Synth Charge Laetum at Grace Hoyt blog

Synth Charge Laetum. Fixed synth charge’s effects applying to the laetum’s incarnon transmutation by 200% for the full duration if you transmute it. The gauge reaches full charge after 12 weakpoint hits, and does not require a full gauge to activate. Once incarnon form is unlocked, landing weakpoint hits fill the incarnon transmutation gauge that transforms the laetum into an automatic weapon via the alternate fire key. This weapon deals primarily puncture damage and has innate heat damage on its primary fire, and radiation damage on its alternate fire. So in steel path i can charge the laetum with 4 hits to the head due to all the multishot. While against lvl 1 grineer it takes the full 12. Specifically laetum have an insane burst damage, so you can use it as acolyte (or eximus) killer if your primary is an aoe weapon. Additional shots from multishot counts as separate weakpoint hits.

Synplant 2 Sonic Charge Next Generation Organic Synth Audio Plugin Preview YouTube
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So in steel path i can charge the laetum with 4 hits to the head due to all the multishot. Specifically laetum have an insane burst damage, so you can use it as acolyte (or eximus) killer if your primary is an aoe weapon. While against lvl 1 grineer it takes the full 12. Additional shots from multishot counts as separate weakpoint hits. This weapon deals primarily puncture damage and has innate heat damage on its primary fire, and radiation damage on its alternate fire. Once incarnon form is unlocked, landing weakpoint hits fill the incarnon transmutation gauge that transforms the laetum into an automatic weapon via the alternate fire key. The gauge reaches full charge after 12 weakpoint hits, and does not require a full gauge to activate. Fixed synth charge’s effects applying to the laetum’s incarnon transmutation by 200% for the full duration if you transmute it.

Synplant 2 Sonic Charge Next Generation Organic Synth Audio Plugin Preview YouTube

Synth Charge Laetum Additional shots from multishot counts as separate weakpoint hits. This weapon deals primarily puncture damage and has innate heat damage on its primary fire, and radiation damage on its alternate fire. Specifically laetum have an insane burst damage, so you can use it as acolyte (or eximus) killer if your primary is an aoe weapon. The gauge reaches full charge after 12 weakpoint hits, and does not require a full gauge to activate. Fixed synth charge’s effects applying to the laetum’s incarnon transmutation by 200% for the full duration if you transmute it. So in steel path i can charge the laetum with 4 hits to the head due to all the multishot. Once incarnon form is unlocked, landing weakpoint hits fill the incarnon transmutation gauge that transforms the laetum into an automatic weapon via the alternate fire key. While against lvl 1 grineer it takes the full 12. Additional shots from multishot counts as separate weakpoint hits.

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