description

# ZLibEncoder constructor

ZLibEncoder({

1. bool gzip = false,
2. int level = ZLibOption.defaultLevel,
3. int windowBits = ZLibOption.defaultWindowBits,
4. int memLevel = ZLibOption.defaultMemLevel,
5. int strategy = ZLibOption.strategyDefault,
6. List<int>? dictionary,
7. bool raw = false,

})

## Implementation

    ZLibEncoder({
      this.gzip = false,
      this.level = ZLibOption.defaultLevel,
      this.windowBits = ZLibOption.defaultWindowBits,
      this.memLevel = ZLibOption.defaultMemLevel,
      this.strategy = ZLibOption.strategyDefault,
      this.dictionary,
      this.raw = false,
    }) {
      _validateZLibeLevel(level);
      _validateZLibMemLevel(memLevel);
      _validateZLibStrategy(strategy);
      _validateZLibWindowBits(windowBits);
    }