description

# Codec<S, T> class abstract mixin

A Codec encodes and (if supported) decodes data.

Codecs can be fused. For example fusing json and utf8 produces an encoder that can convert Json objects directly to bytes, or can decode bytes directly to json objects.

Fused codecs generally attempt to optimize the operations and can be faster than executing each step of an encoding separately.

The Codec class provides a default implementation of encode, decode, fuse and inverted. Subclasses can choose to provide more efficient implementations of these.

Implementers
  - Base64Codec
  - Encoding
  - GZipCodec
  - JsonCodec
  - ZLibCodec

## Constructors

Codec()
  const

## Properties

decoder → Converter<T, S>
  Returns the decoder of `this`, converting from `T` to `S`.
  no setter
encoder → Converter<S, T>
  Returns the encoder from `S` to `T`.
  no setter
hashCode → int
  The hash code for this object.
  no setterinherited
inverted → Codec<T, S>
  Inverts `this`.
  no setter
runtimeType → Type
  A representation of the runtime type of the object.
  no setterinherited

## Methods

decode(T encoded) → S
  Decodes `encoded` data.
encode(S input) → T
  Encodes `input`.
fuse<R>(Codec<T, R> other) → Codec<S, R>
  Fuses `this` with `other`.
noSuchMethod(Invocation invocation) → dynamic
  Invoked when a nonexistent method or property is accessed.
  inherited
toString() → String
  A string representation of this object.
  inherited

## Operators

operator ==(Object other) → bool
  The equality operator.
  inherited