :   METHOD_WITH_HOME_OBJECT = kWithHomeObjectBit,
      86             :   METHOD_WITH_NAME_AND_HOME_OBJECT = kWithNameBit | kWithHomeObjectBit,
      87             : 
      88             :   // With writable prototype.
      89             :   FUNCTION_WITH_WRITEABLE_PROTOTYPE = kWithWritablePrototypeBit,
      90             :   FUNCTION_WITH_NAME_AND_WRITEABLE_PROTOTYPE =
      91             :       kWithWritablePrototypeBit | kWithNameBit,
      92             :   FUNCTION_WITH_HOME_OBJECT_AND_WRITEABLE_PROTOTYPE =
      93             :       kWithWritablePrototypeBit | kWithHomeObjectBit,
      94             :   FUNCTION_WITH_NAME_AND_HOME_OBJECT_AND_WRITEABLE_PROTOTYPE =
      95             :       kWithWritablePrototypeBit | kWithNameBit | kWithHomeObjectBit,
      96             : 
      97             :   // With readonly prototype.
      98             :   FUNCTION_WITH_READONLY_PROTOTYPE = kWithReadonlyPrototypeBit,
      99             :   FUNCTION_WITH_NAME_AND_READONLY_PROTOTYPE =
     100             :       kWithReadonlyPrototypeBit | kWithNameBit,
     101             : };
     102             : 
     103             : // Interface for handle based allocation.
     104             : class V8_EXPORT_PRIVATE Factory {
     105             :  public:
     106             :   Handle<Oddball> NewOddball(
     107             :       Handle<Map> map, const char* to_string, Handle<Object> to_number,
     108             :       const char* type_of, byte kind,
     109             :       AllocationType allocation = AllocationType::kReadOnly);
     110             : 
     111             :   // Marks self references within code generation.
     112             :   Handle<Oddball> NewSelfReferenceMarker(
     113             :       AllocationType allocation = AllocationType::kOld);
     114             : 
     115             :   // Allocates a fixed array-like object with given map and initialized with
     116             :   // undefined values.
     117             :   template <typename T = FixedArray>
     118             :   Handle<T> NewFixedArrayWithMap(
     119             :       RootIndex map_root_index, int length,
     120             :       AllocationType allocation = AllocationType::kYoung);
     121             : 
     122             :   // Allocates a weak fixed array-like object with given map and initialized
     123             :   // with undefined values.
     124             :   template <typename T = WeakFixedArray>
     125             :   Handle<T> NewWeakFixedArrayWithMap(
     126             :       RootIndex map_root_index, int length,
     127             :       AllocationType allocation = AllocationType::kYoung);
     128             : 
     129             :   // Allocates a fixed array initialized with undefined values.
     130             :   Handle<FixedArray> NewFixedArray(
     131             :       int length, AllocationType allocation = AllocationType::kYoung);
     132             : 
     133             :   // Allocates a fixed array which may contain in-place weak references. The
     134             :   // array is initialized with undefined values
     135             :   Handle<WeakFixedArray> NewWeakFixedArray(
     136             :       int length, AllocationType allocation = AllocationType::kYoung);
     137             : 
     138             :   // Allocates a property array initialized with undefined values.
     139             :   Handle<PropertyArray> NewPropertyArray(
     140             :       int length, AllocationType allocation = AllocationType::kYoung);
     141             :   // Tries allocating a fixed array initialized with undefined values.
     142             :   // In case of an allocation failure (OOM) an empty handle is returned.
     143             :   // The caller has to manually signal an
     144             :   // v8::internal::Heap::FatalProcessOutOfMemory typically by calling
     145             :   // NewFixedArray as a fallback.
     146             :   V8_WARN_UNUSED_RESULT
     147             :   MaybeHandle<FixedArray> TryNewFixedArray(
     148             :       int length, AllocationType allocation = AllocationType::kYoung);
     149             : 
     150             :   // Allocate a new fixed array with non-existing entries (the hole).
     151             :   Handle<FixedArray> NewFixedArrayWithHoles(
     152             :       int length, AllocationType allocation = AllocationType::kYoung);
     153             : 
     154             :   // Allocates an uninitialized fixed array. It must be filled by the caller.
     155             :   Handle<FixedArray> NewUninitializedFixedArray(
     156             :       int length, AllocationType allocation = AllocationType::kYoung);
     157             : 
     158             :   // Allocates a closure feedback cell array whose feedback cells are
     159             :   // initialized with undefined values.
     160             :   Handle<ClosureFeedbackCellArray> NewClosureFeedbackCellArray(
     161             :       int num_slots, AllocationType allocation = AllocationType::kYoung);
     162             : 
     163             :   // Allocates a feedback vector whose slots are initialized with undefined
     164             :   // values.
     165             :   Handle<FeedbackVector> NewFeedbackVector(
     166             :       Handle<SharedFunctionInfo> shared,
     167             :       Handle<ClosureFeedbackCellArray> closure_feedback_cell_array,
     168             :       AllocationType allocation = AllocationType::kYoung);
     169             : 
     170             :   // Allocates a clean embedder data array with given capacity.
     171             :   Handle<EmbedderDataArray> NewEmbedderDataArray(
     172             :       int length, AllocationType allocation = AllocationType::kYoung);
     173             : 
     174             :   // Allocates a fixed array for name-value pairs of boilerplate properties and
     175             :   // calculates the number of properties we need to store in the backing store.
     176             :   Handle<ObjectBoilerplateDescription> NewObjectBoilerplateDescription(
     177             :       int boilerplate, int all_properties, int index_keys, bool has_seen_proto);
     178             : 
     179             :   // Allocate a new uninitialized fixed double array.
     180             :   // The function returns a pre-allocated empty fixed array for length = 0,
     181             :   // so the return type must be the general fixed array class.
     182             :   Handle<FixedArrayBase> NewFixedDoubleArray(
     183             :       int length, AllocationType allocation = AllocationType::kYoung);
     184             : 
     185             :   // Allocate a new fixed double array with hole values.
     186             :   Handle<FixedArrayBase> NewFixedDoubleArrayWithHoles(
     187             :       int size, AllocationType allocation = AllocationType::kYoung);
     188             : 
     189             :   // Allocates a FeedbackMedata object and zeroes the data section.
     190             :   Handle<FeedbackMetadata> NewFeedbackMetadata(
     191             :       int slot_count, int feedback_cell_count,
     192             :       AllocationType allocation = AllocationType::kOld);
     193             : 
     194             :   Handle<FrameArray> NewFrameArray(
     195             :       int number_of_frames, AllocationType allocation = AllocationType::kYoung);
     196             : 
     197             :   Handle<OrderedHashSet> NewOrderedHashSet();
     198             :   Handle<OrderedHashMap> NewOrderedHashMap();
     199             :   Handle<OrderedNameDictionary> NewOrderedNameDictionary();
     200             : 
     201             :   Handle<SmallOrderedHashSet> NewSmallOrderedHashSet(
     202             :       int capacity = kSmallOrderedHashSetMinCapacity,
     203             :       AllocationType allocation = AllocationType::kYoung);
     204             :   Handle<SmallOrderedHashMap> NewSmallOrderedHashMap(
     205             :       int capacity = kSmallOrderedHashMapMinCapacity,
     206             :       AllocationType allocation = AllocationType::kYoung);
     207             :   Handle<SmallOrderedNameDictionary> NewSmallOrderedNameDictionary(
     208             :       int capacity = kSmallOrderedHashMapMinCapacity,
     209             :       AllocationType allocation = AllocationType::kYoung);
     210             : 
     211             :   // Create a new PrototypeInfo struct.
     212             :   Handle<PrototypeInfo> NewPrototypeInfo();
     213             : 
     214             :   // Create a new EnumCache struct.
     215             :   Handle<EnumCache> NewEnumCache(Handle<FixedArray> keys,
     216             :                                  Handle<FixedArray> indices);
     217             : 
     218             :   // Create a new Tuple2 struct.
     219             :   Handle<Tuple2> NewTuple2(Handle<Object> value1, Handle<Object> value2,
     220             :                            AllocationType allocation);
     221             : 
     222             :   // Create a new Tuple3 struct.
     223             :   Handle<Tuple3> NewTuple3(Handle<Object> value1, Handle<Object> value2,
     224             :                            Handle<Object> value3, AllocationType allocation);
     225             : 
     226             :   // Create a new ArrayBoilerplateDescription struct.
     227             :   Handle<ArrayBoilerplateDescription> NewArrayBoilerplateDescription(
     228             :       ElementsKind elements_kind, Handle<FixedArrayBase> constant_values);
     229             : 
     230             :   // Create a new TemplateObjectDescription struct.
     231             :   Handle<TemplateObjectDescription> NewTemplateObjectDescription(
     232             :       Handle<FixedArray> raw_strings, Handle<FixedArray> cooked_strings);
     233             : 
     234             :   // Create a pre-tenured empty AccessorPair.
     235             :   Handle<AccessorPair> NewAccessorPair();
     236             : 
     237             :   // Finds the internalized copy for string in the string table.
     238             :   // If not found, a new string is added to the table and returned.
     239             :   Handle<String> InternalizeUtf8String(Vector<const char> str);
     240    13427105 :   Handle<String> InternalizeUtf8String(const char* str) {
     241    13427105 :     return InternalizeUtf8String(CStrVector(str));
     242             :   }
     243             : 
     244             :   Handle<String> InternalizeOneByteString(Vector<const uint8_t> str);
     245             :   Handle<String> InternalizeOneByteString(Handle<SeqOneByteString>, int from,
     246             :                                           int length);
     247             : 
     248             :   Handle<String> InternalizeTwoByteString(Vector<const uc16> str);
     249             : 
     250             :   template <class StringTableKey>
     251             :   Handle<String> InternalizeStringWithKey(StringTableKey* key);
     252             : 
     253             :   // Internalized strings are created in the old generation (data space).
     254             :   inline Handle<String> InternalizeString(Handle<String> string);
     255             : 
     256             :   inline Handle<Name> InternalizeName(Handle<Name> name);
     257             : 
     258             :   // String creation functions.  Most of the string creation functions take
     259             :   // an AllocationType argument to optionally request that they be
     260             :   // allocated in the old generation. Otherwise the default is
     261             :   // AllocationType::kYoung.
     262             :   //
     263             :   // Creates a new String object.  There are two String encodings: one-byte and
     264             :   // two-byte.  One should choose between the three string factory functions
     265             :   // based on the encoding of the string buffer that the string is
     266             :   // initialized from.
     267             :   //   - ...FromOneByte initializes the string from a buffer that is Latin1
     268             :   //     encoded (it does not check that the buffer is Latin1 encoded) and
     269             :   //     the result will be Latin1 encoded.
     270             :   //   - ...FromUtf8 initializes the string from a buffer that is UTF-8
     271             :   //     encoded.  If the characters are all ASCII characters, the result
     272             :   //     will be Latin1 encoded, otherwise it will converted to two-byte.
     273             :   //   - ...FromTwoByte initializes the string from a buffer that is two-byte
     274             :   //     encoded.  If the characters are all Latin1 characters, the result
     275             :   //     will be converted to Latin1, otherwise it will be left as two-byte.
     276             :   //
     277             :   // One-byte strings are pretenured when used as keys in the SourceCodeCache.
     278             :   V8_WARN_UNUSED_RESULT MaybeHandle<String> NewStringFromOneByte(
     279             :       Vector<const uint8_t> str,
     280             :       AllocationType allocation = AllocationType::kYoung);
     281             : 
     282             :   template <size_t N>
     283        3167 :   inline Handle<String> NewStringFromStaticChars(
     284             :       const char (&str)[N],
     285             :       AllocationType allocation = AllocationType::kYoung) {
     286             :     DCHECK(N == StrLength(str) + 1);
     287             :     return NewStringFromOneByte(StaticCharVector(str), allocation)
     288        6334 :         .ToHandleChecked();
     289             :   }
     290             : 
     291    36881435 :   inline Handle<String> NewStringFromAsciiChecked(
     292             :       const char* str, AllocationType allocation = AllocationType::kYoung) {
     293    73762871 :     return NewStringFromOneByte(OneByteVector(str), allocation)
     294    36881436 :         .ToHandleChecked();
     295             :   }
     296             : 
     297             :   // UTF8 strings are pretenured when used for regexp literal patterns and
     298             :   // flags in the parser.
     299             :   V8_WARN_UNUSED_RESULT MaybeHandle<String> NewStringFromUtf8(
     300             :       Vector<const char> str,
     301             :       AllocationType allocation = AllocationType::kYoung);
     302             : 
     303             :   V8_WARN_UNUSED_RESULT MaybeHandle<String> NewStringFromUtf8SubString(
     304             :       Handle<SeqOneByteString> str, int begin, int end,
     305             :       AllocationType allocation = AllocationType::kYoung);
     306             : 
     307             :   V8_WARN_UNUSED_RESULT MaybeHandle<String> NewStringFromTwoByte(
     308             :       Vector<const uc16> str,
     309             :       AllocationType allocation = AllocationType::kYoung);
     310             : 
     311             :   V8_WARN_UNUSED_RESULT MaybeHandle<String> NewStringFromTwoByte(
     312             :       const ZoneVector<uc16>* str,
     313             :       AllocationType allocation = AllocationType::kYoung);
     314             : 
     315             :   Handle<JSStringIterator> NewJSStringIterator(Handle<String> string);
     316             : 
     317             :   // Allocates an internalized string in old space based on the character
     318             :   // stream.
     319             :   Handle<String> NewInternalizedStringFromUtf8(Vector<const char> str,
     320             :                                                int chars, uint32_t hash_field);
     321             : 
     322             :   Handle<String> NewOneByteInternalizedString(Vector<const uint8_t> str,
     323             :                                               uint32_t hash_field);
     324             : 
     325             :   Handle<String> NewOneByteInternalizedSubString(
     326             :       Handle<SeqOneByteString> string, int offset, int length,
     327             :       uint32_t hash_field);
     328             : 
     329             :   Handle<String> NewTwoByteInternalizedString(Vector<const uc16> str,
     330             :                                               uint32_t hash_field);
     331             : 
     332             :   Handle<String> NewInternalizedStringImpl(Handle<String> string, int chars,
     333             :                                            uint32_t hash_field);
     334             : 
     335             :   // Compute the matching internalized string map for a string if possible.
     336             :   // Empty handle is returned if string is in new space or not flattened.
     337             :   V8_WARN_UNUSED_RESULT MaybeHandle<Map> InternalizedStringMapForString(
     338             :       Handle<String> string);
     339             : 
     340             :   // Creates an internalized copy of an external string. |string| must be
     341             :   // of type StringClass.
     342             :   template <class StringClass>
     343             :   Handle<StringClass> InternalizeExternalString(Handle<String> string);
     344             : 
     345             :   // Allocates and partially initializes an one-byte or two-byte String. The
     346             :   // characters of the string are uninitialized. Currently used in regexp code
     347             :   // only, where they are pretenured.
     348             :   V8_WARN_UNUSED_RESULT MaybeHandle<SeqOneByteString> NewRawOneByteString(
     349             :       int length, AllocationType allocation = AllocationType::kYoung);
     350             :   V8_WARN_UNUSED_RESULT MaybeHandle<SeqTwoByteString> NewRawTwoByteString(
     351             :       int length, AllocationType allocation = AllocationType::kYoung);
     352             : 
     353             :   // Creates a single character string where the character has given code.
     354             :   // A cache is used for Latin1 codes.
     355             :   Handle<String> LookupSingleCharacterStringFromCode(uint32_t code);
     356             : 
     357             :   // Create a new cons string object which consists of a pair of strings.
     358             :   V8_WARN_UNUSED_RESULT MaybeHandle<String> NewConsString(Handle<String> left,
     359             :                                                           Handle<String> right);
     360             : 
     361             :   V8_WARN_UNUSED_RESULT Handle<String> NewConsString(Handle<String> left,
     362             :                                                      Handle<String> right,
     363             :                                                      int length, bool one_byte);
     364             : 
     365             :   // Create or lookup a single characters tring made up of a utf16 surrogate
     366             :   // pair.
     367             :   Handle<String> NewSurrogatePairString(uint16_t lead, uint16_t trail);
     368             : 
     369             :   // Create a new string object which holds a proper substring of a string.
     370             :   Handle<String> NewProperSubString(Handle<String> str, int begin, int end);
     371             : 
     372             :   // Create a new string object which holds a substring of a string.
     373             :   inline Handle<String> NewSubString(Handle<String> str, int begin, int end);
     374             : 
     375             :   // Creates a new external String object.  There are two String encodings
     376             :   // in the system: one-byte and two-byte.  Unlike other String types, it does
     377             :   // not make sense to have a UTF-8 factory function for external strings,
     378             :   // because we cannot change the underlying buffer.  Note that these strings
     379             :   // are backed by a string resource that resides outside the V8 heap.
     380             :   V8_WARN_UNUSED_RESULT MaybeHandle<String> NewExternalStringFromOneByte(
     381             :       const ExternalOneByteString::Resource* resource);
     382             :   V8_WARN_UNUSED_RESULT MaybeHandle<String> NewExternalStringFromTwoByte(
     383             :       const ExternalTwoByteString::Resource* resource);
     384             :   // Create a new external string object for one-byte encoded native script.
     385             :   // It does not cache the resource data pointer.
     386             :   Handle<ExternalOneByteString> NewNativeSourceString(
     387             :       const ExternalOneByteString::Resource* resource);
     388             : 
     389             :   // Create a symbol in old or read-only space.
     390             :   Handle<Symbol> NewSymbol(AllocationType allocation = AllocationType::kOld);
     391             :   Handle<Symbol> NewPrivateSymbol(
     392             :       AllocationType allocation = AllocationType::kOld);
     393             :   Handle<Symbol> NewPrivateNameSymbol(Handle<String> name);
     394             : 
     395             :   // Create a global (but otherwise uninitialized) context.
     396             :   Handle<NativeContext> NewNativeContext();
     397             : 
     398             :   // Create a script context.
     399             :   Handle<Context> NewScriptContext(Handle<NativeContext> outer,
     400             :                                    Handle<ScopeInfo> scope_info);
     401             : 
     402             :   // Create an empty script context table.
     403             :   Handle<ScriptContextTable> NewScriptContextTable();
     404             : 
     405             :   // Create a module context.
     406             :   Handle<Context> NewModuleContext(Handle<Module> module,
     407             :                                    Handle<NativeContext> outer,
     408             :                                    Handle<ScopeInfo> scope_info);
     409             : 
     410             :   // Create a function or eval context.
     411             :   Handle<Context> NewFunctionContext(Handle<Context> outer,
     412             :                                      Handle<ScopeInfo> scope_info);
     413             : 
     414             :   // Create a catch context.
     415             :   Handle<Context> NewCatchContext(Handle<Context> previous,
     416             :                                   Handle<ScopeInfo> scope_info,
     417             :                                   Handle<Object> thrown_object);
     418             : 
     419             :   // Create a 'with' context.
     420             :   Handle<Context> NewWithContext(Handle<Context> previous,
     421             :                                  Handle<ScopeInfo> scope_info,
     422             :                                  Handle<JSReceiver> extension);
     423             : 
     424             :   Handle<Context> NewDebugEvaluateContext(Handle<Context> previous,
     425             :                                           Handle<ScopeInfo> scope_info,
     426             :                                           Handle<JSReceiver> extension,
     427             :                                           Handle<Context> wrapped,
     428             :                                           Handle<StringSet> whitelist);
     429             : 
     430             :   // Create a block context.
     431             :   Handle<Context> NewBlockContext(Handle<Context> previous,
     432             :                                   Handle<ScopeInfo> scope_info);
     433             : 
     434             :   // Create a context that's used by builtin functions.
     435             :   //
     436             :   // These are similar to function context but don't have a previous
     437             :   // context or any scope info. These are used to store spec defined
     438             :   // context values.
     439             :   Handle<Context> NewBuiltinContext(Handle<NativeContext> native_context,
     440             :                                     int length);
     441             : 
     442             :   Handle<Struct> NewStruct(InstanceType type,
     443             :                            AllocationType allocation = AllocationType::kYoung);
     444             : 
     445             :   Handle<AliasedArgumentsEntry> NewAliasedArgumentsEntry(
     446             :       int aliased_context_slot);
     447             : 
     448             :   Handle<AccessorInfo> NewAccessorInfo();
     449             : 
     450             :   Handle<Script> NewScript(Handle<String> source,
     451             :                            AllocationType allocation = AllocationType::kOld);
     452             :   Handle<Script> NewScriptWithId(
     453             :       Handle<String> source, int script_id,
     454             :       AllocationType allocation = AllocationType::kOld);
     455             :   Handle<Script> CloneScript(Handle<Script> script);
     456             : 
     457             :   Handle<BreakPointInfo> NewBreakPointInfo(int source_position);
     458             :   Handle<BreakPoint> NewBreakPoint(int id, Handle<String> condition);
     459             :   Handle<StackTraceFrame> NewStackTraceFrame(Handle<FrameArray> frame_array,
     460             :                                              int index);
     461             :   Handle<StackFrameInfo> NewStackFrameInfo();
     462             :   Handle<StackFrameInfo> NewStackFrameInfo(Handle<FrameArray> frame_array,
     463             :                                            int index);
     464             :   Handle<SourcePositionTableWithFrameCache>
     465             :   NewSourcePositionTableWithFrameCache(
     466             :       Handle<ByteArray> source_position_table,
     467             :       Handle<SimpleNumberDictionary> stack_frame_cache);
     468             : 
     469             :   // Allocate various microtasks.
     470             :   Handle<CallableTask> NewCallableTask(Handle<JSReceiver> callable,
     471             :                                        Handle<Context> context);
     472             :   Handle<CallbackTask> NewCallbackTask(Handle<Foreign> callback,
     473             :                                        Handle<Foreign> data);
     474             :   Handle<PromiseResolveThenableJobTask> NewPromiseResolveThenableJobTask(
     475             :       Handle<JSPromise> promise_to_resolve, Handle<JSReceiver> then,
     476             :       Handle<JSReceiver> thenable, Handle<Context> context);
     477             :   Handle<FinalizationGroupCleanupJobTask> NewFinalizationGroupCleanupJobTask(
     478             :       Handle<JSFinalizationGroup> finalization_group);
     479             : 
     480             :   // Foreign objects are pretenured when allocated by the bootstrapper.
     481             :   Handle<Foreign> NewForeign(
     482             :       Address addr, AllocationType allocation = AllocationType::kYoung);
     483             : 
     484             :   Handle<ByteArray> NewByteArray(
     485             :       int length, AllocationType allocation = AllocationType::kYoung);
     486             : 
     487             :   Handle<BytecodeArray> NewBytecodeArray(int length, const byte* raw_bytecodes,
     488             :                                          int frame_size, int parameter_count,
     489             :                                          Handle<FixedArray> constant_pool);
     490             : 
     491             :   Handle<FixedTypedArrayBase> NewFixedTypedArrayWithExternalPointer(
     492             :       ExternalArrayType array_type, void* external_pointer,
     493             :       AllocationType allocation = AllocationType::kYoung);
     494             : 
     495             :   Handle<FixedTypedArrayBase> NewFixedTypedArray(
     496             :       size_t length, size_t byte_length, ExternalArrayType array_type,
     497             :       bool initialize, AllocationType allocation = AllocationType::kYoung);
     498             : 
     499             :   Handle<Cell> NewCell(Handle<Object> value);
     500             : 
     501             :   Handle<PropertyCell> NewPropertyCell(
     502             :       Handle<Name> name, AllocationType allocation = AllocationType::kOld);
     503             : 
     504             :   Handle<FeedbackCell> NewNoClosuresCell(Handle<HeapObject> value);
     505             :   Handle<FeedbackCell> NewOneClosureCell(Handle<HeapObject> value);
     506             :   Handle<FeedbackCell> NewManyClosuresCell(Handle<HeapObject> value);
     507             : 
     508             :   Handle<DescriptorArray> NewDescriptorArray(
     509             :       int number_of_entries, int slack = 0,
     510             :       AllocationType allocation = AllocationType::kYoung);
     511             :   Handle<TransitionArray> NewTransitionArray(int number_of_transitions,
     512             :                                              int slack = 0);
     513             : 
     514             :   // Allocate a tenured AllocationSite. Its payload is null.
     515             :   Handle<AllocationSite> NewAllocationSite(bool with_weak_next);
     516             : 
     517             :   // Allocates and initializes a new Map.
     518             :   Handle<Map> NewMap(InstanceType type, int instance_size,
     519             :                      ElementsKind elements_kind = TERMINAL_FAST_ELEMENTS_KIND,
     520             :                      int inobject_properties = 0);
     521             :   // Initializes the fields of a newly created Map. Exposed for tests and
     522             :   // heap setup; other code should just call NewMap which takes care of it.
     523             :   Map InitializeMap(Map map, InstanceType type, int instance_size,
     524             :                     ElementsKind elements_kind, int inobject_properties);
     525             : 
     526             :   // Allocate a block of memory of the given AllocationType (filled with a
     527             :   // filler). Used as a fall-back for generated code when the space is full.
     528             :   Handle<HeapObject> NewFillerObject(int size, bool double_align,
     529             :                                      AllocationType allocation);
     530             : 
     531             :   Handle<JSObject> NewFunctionPrototype(Handle<JSFunction> function);
     532             : 
     533             :   Handle<WeakCell> NewWeakCell();
     534             : 
     535             :   // Returns a deep copy of the JavaScript object.
     536             :   // Properties and elements are copied too.
     537             :   Handle<JSObject> CopyJSObject(Handle<JSObject> object);
     538             :   // Same as above, but also takes an AllocationSite to be appended in an
     539             :   // AllocationMemento.
     540             :   Handle<JSObject> CopyJSObjectWithAllocationSite(Handle<JSObject> object,
     541             :                                                   Handle<AllocationSite> site);
     542             : 
     543             :   Handle<FixedArray> CopyFixedArrayWithMap(Handle<FixedArray> array,
     544             :                                            Handle<Map> map);
     545             : 
     546             :   Handle<FixedArray> CopyFixedArrayAndGrow(
     547             :       Handle<FixedArray> array, int grow_by,
     548             :       AllocationType allocation = AllocationType::kYoung);
     549             : 
     550             :   Handle<WeakFixedArray> CopyWeakFixedArrayAndGrow(
     551             :       Handle<WeakFixedArray> array, int grow_by,
     552             :       AllocationType allocation = AllocationType::kYoung);
     553             : 
     554             :   Handle<WeakArrayList> CopyWeakArrayListAndGrow(
     555             :       Handle<WeakArrayList> array, int grow_by,
     556             :       AllocationType allocation = AllocationType::kYoung);
     557             : 
     558             :   Handle<PropertyArray> CopyPropertyArrayAndGrow(
     559             :       Handle<PropertyArray> array, int grow_by,
     560             :       AllocationType allocation = AllocationType::kYoung);
     561             : 
     562             :   Handle<FixedArray> CopyFixedArrayUpTo(
     563             :       Handle<FixedArray> array, int new_len,
     564             :       AllocationType allocation = AllocationType::kYoung);
     565             : 
     566             :   Handle<FixedArray> CopyFixedArray(Handle<FixedArray> array);
     567             : 
     568             :   // This method expects a COW array in new space, and creates a copy
     569             :   // of it in old space.
     570             :   Handle<FixedArray> CopyAndTenureFixedCOWArray(Handle<FixedArray> array);
     571             : 
     572             :   Handle<FixedDoubleArray> CopyFixedDoubleArray(Handle<FixedDoubleArray> array);
     573             : 
     574             :   Handle<FeedbackVector> CopyFeedbackVector(Handle<FeedbackVector> array);
     575             : 
     576             :   // Numbers (e.g. literals) are pretenured by the parser.
     577             :   // The return value may be a smi or a heap number.
     578             :   Handle<Object> NewNumber(double value,
     579             :                            AllocationType allocation = AllocationType::kYoung);
     580             : 
     581             :   Handle<Object> NewNumberFromInt(
     582             :       int32_t value, AllocationType allocation = AllocationType::kYoung);
     583             :   Handle<Object> NewNumberFromUint(
     584             :       uint32_t value, AllocationType allocation = AllocationType::kYoung);
     585             :   inline Handle<Object> NewNumberFromSize(
     586             :       size_t value, AllocationType allocation = AllocationType::kYoung);
     587             :   inline Handle<Object> NewNumberFromInt64(
     588             :       int64_t value, AllocationType allocation = AllocationType::kYoung);
     589             :   inline Handle<HeapNumber> NewHeapNumber(
     590             :       double value, AllocationType allocation = AllocationType::kYoung);
     591             :   inline Handle<HeapNumber> NewHeapNumberFromBits(
     592             :       uint64_t bits, AllocationType allocation = AllocationType::kYoung);
     593             : 
     594             :   // Creates heap number object with not yet set value field.
     595             :   Handle<HeapNumber> NewHeapNumber(
     596             :       AllocationType allocation = AllocationType::kYoung);
     597             : 
     598             :   Handle<MutableHeapNumber> NewMutableHeapNumber(
     599             :       AllocationType allocation = AllocationType::kYoung);
     600             :   inline Handle<MutableHeapNumber> NewMutableHeapNumber(
     601             :       double value, AllocationType allocation = AllocationType::kYoung);
     602             :   inline Handle<MutableHeapNumber> NewMutableHeapNumberFromBits(
     603             :       uint64_t bits, AllocationType allocation = AllocationType::kYoung);
     604             :   inline Handle<MutableHeapNumber> NewMutableHeapNumberWithHoleNaN(
     605             :       AllocationType allocation = AllocationType::kYoung);
     606             : 
     607             :   // Allocates a new BigInt with {length} digits. Only to be used by
     608             :   // MutableBigInt::New*.
     609             :   Handle<FreshlyAllocatedBigInt> NewBigInt(
     610             :       int length, AllocationType allocation = AllocationType::kYoung);
     611             : 
     612             :   Handle<JSObject> NewArgumentsObject(Handle<JSFunction> callee, int length);
     613             : 
     614             :   // Allocates and initializes a new JavaScript object based on a
     615             :   // constructor.
     616             :   // JS objects are pretenured when allocated by the bootstrapper and
     617             :   // runtime.
     618             :   Handle<JSObject> NewJSObject(
     619             :       Handle<JSFunction> constructor,
     620             :       AllocationType allocation = AllocationType::kYoung);
     621             :   // JSObject without a prototype.
     622             :   Handle<JSObject> NewJSObjectWithNullProto(
     623             :       AllocationType allocation = AllocationType::kYoung);
     624             : 
     625             :   // Global objects are pretenured and initialized based on a constructor.
     626             :   Handle<JSGlobalObject> NewJSGlobalObject(Handle<JSFunction> constructor);
     627             : 
     628             :   // Allocates and initializes a new JavaScript object based on a map.
     629             :   // Passing an allocation site means that a memento will be created that
     630             :   // points to the site.
     631             :   // JS objects are pretenured when allocated by the bootstrapper and
     632             :   // runtime.
     633             :   Handle<JSObject> NewJSObjectFromMap(
     634             :       Handle<Map> map, AllocationType allocation = AllocationType::kYoung,
     635             :       Handle<AllocationSite> allocation_site = Handle<AllocationSite>::null());
     636             :   Handle<JSObject> NewSlowJSObjectFromMap(
     637             :       Handle<Map> map,
     638             :       int number_of_slow_properties = NameDictionary::kInitialCapacity,
     639             :       AllocationType allocation = AllocationType::kYoung);
     640             :   // Allocates and initializes a new JavaScript object with the given
     641             :   // {prototype} and {properties}. The newly created object will be
     642             :   // in dictionary properties mode. The {elements} can either be the
     643             :   // empty fixed array, in which case the resulting object will have
     644             :   // fast elements, or a NumberDictionary, in which case the resulting
     645             :   // object will have dictionary elements.
     646             :   Handle<JSObject> NewSlowJSObjectWithPropertiesAndElements(
     647             :       Handle<HeapObject> prototype, Handle<NameDictionary> properties,
     648             :       Handle<FixedArrayBase> elements,
     649             :       AllocationType allocation = AllocationType::kYoung);
     650             : 
     651             :   // JS arrays are pretenured when allocated by the parser.
     652             : 
     653             :   // Create a JSArray with a specified length and elements initialized
     654             :   // according to the specified mode.
     655             :   Handle<JSArray> NewJSArray(
     656             :       ElementsKind elements_kind, int length, int capacity,
     657             :       ArrayStorageAllocationMode mode = DONT_INITIALIZE_ARRAY_ELEMENTS,
     658             :       AllocationType allocation = AllocationType::kYoung);
     659             : 
     660             :   Handle<JSArray> NewJSArray(
     661             :       int capacity, ElementsKind elements_kind = TERMINAL_FAST_ELEMENTS_KIND,
     662             :       AllocationType allocation = AllocationType::kYoung) {
     663             :     if (capacity != 0) {
     664             :       elements_kind = GetHoleyElementsKind(elements_kind);
     665             :     }
     666             :     return NewJSArray(elements_kind, 0, capacity,
     667      241855 :                       INITIALIZE_ARRAY_ELEMENTS_WITH_HOLE, allocation);
     668             :   }
     669             : 
     670             :   // Create a JSArray with the given elements.
     671             :   Handle<JSArray> NewJSArrayWithElements(
     672             :       Handle<FixedArrayBase> elements, ElementsKind elements_kind, int length,
     673             :       AllocationType allocation = AllocationType::kYoung);
     674             : 
     675             :   inline Handle<JSArray> NewJSArrayWithElements(
     676             :       Handle<FixedArrayBase> elements,
     677             :       ElementsKind elements_kind = TERMINAL_FAST_ELEMENTS_KIND,
     678             :       AllocationType allocation = AllocationType::kYoung);
     679             : 
     680             :   void NewJSArrayStorage(
     681             :       Handle<JSArray> array, int length, int capacity,
     682             :       ArrayStorageAllocationMode mode = DONT_INITIALIZE_ARRAY_ELEMENTS);
     683             : 
     684             :   Handle<JSWeakMap> NewJSWeakMap();
     685             : 
     686             :   Handle<JSGeneratorObject> NewJSGeneratorObject(Handle<JSFunction> function);
     687             : 
     688             :   Handle<JSModuleNamespace> NewJSModuleNamespace();
     689             : 
     690             :   Handle<Module> NewModule(Handle<SharedFunctionInfo> code);
     691             : 
     692             :   Handle<JSArrayBuffer> NewJSArrayBuffer(
     693             :       SharedFlag shared, AllocationType allocation = AllocationType::kYoung);
     694             : 
     695             :   static void TypeAndSizeForElementsKind(ElementsKind kind,
     696             :                                          ExternalArrayType* array_type,
     697             :                                          size_t* element_size);
     698             : 
     699             :   Handle<JSTypedArray> NewJSTypedArray(
     700             :       ExternalArrayType type,
     701             :       AllocationType allocation = AllocationType::kYoung);
     702             : 
     703             :   Handle<JSTypedArray> NewJSTypedArray(
     704             :       ElementsKind elements_kind,
     705             :       AllocationType allocation = AllocationType::kYoung);
     706             : 
     707             :   // Creates a new JSTypedArray with the specified buffer.
     708             :   Handle<JSTypedArray> NewJSTypedArray(
     709             :       ExternalArrayType type, Handle<JSArrayBuffer> buffer, size_t byte_offset,
     710             :       size_t length, AllocationType allocation = AllocationType::kYoung);
     711             : 
     712             :   // Creates a new on-heap JSTypedArray.
     713             :   Handle<JSTypedArray> NewJSTypedArray(
     714             :       ElementsKind elements_kind, size_t number_of_elements,
     715             :       AllocationType allocation = AllocationType::kYoung);
     716             : 
     717             :   Handle<JSDataView> NewJSDataView(Handle<JSArrayBuffer> buffer,
     718             :                                    size_t byte_offset, size_t byte_length);
     719             : 
     720             :   Handle<JSIteratorResult> NewJSIteratorResult(Handle<Object> value, bool done);
     721             :   Handle<JSAsyncFromSyncIterator> NewJSAsyncFromSyncIterator(
     722             :       Handle<JSReceiver> sync_iterator, Handle<Object> next);
     723             : 
     724             :   Handle<JSMap> NewJSMap();
     725             :   Handle<JSSet> NewJSSet();
     726             : 
     727             :   // Allocates a bound function.
     728             :   MaybeHandle<JSBoundFunction> NewJSBoundFunction(
     729             :       Handle<JSReceiver> target_function, Handle<Object> bound_this,
     730             :       Vector<Handle<Object>> bound_args);
     731             : 
     732             :   // Allocates a Harmony proxy.
     733             :   Handle<JSProxy> NewJSProxy(Handle<JSReceiver> target,
     734             :                              Handle<JSReceiver> handler);
     735             : 
     736             :   // Reinitialize an JSGlobalProxy based on a constructor.  The object
     737             :   // must have the same size as objects allocated using the
     738             :   // constructor.  The object is reinitialized and behaves as an
     739             :   // object that has been freshly allocated using the constructor.
     740             :   void ReinitializeJSGlobalProxy(Handle<JSGlobalProxy> global,
     741             :                                  Handle<JSFunction> constructor);
     742             : 
     743             :   Handle<JSGlobalProxy> NewUninitializedJSGlobalProxy(int size);
     744             : 
     745             :   // Creates a new JSFunction according to the given args. This is the function
     746             :   // you'll probably want to use when creating a JSFunction from the runtime.
     747             :   Handle<JSFunction> NewFunction(const NewFunctionArgs& args);
     748             : 
     749             :   // For testing only. Creates a sloppy function without code.
     750             :   Handle<JSFunction> NewFunctionForTest(Handle<String> name);
     751             : 
     752             :   // Function creation from SharedFunctionInfo.
     753             : 
     754             :   Handle<JSFunction> NewFunctionFromSharedFunctionInfo(
     755             :       Handle<Map> initial_map, Handle<SharedFunctionInfo> function_info,
     756             :       Handle<Context> context, Handle<FeedbackCell> feedback_cell,
     757             :       AllocationType allocation = AllocationType::kOld);
     758             : 
     759             :   Handle<JSFunction> NewFunctionFromSharedFunctionInfo(
     760             :       Handle<SharedFunctionInfo> function_info, Handle<Context> context,
     761             :       Handle<FeedbackCell> feedback_cell,
     762             :       AllocationType allocation = AllocationType::kOld);
     763             : 
     764             :   Handle<JSFunction> NewFunctionFromSharedFunctionInfo(
     765             :       Handle<Map> initial_map, Handle<SharedFunctionInfo> function_info,
     766             :       Handle<Context> context,
     767             :       AllocationType allocation = AllocationType::kOld);
     768             : 
     769             :   Handle<JSFunction> NewFunctionFromSharedFunctionInfo(
     770             :       Handle<SharedFunctionInfo> function_info, Handle<Context> context,
     771             :       AllocationType allocation = AllocationType::kOld);
     772             : 
     773             :   // The choke-point for JSFunction creation. Handles allocation and
     774             :   // initialization. All other utility methods call into this.
     775             :   Handle<JSFunction> NewFunction(
     776             :       Handle<Map> map, Handle<SharedFunctionInfo> info, Handle<Context> context,
     777             :       AllocationType allocation = AllocationType::kOld);
     778             : 
     779             :   // Create a serialized scope info.
     780             :   Handle<ScopeInfo> NewScopeInfo(int length);
     781             : 
     782             :   Handle<ModuleInfo> NewModuleInfo();
     783             : 
     784             :   Handle<PreparseData> NewPreparseData(int data_length, int children_length);
     785             : 
     786             :   Handle<UncompiledDataWithoutPreparseData>
     787             :   NewUncompiledDataWithoutPreparseData(Handle<String> inferred_name,
     788             :                                        int32_t start_position,
     789             :                                        int32_t end_position,
     790             :                                        int32_t function_literal_id);
     791             : 
     792             :   Handle<UncompiledDataWithPreparseData> NewUncompiledDataWithPreparseData(
     793             :       Handle<String> inferred_name, int32_t start_position,
     794             :       int32_t end_position, int32_t function_literal_id, Handle<PreparseData>);
     795             : 
     796             :   // Create an External object for V8's external API.
     797             :   Handle<JSObject> NewExternal(void* value);
     798             : 
     799             :   // Creates a new CodeDataContainer for a Code object.
     800             :   Handle<CodeDataContainer> NewCodeDataContainer(int flags);
     801             : 
     802             :   // Allocates a new code object (fully initialized). All header fields of the
     803             :   // returned object are immutable and the code object is write protected.
     804             :   // The reference to the Code object is stored in self_reference.
     805             :   // This allows generated code to reference its own Code object
     806             :   // by containing this handle.
     807             :   Handle<Code> NewCode(const CodeDesc& desc, Code::Kind kind,
     808             :                        Handle<Object> self_reference,
     809             :                        int32_t builtin_index = Builtins::kNoBuiltinId,
     810             :                        MaybeHandle<ByteArray> maybe_source_position_table =
     811             :                            MaybeHandle<ByteArray>(),
     812             :                        MaybeHandle<DeoptimizationData> maybe_deopt_data =
     813             :                            MaybeHandle<DeoptimizationData>(),
     814             :                        Movability movability = kMovable,
     815             :                        bool is_turbofanned = false, int stack_slots = 0);
     816             : 
     817             :   // Like NewCode, this function allocates a new code object (fully
     818             :   // initialized). It may return an empty handle if the allocation does not
     819             :   // succeed.
     820             :   V8_WARN_UNUSED_RESULT MaybeHandle<Code> TryNewCode(
     821             :       const CodeDesc& desc, Code::Kind kind, Handle<Object> self_reference,
     822             :       int32_t builtin_index = Builtins::kNoBuiltinId,
     823             :       MaybeHandle<ByteArray> maybe_source_position_table =
     824             :           MaybeHandle<ByteArray>(),
     825             :       MaybeHandle<DeoptimizationData> maybe_deopt_data =
     826             :           MaybeHandle<DeoptimizationData>(),
     827             :       Movability movability = kMovable, bool is_turbofanned = false,
     828             :       int stack_slots = 0);
     829             : 
     830             :   // Allocates a new code object and initializes it as the trampoline to the
     831             :   // given off-heap entry point.
     832             :   Handle<Code> NewOffHeapTrampolineFor(Handle<Code> code,
     833             :                                        Address off_heap_entry);
     834             : 
     835             :   Handle<Code> CopyCode(Handle<Code> code);
     836             : 
     837             :   Handle<BytecodeArray> CopyBytecodeArray(Handle<BytecodeArray>);
     838             : 
     839             :   // Interface for creating error objects.
     840             :   Handle<Object> NewError(Handle<JSFunction> constructor,
     841             :                           Handle<String> message);
     842             : 
     843             :   Handle<Object> NewInvalidStringLengthError();
     844             : 
     845             :   inline Handle<Object> NewURIError();
     846             : 
     847             :   Handle<Object> NewError(Handle<JSFunction> constructor,
     848             :                           MessageTemplate template_index,
     849             :                           Handle<Object> arg0 = Handle<Object>(),
     850             :                           Handle<Object> arg1 = Handle<Object>(),
     851             :                           Handle<Object> arg2 = Handle<Object>());
     852             : 
     853             : #define DECLARE_ERROR(NAME)                                        \
     854             :   Handle<Object> New##NAME(MessageTemplate template_index,         \
     855             :                            Handle<Object> arg0 = Handle<Object>(), \
     856             :                            Handle<Object> arg1 = Handle<Object>(), \
     857             :                            Handle<Object> arg2 = Handle<Object>());
     858             :   DECLARE_ERROR(Error)
     859             :   DECLARE_ERROR(EvalError)
     860             :   DECLARE_ERROR(RangeError)
     861             :   DECLARE_ERROR(ReferenceError)
     862             :   DECLARE_ERROR(SyntaxError)
     863             :   DECLARE_ERROR(TypeError)
     864             :   DECLARE_ERROR(WasmCompileError)
     865             :   DECLARE_ERROR(WasmLinkError)
     866             :   DECLARE_ERROR(WasmRuntimeError)
     867             : #undef DECLARE_ERROR
     868             : 
     869             :   Handle<String> NumberToString(Handle<Object> number, bool check_cache = true);
     870             :   Handle<String> NumberToString(Smi number, bool check_cache = true);
     871             : 
     872             :   inline Handle<String> Uint32ToString(uint32_t value, bool check_cache = true);
     873             : 
     874             : #define ROOT_ACCESSOR(Type, name, CamelName) inline Handle<Type> name();
     875             :   ROOT_LIST(ROOT_ACCESSOR)
     876             : #undef ROOT_ACCESSOR
     877             : 
     878             :   // Allocates a new SharedFunctionInfo object.
     879             :   Handle<SharedFunctionInfo> NewSharedFunctionInfoForApiFunction(
     880             :       MaybeHandle<String> maybe_name,
     881             :       Handle<FunctionTemplateInfo> function_template_info, FunctionKind kind);
     882             : 
     883             :   Handle<SharedFunctionInfo> NewSharedFunctionInfoForBuiltin(
     884             :       MaybeHandle<String> name, int builtin_index,
     885             :       FunctionKind kind = kNormalFunction);
     886             : 
     887             :   Handle<SharedFunctionInfo> NewSharedFunctionInfoForLiteral(
     888             :       FunctionLiteral* literal, Handle<Script> script, bool is_toplevel);
     889             : 
     890             :   static bool IsFunctionModeWithPrototype(FunctionMode function_mode) {
     891        1554 :     return (function_mode & kWithPrototypeBits) != 0;
     892             :   }
     893             : 
     894             :   static bool IsFunctionModeWithWritablePrototype(FunctionMode function_mode) {
     895         888 :     return (function_mode & kWithWritablePrototypeBit) != 0;
     896             :   }
     897             : 
     898             :   static bool IsFunctionModeWithName(FunctionMode function_mode) {
     899        1554 :     return (function_mode & kWithNameBit) != 0;
     900             :   }
     901             : 
     902             :   static bool IsFunctionModeWithHomeObject(FunctionMode function_mode) {
     903         999 :     return (function_mode & kWithHomeObjectBit) != 0;
     904             :   }
     905             : 
     906             :   Handle<Map> CreateSloppyFunctionMap(
     907             :       FunctionMode function_mode, MaybeHandle<JSFunction> maybe_empty_function);
     908             : 
     909             :   Handle<Map> CreateStrictFunctionMap(FunctionMode function_mode,
     910             :                                       Handle<JSFunction> empty_function);
     911             : 
     912             :   Handle<Map> CreateClassFunctionMap(Handle<JSFunction> empty_function);
     913             : 
     914             :   // Allocates a new JSMessageObject object.
     915             :   Handle<JSMessageObject> NewJSMessageObject(
     916             :       MessageTemplate message, Handle<Object> argument, int start_position,
     917             :       int end_position, Handle<Script> script, Handle<Object> stack_frames);
     918             : 
     919             :   Handle<ClassPositions> NewClassPositions(int start, int end);
     920             :   Handle<DebugInfo> NewDebugInfo(Handle<SharedFunctionInfo> shared);
     921             : 
     922             :   Handle<CoverageInfo> NewCoverageInfo(const ZoneVector<SourceRange>& slots);
     923             : 
     924             :   // Return a map for given number of properties using the map cache in the
     925             :   // native context.
     926             :   Handle<Map> ObjectLiteralMapFromCache(Handle<NativeContext> native_context,
     927             :                                         int number_of_properties);
     928             : 
     929             :   Handle<LoadHandler> NewLoadHandler(int data_count);
     930             :   Handle<StoreHandler> NewStoreHandler(int data_count);
     931             : 
     932             :   Handle<RegExpMatchInfo> NewRegExpMatchInfo();
     933             : 
     934             :   // Creates a new FixedArray that holds the data associated with the
     935             :   // atom regexp and stores it in the regexp.
     936             :   void SetRegExpAtomData(Handle<JSRegExp> regexp, JSRegExp::Type type,
     937             :                          Handle<String> source, JSRegExp::Flags flags,
     938             :                          Handle<Object> match_pattern);
     939             : 
     940             :   // Creates a new FixedArray that holds the data associated with the
     941             :   // irregexp regexp and stores it in the regexp.
     942             :   void SetRegExpIrregexpData(Handle<JSRegExp> regexp, JSRegExp::Type type,
     943             :                              Handle<String> source, JSRegExp::Flags flags,
     944             :                              int capture_count);
     945             : 
     946             :   // Returns the value for a known global constant (a property of the global
     947             :   // object which is neither configurable nor writable) like 'undefined'.
     948             :   // Returns a null handle when the given name is unknown.
     949             :   Handle<Object> GlobalConstantFor(Handle<Name> name);
     950             : 
     951             :   // Converts the given boolean condition to JavaScript boolean value.
     952             :   Handle<Object> ToBoolean(bool value);
     953             : 
     954             :   // Converts the given ToPrimitive hint to it's string representation.
     955             :   Handle<String> ToPrimitiveHintString(ToPrimitiveHint hint);
     956             : 
     957             :   Handle<JSPromise> NewJSPromiseWithoutHook(
     958             :       AllocationType allocation = AllocationType::kYoung);
     959             :   Handle<JSPromise> NewJSPromise(
     960             :       AllocationType allocation = AllocationType::kYoung);
     961             : 
     962             :   Handle<CallHandlerInfo> NewCallHandlerInfo(bool has_no_side_effect = false);
     963             : 
     964             :   HeapObject NewForTest(Handle<Map> map, AllocationType allocation) {
     965           5 :     return New(map, allocation);
     966             :   }
     967             : 
     968             :  private:
     969             :   Isolate* isolate() {
     970             :     // Downcast to the privately inherited sub-class using c-style casts to
     971             :     // avoid undefined behavior (as static_cast cannot cast across private
     972             :     // bases).
     973             :     // NOLINTNEXTLINE (google-readability-casting)
     974             :     return (Isolate*)this;  // NOLINT(readability/casting)
     975             :   }
     976             : 
     977             :   HeapObject AllocateRawWithImmortalMap(
     978             :       int size, AllocationType allocation, Map map,
     979             :       AllocationAlignment alignment = kWordAligned);
     980             :   HeapObject AllocateRawWithAllocationSite(
     981             :       Handle<Map> map, AllocationType allocation,
     982             :       Handle<AllocationSite> allocation_site);
     983             : 
     984             :   // Allocate memory for an uninitialized array (e.g., a FixedArray or similar).
     985             :   HeapObject AllocateRawArray(int size, AllocationType allocation);
     986             :   HeapObject AllocateRawFixedArray(int length, AllocationType allocation);
     987             :   HeapObject AllocateRawWeakArrayList(int length, AllocationType allocation);
     988             :   Handle<FixedArray> NewFixedArrayWithFiller(RootIndex map_root_index,
     989             :                                              int length, Object filler,
     990             :                                              AllocationType allocation);
     991             : 
     992             :   // Allocates new context with given map, sets length and initializes the
     993             :   // after-header part with uninitialized values and leaves the context header
     994             :   // uninitialized.
     995             :   Handle<Context> NewContext(RootIndex map_root_index, int size,
     996             :                              int variadic_part_length,
     997             :                              AllocationType allocation);
     998             : 
     999             :   template <typename T>
    1000             :   Handle<T> AllocateSmallOrderedHashTable(Handle<Map> map, int capacity,
    1001             :                                           AllocationType allocation);
    1002             : 
    1003             :   // Creates a heap object based on the map. The fields of the heap object are
    1004             :   // not initialized, it's the responsibility of the caller to do that.
    1005             :   HeapObject New(Handle<Map> map, AllocationType allocation);
    1006             : 
    1007             :   template <typename T>
    1008             :   Handle<T> CopyArrayWithMap(Handle<T> src, Handle<Map> map);
    1009             :   template <typename T>
    1010             :   Handle<T> CopyArrayAndGrow(Handle<T> src, int grow_by,
    1011             :                              AllocationType allocation);
    1012             : 
    1013             :   template <bool is_one_byte, typename T>
    1014             :   Handle<String> AllocateInternalizedStringImpl(T t, int chars,
    1015             :                                                 uint32_t hash_field);
    1016             : 
    1017             :   Handle<SeqOneByteString> AllocateRawOneByteInternalizedString(
    1018             :       int length, uint32_t hash_field);
    1019             : 
    1020             :   Handle<String> AllocateTwoByteInternalizedString(Vector<const uc16> str,
    1021             :                                                    uint32_t hash_field);
    1022             : 
    1023             :   MaybeHandle<String> NewStringFromTwoByte(const uc16* string, int length,
    1024             :                                            AllocationType allocation);
    1025             : 
    1026             :   // Attempt to find the number in a small cache.  If we finds it, return
    1027             :   // the string representation of the number.  Otherwise return undefined.
    1028             :   Handle<Object> NumberToStringCacheGet(Object number, int hash);
    1029             : 
    1030             :   // Update the cache with a new number-string pair.
    1031             :   Handle<String> NumberToStringCacheSet(Handle<Object> number, int hash,
    1032             :                                         const char* string, bool check_cache);
    1033             : 
    1034             :   // Create a JSArray with no elements and no length.
    1035             :   Handle<JSArray> NewJSArray(
    1036             :       ElementsKind elements_kind,
    1037             :       AllocationType allocation = AllocationType::kYoung);
    1038             : 
    1039             :   Handle<SharedFunctionInfo> NewSharedFunctionInfo(
    1040             :       MaybeHandle<String> name, MaybeHandle<HeapObject> maybe_function_data,
    1041             :       int maybe_builtin_index, FunctionKind kind = kNormalFunction);
    1042             : 
    1043             :   void InitializeAllocationMemento(AllocationMemento memento,
    1044             :                                    AllocationSite allocation_site);
    1045             : 
    1046             :   // Initializes a JSObject based on its map.
    1047             :   void InitializeJSObjectFromMap(Handle<JSObject> obj,
    1048             :                                  Handle<Object> properties, Handle<Map> map);
    1049             :   // Initializes JSObject body starting at given offset.
    1050             :   void InitializeJSObjectBody(Handle<JSObject> obj, Handle<Map> map,
    1051             :                               int start_offset);
    1052             : };
    1053             : 
    1054             : // Utility class to simplify argument handling around JSFunction creation.
    1055             : class NewFunctionArgs final {
    1056             :  public:
    1057             :   static NewFunctionArgs ForWasm(
    1058             :       Handle<String> name,
    1059             :       Handle<WasmExportedFunctionData> exported_function_data, Handle<Map> map);
    1060             :   V8_EXPORT_PRIVATE static NewFunctionArgs ForBuiltin(Handle<String> name,
    1061             :                                                       Handle<Map> map,
    1062             :                                                       int builtin_id);
    1063             :   static NewFunctionArgs ForFunctionWithoutCode(Handle<String> name,
    1064             :                                                 Handle<Map> map,
    1065             :                                                 LanguageMode language_mode);
    1066             :   static NewFunctionArgs ForBuiltinWithPrototype(
    1067             :       Handle<String> name, Handle<HeapObject> prototype, InstanceType type,
    1068             :       int instance_size, int inobject_properties, int builtin_id,
    1069             :       MutableMode prototype_mutability);
    1070             :   static NewFunctionArgs ForBuiltinWithoutPrototype(Handle<String> name,
    1071             :                                                     int builtin_id,
    1072             :                                                     LanguageMode language_mode);
    1073             : 
    1074             :   Handle<Map> GetMap(Isolate* isolate) const;
    1075             : 
    1076             :  private:
    1077     4541472 :   NewFunctionArgs() = default;  // Use the static factory constructors.
    1078             : 
    1079             :   void SetShouldCreateAndSetInitialMap();
    1080             :   void SetShouldSetPrototype();
    1081             :   void SetShouldSetLanguageMode();
    1082             : 
    1083             :   // Sentinel value.
    1084             :   static const int kUninitialized = -1;
    1085             : 
    1086             :   Handle<String> name_;
    1087             :   MaybeHandle<Map> maybe_map_;
    1088             :   MaybeHandle<WasmExportedFunctionData> maybe_exported_function_data_;
    1089             : 
    1090             :   bool should_create_and_set_initial_map_ = false;
    1091             :   InstanceType type_;
    1092             :   int instance_size_ = kUninitialized;
    1093             :   int inobject_properties_ = kUninitialized;
    1094             : 
    1095             :   bool should_set_prototype_ = false;
    1096             :   MaybeHandle<HeapObject> maybe_prototype_;
    1097             : 
    1098             :   bool should_set_language_mode_ = false;
    1099             :   LanguageMode language_mode_;
    1100             : 
    1101             :   int maybe_builtin_id_ = kUninitialized;
    1102             : 
    1103             :   MutableMode prototype_mutability_;
    1104             : 
    1105             :   friend class Factory;
    1106             : };
    1107             : 
    1108             : }  // namespace internal
    1109             : }  // namespace v8
    1110             : 
    1111             : #endif  // V8_HEAP_FACTORY_H_

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