description

# MutableRectangle<T extends num>.fromPoints constructor

MutableRectangle<T extends num>.fromPoints(

1. Point<T> a,
2. Point<T> b

)

Create a mutable rectangle spanned by the points `a` and `b`;

The rectangle contains the points with x-coordinate between `a.x` and `b.x`, and with y-coordinate between `a.y` and `b.y`, both inclusive.

If the distance between `a.x` and `b.x` is not representable (which can happen if one or both is a double), the actual right edge might be slightly off from `max(a.x, b.x)`. Similar for the y-coordinates and the bottom edge.

Example:

    var leftTop = const Point(20, 50);
    var rightBottom = const Point(300, 600);
    var rectangle = MutableRectangle.fromPoints(leftTop, rightBottom);
    print(rectangle); // Rectangle (20, 50) 280 x 550
    print(rectangle.left); // 20
    print(rectangle.top); // 50
    print(rectangle.right); // 300
    print(rectangle.bottom); // 600

## Implementation

    factory MutableRectangle.fromPoints(Point<T> a, Point<T> b) {
      T left = min(a.x, b.x);
      T width = (max(a.x, b.x) - left) as T;
      T top = min(a.y, b.y);
      T height = (max(a.y, b.y) - top) as T;
      return MutableRectangle<T>(left, top, width, height);
    }