X4 Equipment Dock Vs Wharf at Mark Stringer blog

X4 Equipment Dock Vs Wharf. It makes a ton of money as well. Personally i prefer the wharfs and shipyards npc maintained, as that provides a much needed money sink. I personally like putting stations that produce all the ship components in that sector but you can put a ship dock there if you. I just like the look. Wharfs sell s and m size ships. If you set up two equipment docks, with one of them as closed loop and one as universal, you can. It’s a bit of work to make this, but looks so. We either need higher pricing (higher margin which would also count license price + workforce cost incl food & medic + other costs) to cover whole. Get blueprints for the ships/equipment matching the faction you intend to sell to 3. Equipment docks sell equipment for ships, but can only swap equipment (vs building the entire ship). So now you have a micro wharf, that will fit into a very small plot size. There’s also sort of an exploit with closed loop. Players are able to build manufacturing stations, defense platforms, trading stations and wharves/shipyards/equipment.

Four similar words explained Wharf, quay, pier and jetty r/ENGLISH
from www.reddit.com

Players are able to build manufacturing stations, defense platforms, trading stations and wharves/shipyards/equipment. I personally like putting stations that produce all the ship components in that sector but you can put a ship dock there if you. Get blueprints for the ships/equipment matching the faction you intend to sell to 3. If you set up two equipment docks, with one of them as closed loop and one as universal, you can. Wharfs sell s and m size ships. Personally i prefer the wharfs and shipyards npc maintained, as that provides a much needed money sink. Equipment docks sell equipment for ships, but can only swap equipment (vs building the entire ship). I just like the look. It makes a ton of money as well. We either need higher pricing (higher margin which would also count license price + workforce cost incl food & medic + other costs) to cover whole.

Four similar words explained Wharf, quay, pier and jetty r/ENGLISH

X4 Equipment Dock Vs Wharf If you set up two equipment docks, with one of them as closed loop and one as universal, you can. Equipment docks sell equipment for ships, but can only swap equipment (vs building the entire ship). Get blueprints for the ships/equipment matching the faction you intend to sell to 3. It’s a bit of work to make this, but looks so. Players are able to build manufacturing stations, defense platforms, trading stations and wharves/shipyards/equipment. Wharfs sell s and m size ships. Personally i prefer the wharfs and shipyards npc maintained, as that provides a much needed money sink. So now you have a micro wharf, that will fit into a very small plot size. I personally like putting stations that produce all the ship components in that sector but you can put a ship dock there if you. There’s also sort of an exploit with closed loop. We either need higher pricing (higher margin which would also count license price + workforce cost incl food & medic + other costs) to cover whole. It makes a ton of money as well. I just like the look. If you set up two equipment docks, with one of them as closed loop and one as universal, you can.

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