Cap N Proto Rust at Kyle Mcgough blog

Cap N Proto Rust. Cap’n proto offers an incredibly fast serialization/deserialization process and is designed with a focus on performance. Iirc cap'n proto was the only protocol which is intended for mutually distrusting client and server, and considers the rpc mechanism fairly central. Its rpc system is efficient but might be seen as more niche compared. In this post, we’re going to look at how to use the wonderful cap’n proto serialization system in rust. I’ve been wanting to check out cap’n proto for a. Cap'n proto makes rust object serialization and deserialization more efficient through the use of a schema. Let's explore how this works. Cap’n proto’s packed codec is a way to reduce message size in exchange for a minimal encoding/decoding cost. Protocolbuffers with its variable length encoding format requires quite some parsing and unpacking, whereas cap'n proto just offsets and reads pointers. Nice benchmarks and no surprises. Advisory boards aren’t only for executives.

Benchmarking Rust Serializing (Protobuf vs Cap'n Proto) r/rust
from www.reddit.com

I’ve been wanting to check out cap’n proto for a. Advisory boards aren’t only for executives. Its rpc system is efficient but might be seen as more niche compared. Cap'n proto makes rust object serialization and deserialization more efficient through the use of a schema. Protocolbuffers with its variable length encoding format requires quite some parsing and unpacking, whereas cap'n proto just offsets and reads pointers. Cap’n proto offers an incredibly fast serialization/deserialization process and is designed with a focus on performance. Iirc cap'n proto was the only protocol which is intended for mutually distrusting client and server, and considers the rpc mechanism fairly central. Cap’n proto’s packed codec is a way to reduce message size in exchange for a minimal encoding/decoding cost. Nice benchmarks and no surprises. In this post, we’re going to look at how to use the wonderful cap’n proto serialization system in rust.

Benchmarking Rust Serializing (Protobuf vs Cap'n Proto) r/rust

Cap N Proto Rust I’ve been wanting to check out cap’n proto for a. I’ve been wanting to check out cap’n proto for a. In this post, we’re going to look at how to use the wonderful cap’n proto serialization system in rust. Protocolbuffers with its variable length encoding format requires quite some parsing and unpacking, whereas cap'n proto just offsets and reads pointers. Advisory boards aren’t only for executives. Let's explore how this works. Its rpc system is efficient but might be seen as more niche compared. Cap'n proto makes rust object serialization and deserialization more efficient through the use of a schema. Nice benchmarks and no surprises. Iirc cap'n proto was the only protocol which is intended for mutually distrusting client and server, and considers the rpc mechanism fairly central. Cap’n proto offers an incredibly fast serialization/deserialization process and is designed with a focus on performance. Cap’n proto’s packed codec is a way to reduce message size in exchange for a minimal encoding/decoding cost.

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