description

# texSubImage2DUntyped method

1. @Deprecated("Use texSubImage2D")

void texSubImage2DUntyped(

1. int targetTexture,
2. int levelOfDetail,
3. int xOffset,
4. int yOffset,
5. int format,
6. int type,
7. dynamic data,

)

Updates a sub-rectangle of the currently bound texture to `data`.

`data` can be either an ImageElement, a CanvasElement, a VideoElement, TypedData or an ImageData object.

## Implementation

    @Deprecated("Use texSubImage2D")
    void texSubImage2DUntyped(
      int targetTexture,
      int levelOfDetail,
      int xOffset,
      int yOffset,
      int format,
      int type,
      data,
    ) {
      texSubImage2D(
        targetTexture,
        levelOfDetail,
        xOffset,
        yOffset,
        format,
        type,
        data,
      );
    }