{
  "affected": [
    {
      "ranges": [
        {
          "database_specific": {
            "extracted_events": [
              {
                "introduced": "1.0.0"
              },
              {
                "last_affected": "4.7.2"
              },
              {
                "introduced": "0"
              },
              {
                "fixed": "4.7.2"
              }
            ],
            "source": [
              "AFFECTED_FIELD",
              "DESCRIPTION"
            ]
          },
          "events": [
            {
              "introduced": "0"
            },
            {
              "fixed": "ed1daf0bf001b61586d9930840f2f1394092c079"
            }
          ],
          "repo": "https://github.com/godotengine/godot",
          "type": "GIT"
        }
      ]
    }
  ],
  "database_specific": {
    "cna_assigner": "mitre",
    "cwe_ids": [
      "CWE-195"
    ],
    "isDisputed": true,
    "osv_generated_from": "https://github.com/CVEProject/cvelistV5/tree/main/cves/2026/110xxx/CVE-2026-110735.json"
  },
  "details": "Godot Engine through 4.7.2 has a heap out-of-bounds write in the binary resource loader (core/io/resource_format_binary.cpp, ResourceLoaderBinary::get_unicode_string). A string length is read from the resource file into a signed 32-bit integer and compared against the destination buffer size with a signed comparison, which conditionally resizes the buffer. A negative length value skips the resize; the same value is then passed to the copy routine as an unsigned byte count, where it sign-extends to a huge value, copying file-controlled data far past the undersized heap allocation. The defect is reached when the product or an exported game loads a crafted binary resource file (.res). NOTE: the Supplier's position is that the research has identified \"no security issues\" because the required attacker access is outside of the current Godot Engine threat model.",
  "id": "CVE-2026-110735",
  "modified": "2026-10-16T02:31:20.891921320Z",
  "published": "2026-10-14T15:41:50.110Z",
  "references": [
    {
      "type": "WEB",
      "url": "http://www.openwall.com/lists/oss-security/2026/10/15/3"
    },
    {
      "type": "WEB",
      "url": "https://axeghost.offprint.app/a/3mvs6zo4blo23-three-memory-safety-bugs-in-godots-untrusted-file-parsers"
    },
    {
      "type": "ADVISORY",
      "url": "https://github.com/CVEProject/cvelistV5/tree/main/cves/2026/110xxx/CVE-2026-110735.json"
    },
    {
      "type": "ADVISORY",
      "url": "https://nvd.nist.gov/vuln/detail/CVE-2026-110735"
    },
    {
      "type": "REPORT",
      "url": "https://github.com/godotengine/godot/issues/123608"
    },
    {
      "type": "PACKAGE",
      "url": "https://github.com/godotengine/godot"
    }
  ],
  "schema_version": "1.9.0",
  "severity": [
    {
      "score": "CVSS:3.1/AV:L/AC:H/PR:N/UI:R/S:U/C:N/I:L/A:N",
      "type": "CVSS_V3"
    }
  ]
}