description

# WaveShaperNode constructor

WaveShaperNode(

1. BaseAudioContext context, [
2. Map? options

])

## Implementation

    factory WaveShaperNode(BaseAudioContext context, [Map? options]) {
      if (options != null) {
        var options_1 = convertDartToNative_Dictionary(options);
        return WaveShaperNode._create_1(context, options_1);
      }
      return WaveShaperNode._create_2(context);
    }