description

# texImage2DUntyped method

1. @Deprecated("Use texImage2D")

void texImage2DUntyped(

1. int targetTexture,
2. int levelOfDetail,
3. int internalFormat,
4. int format,
5. int type,
6. dynamic data,

)

Sets the currently bound texture to `data`.

`data` can be either an ImageElement, a CanvasElement, a VideoElement, TypedData or an ImageData object.

This is deprecated in favor of texImage2D.

## Implementation

    @Deprecated("Use texImage2D")
    void texImage2DUntyped(
      int targetTexture,
      int levelOfDetail,
      int internalFormat,
      int format,
      int type,
      data,
    ) {
      texImage2D(
        targetTexture,
        levelOfDetail,
        internalFormat,
        format,
        type,
        data,
      );
    }