description

# Uint16List.view constructor

Uint16List.view(

1. ByteBuffer buffer, [
2. int offsetInBytes = 0,
3. int? length

])

Creates a Uint16List view of the specified region in the specified byte buffer.

Changes in the Uint16List will be visible in the byte buffer and vice versa. If the `offsetInBytes` index of the region is not specified, it defaults to zero (the first byte in the byte buffer). If the length is not provided, the view extends to the end of the byte buffer.

The `offsetInBytes` and `length` must be non-negative, and `offsetInBytes` + (`length` * bytesPerElement) must be less than or equal to the length of `buffer`.

The `offsetInBytes` must be a multiple of bytesPerElement.

Note that when creating a view from a TypedData list or byte data, that list or byte data may itself be a view on a larger buffer with a TypedData.offsetInBytes greater than zero. Merely doing `Uint16List.view(other.buffer, 0, count)` may not point to the bytes you intended. Instead you may need to do:

    Uint16List.view(other.buffer, other.offsetInBytes, count)

Alternatively, use Uint16List.sublistView which includes this computation:

    Uint16List.sublistView(other, 0, count);

(The third argument is an end index rather than a length, so if you start from a position greater than zero, you need not reduce the count correspondingly).

## Implementation

    factory Uint16List.view(
      ByteBuffer buffer, [
      int offsetInBytes = 0,
      int? length,
    ]) {
      return buffer.asUint16List(offsetInBytes, length);
    }