{
  "affected": [
    {
      "ranges": [
        {
          "database_specific": {
            "extracted_events": [
              {
                "introduced": "0"
              },
              {
                "last_affected": "0.6.5"
              }
            ],
            "source": "AFFECTED_FIELD"
          },
          "events": [
            {
              "introduced": "0"
            },
            {
              "last_affected": "9e23d10f9fd2a6a2f33b10912dd8dc7153258995"
            }
          ],
          "repo": "https://github.com/libgme/game-music-emu",
          "type": "GIT"
        }
      ]
    }
  ],
  "database_specific": {
    "cna_assigner": "VulnCheck",
    "cwe_ids": [
      "CWE-125"
    ],
    "osv_generated_from": "https://github.com/CVEProject/cvelistV5/tree/main/cves/2026/111xxx/CVE-2026-111153.json"
  },
  "details": "Game Music Emu (libgme) through 0.6.5 contains a global out-of-bounds read vulnerability in Classic_Emu::mute_voices_ that allows attackers to crash applications by supplying NSF files whose voice count exceeds the 16-entry voice-type table. Attackers can craft an NSF header with chip_flags 0x3F, opened through gme_open_data or gme_open_file, to read past the static array during loading and cause denial of service.",
  "id": "CVE-2026-111153",
  "modified": "2026-10-16T10:31:06.396192701Z",
  "published": "2026-10-15T18:57:41.639Z",
  "references": [
    {
      "type": "WEB",
      "url": "https://github.com"
    },
    {
      "type": "ADVISORY",
      "url": "https://github.com/CVEProject/cvelistV5/tree/main/cves/2026/111xxx/CVE-2026-111153.json"
    },
    {
      "type": "PACKAGE",
      "url": "https://github.com/libgme/game-music-emu"
    },
    {
      "type": "ARTICLE",
      "url": "https://github.com/libgme/game-music-emu/blob/9e23d10f9fd2a6a2f33b10912dd8dc7153258995/gme/Classic_Emu.cpp#L66-L80"
    },
    {
      "type": "ARTICLE",
      "url": "https://github.com/libgme/game-music-emu/blob/9e23d10f9fd2a6a2f33b10912dd8dc7153258995/gme/Nsf_Emu.cpp#L212-L218"
    },
    {
      "type": "REPORT",
      "url": "https://github.com/libgme/game-music-emu/issues/164"
    },
    {
      "type": "EVIDENCE",
      "url": "https://hackmd.io/@haind-pwn/libgme-ay-track-table-underflow-oob-read"
    },
    {
      "type": "ADVISORY",
      "url": "https://nvd.nist.gov/vuln/detail/CVE-2026-111153"
    },
    {
      "type": "ADVISORY",
      "url": "https://www.vulncheck.com/advisories/game-music-emu-libgme-through-0.6.5-out-of-bounds-read-via-classic-emu-mute-voices"
    }
  ],
  "schema_version": "1.9.0",
  "severity": [
    {
      "score": "CVSS:4.0/AV:L/AC:L/AT:N/PR:N/UI:P/VC:N/VI:N/VA:H/SC:N/SI:N/SA:N",
      "type": "CVSS_V4"
    }
  ],
  "summary": "Game Music Emu (libgme) through 0.6.5 Out-of-Bounds Read via Classic_Emu::mute_voices_"
}