Outward When Do Enemies Respawn at Mark Lehmann blog

Outward When Do Enemies Respawn. All enemies will respawn once you leave an area for a period of time (a week in game time it is said, i don;t know how long it. Not sure where you read about enemies that respawn before area reset, but that doesn’t happen (at least in the unmodded game). When you change regions, the resources are replenished. I heard that killing them was part of a timed quest later on, but i've just killed them now before even getting to the point. It seems that you need to not revisit areas for a prolonged period of time for enemies to respawn. The game has reserve spawns in each overworld map (not the case in dungeons these are all fixed) that it can drop where there is missing. The light mender and plague doctor are also unique if fought in their normal locations (spire. 41 rows unique enemies do not respawn. Mobs (that you killed) are cleaned off the map and their respawn point changes.

When do enemies and resources respawn in No Rest for the Wicked?
from www.pcinvasion.com

41 rows unique enemies do not respawn. All enemies will respawn once you leave an area for a period of time (a week in game time it is said, i don;t know how long it. When you change regions, the resources are replenished. I heard that killing them was part of a timed quest later on, but i've just killed them now before even getting to the point. Not sure where you read about enemies that respawn before area reset, but that doesn’t happen (at least in the unmodded game). Mobs (that you killed) are cleaned off the map and their respawn point changes. The light mender and plague doctor are also unique if fought in their normal locations (spire. The game has reserve spawns in each overworld map (not the case in dungeons these are all fixed) that it can drop where there is missing. It seems that you need to not revisit areas for a prolonged period of time for enemies to respawn.

When do enemies and resources respawn in No Rest for the Wicked?

Outward When Do Enemies Respawn Mobs (that you killed) are cleaned off the map and their respawn point changes. The game has reserve spawns in each overworld map (not the case in dungeons these are all fixed) that it can drop where there is missing. It seems that you need to not revisit areas for a prolonged period of time for enemies to respawn. Mobs (that you killed) are cleaned off the map and their respawn point changes. All enemies will respawn once you leave an area for a period of time (a week in game time it is said, i don;t know how long it. 41 rows unique enemies do not respawn. Not sure where you read about enemies that respawn before area reset, but that doesn’t happen (at least in the unmodded game). I heard that killing them was part of a timed quest later on, but i've just killed them now before even getting to the point. The light mender and plague doctor are also unique if fought in their normal locations (spire. When you change regions, the resources are replenished.

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